diff options
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/Translator.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/Translation/Translator.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/Translator.cs b/Ryujinx.Graphics.Shader/Translation/Translator.cs index ff0de1bd..8741f848 100644 --- a/Ryujinx.Graphics.Shader/Translation/Translator.cs +++ b/Ryujinx.Graphics.Shader/Translation/Translator.cs @@ -190,10 +190,10 @@ namespace Ryujinx.Graphics.Shader.Translation UInt128 usedAttributes = context.Config.NextInputAttributesComponents; while (usedAttributes != UInt128.Zero) { - int index = usedAttributes.TrailingZeroCount(); + int index = (int)UInt128.TrailingZeroCount(usedAttributes); int vecIndex = index / 4; - usedAttributes &= ~UInt128.Pow2(index); + usedAttributes &= ~(UInt128.One << index); // We don't need to initialize passthrough attributes. if ((context.Config.PassthroughAttributes & (1 << vecIndex)) != 0) |