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path: root/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
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Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs53
1 files changed, 53 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs b/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
index 078f3bb9..47963eac 100644
--- a/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
+++ b/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
@@ -45,6 +45,11 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
if (!(node.Value is Operation operation) || isUnused)
{
+ if (node.Value is PhiNode phi && !isUnused)
+ {
+ isUnused = PropagatePhi(phi);
+ }
+
if (isUnused)
{
RemoveNode(block, node);
@@ -101,6 +106,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
// Propagate copy source operand to all uses of
// the destination operand.
+
Operand dest = copyOp.Dest;
Operand src = copyOp.GetSource(0);
@@ -118,6 +124,53 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
}
}
+ private static bool PropagatePhi(PhiNode phi)
+ {
+ // If all phi sources are the same, we can propagate it and remove the phi.
+
+ Operand firstSrc = phi.GetSource(0);
+
+ for (int index = 1; index < phi.SourcesCount; index++)
+ {
+ if (!IsSameOperand(firstSrc, phi.GetSource(index)))
+ {
+ return false;
+ }
+ }
+
+ // All sources are equal, we can propagate the value.
+
+ Operand dest = phi.Dest;
+
+ INode[] uses = dest.UseOps.ToArray();
+
+ foreach (INode useNode in uses)
+ {
+ for (int index = 0; index < useNode.SourcesCount; index++)
+ {
+ if (useNode.GetSource(index) == dest)
+ {
+ useNode.SetSource(index, firstSrc);
+ }
+ }
+ }
+
+ return true;
+ }
+
+ private static bool IsSameOperand(Operand x, Operand y)
+ {
+ if (x.Type != y.Type || x.Value != y.Value)
+ {
+ return false;
+ }
+
+ return x.Type == OperandType.Attribute ||
+ x.Type == OperandType.AttributePerPatch ||
+ x.Type == OperandType.Constant ||
+ x.Type == OperandType.ConstantBuffer;
+ }
+
private static bool PropagatePack(Operation packOp)
{
// Propagate pack source operands to uses by unpack