diff options
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs | 206 |
1 files changed, 169 insertions, 37 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs b/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs index d2200d0b..25c0eb25 100644 --- a/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs +++ b/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs @@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations // we can guess which storage buffer it is accessing. // We can then replace the global memory access with a storage // buffer access. - node = ReplaceGlobalWithStorage(node, config, storageIndex); + node = ReplaceGlobalWithStorage(block, node, config, storageIndex); } else if (config.Stage == ShaderStage.Compute && operation.Inst == Instruction.LoadGlobal) { @@ -54,7 +54,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations } } - private static LinkedListNode<INode> ReplaceGlobalWithStorage(LinkedListNode<INode> node, ShaderConfig config, int storageIndex) + private static LinkedListNode<INode> ReplaceGlobalWithStorage(BasicBlock block, LinkedListNode<INode> node, ShaderConfig config, int storageIndex) { Operation operation = (Operation)node.Value; @@ -64,42 +64,10 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations config.SetUsedStorageBuffer(storageIndex, isWrite); - Operand GetStorageOffset() - { - Operand addrLow = operation.GetSource(0); - - Operand baseAddrLow = Cbuf(0, GetStorageCbOffset(config.Stage, storageIndex)); - - Operand baseAddrTrunc = Local(); - - Operand alignMask = Const(-config.GpuAccessor.QueryHostStorageBufferOffsetAlignment()); - - Operation andOp = new Operation(Instruction.BitwiseAnd, baseAddrTrunc, baseAddrLow, alignMask); - - node.List.AddBefore(node, andOp); - - Operand byteOffset = Local(); - Operation subOp = new Operation(Instruction.Subtract, byteOffset, addrLow, baseAddrTrunc); - - node.List.AddBefore(node, subOp); - - if (isStg16Or8) - { - return byteOffset; - } - - Operand wordOffset = Local(); - Operation shrOp = new Operation(Instruction.ShiftRightU32, wordOffset, byteOffset, Const(2)); - - node.List.AddBefore(node, shrOp); - - return wordOffset; - } - Operand[] sources = new Operand[operation.SourcesCount]; sources[0] = Const(storageIndex); - sources[1] = GetStorageOffset(); + sources[1] = GetStorageOffset(block, node, config, storageIndex, operation.GetSource(0), isStg16Or8); for (int index = 2; index < operation.SourcesCount; index++) { @@ -144,6 +112,170 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations return node; } + private static Operand GetStorageOffset( + BasicBlock block, + LinkedListNode<INode> node, + ShaderConfig config, + int storageIndex, + Operand addrLow, + bool isStg16Or8) + { + int baseAddressCbOffset = GetStorageCbOffset(config.Stage, storageIndex); + + bool storageAligned = !(config.GpuAccessor.QueryHasUnalignedStorageBuffer() || config.GpuAccessor.QueryHostStorageBufferOffsetAlignment() > Constants.StorageAlignment); + + (Operand byteOffset, int constantOffset) = storageAligned ? + GetStorageOffset(block, Utils.FindLastOperation(addrLow, block), baseAddressCbOffset) : + (null, 0); + + if (byteOffset == null) + { + Operand baseAddrLow = Cbuf(0, baseAddressCbOffset); + Operand baseAddrTrunc = Local(); + + Operand alignMask = Const(-config.GpuAccessor.QueryHostStorageBufferOffsetAlignment()); + + Operation andOp = new Operation(Instruction.BitwiseAnd, baseAddrTrunc, baseAddrLow, alignMask); + + node.List.AddBefore(node, andOp); + + Operand offset = Local(); + Operation subOp = new Operation(Instruction.Subtract, offset, addrLow, baseAddrTrunc); + + node.List.AddBefore(node, subOp); + + byteOffset = offset; + } + else if (constantOffset != 0) + { + Operand offset = Local(); + Operation addOp = new Operation(Instruction.Add, offset, byteOffset, Const(constantOffset)); + + node.List.AddBefore(node, addOp); + + byteOffset = offset; + } + + if (byteOffset != null) + { + ReplaceAddressAlignment(node.List, addrLow, byteOffset, constantOffset); + } + + if (isStg16Or8) + { + return byteOffset; + } + + Operand wordOffset = Local(); + Operation shrOp = new Operation(Instruction.ShiftRightU32, wordOffset, byteOffset, Const(2)); + + node.List.AddBefore(node, shrOp); + + return wordOffset; + } + + private static bool IsCb0Offset(Operand operand, int offset) + { + return operand.Type == OperandType.ConstantBuffer && operand.GetCbufSlot() == 0 && operand.GetCbufOffset() == offset; + } + + private static void ReplaceAddressAlignment(LinkedList<INode> list, Operand address, Operand byteOffset, int constantOffset) + { + // When we emit 16/8-bit LDG, we add extra code to determine the address alignment. + // Eliminate the storage buffer base address from this too, leaving only the byte offset. + + foreach (INode useNode in address.UseOps) + { + if (useNode is Operation op && op.Inst == Instruction.BitwiseAnd) + { + Operand src1 = op.GetSource(0); + Operand src2 = op.GetSource(1); + + int addressIndex = -1; + + if (src1 == address && src2.Type == OperandType.Constant && src2.Value == 3) + { + addressIndex = 0; + } + else if (src2 == address && src1.Type == OperandType.Constant && src1.Value == 3) + { + addressIndex = 1; + } + + if (addressIndex != -1) + { + LinkedListNode<INode> node = list.Find(op); + + // Add offset calculation before the use. Needs to be on the same block. + if (node != null) + { + Operand offset = Local(); + Operation addOp = new Operation(Instruction.Add, offset, byteOffset, Const(constantOffset)); + list.AddBefore(node, addOp); + + op.SetSource(addressIndex, offset); + } + } + } + } + } + + private static (Operand, int) GetStorageOffset(BasicBlock block, Operand address, int baseAddressCbOffset) + { + if (IsCb0Offset(address, baseAddressCbOffset)) + { + // Direct offset: zero. + return (Const(0), 0); + } + + (address, int constantOffset) = GetStorageConstantOffset(block, address); + + address = Utils.FindLastOperation(address, block); + + if (IsCb0Offset(address, baseAddressCbOffset)) + { + // Only constant offset + return (Const(0), constantOffset); + } + + if (!(address.AsgOp is Operation offsetAdd) || offsetAdd.Inst != Instruction.Add) + { + return (null, 0); + } + + Operand src1 = offsetAdd.GetSource(0); + Operand src2 = Utils.FindLastOperation(offsetAdd.GetSource(1), block); + + if (IsCb0Offset(src2, baseAddressCbOffset)) + { + return (src1, constantOffset); + } + else if (IsCb0Offset(src1, baseAddressCbOffset)) + { + return (src2, constantOffset); + } + + return (null, 0); + } + + private static (Operand, int) GetStorageConstantOffset(BasicBlock block, Operand address) + { + if (!(address.AsgOp is Operation offsetAdd) || offsetAdd.Inst != Instruction.Add) + { + return (address, 0); + } + + Operand src1 = offsetAdd.GetSource(0); + Operand src2 = offsetAdd.GetSource(1); + + if (src2.Type != OperandType.Constant) + { + return (address, 0); + } + + return (src1, src2.Value); + } + private static LinkedListNode<INode> ReplaceLdgWithLdc(LinkedListNode<INode> node, ShaderConfig config, int storageIndex) { Operation operation = (Operation)node.Value; @@ -165,7 +297,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations Operand byteOffset = Local(); Operand wordOffset = Local(); - Operation subOp = new Operation(Instruction.Subtract, byteOffset, addrLow, baseAddrTrunc); + Operation subOp = new Operation(Instruction.Subtract, byteOffset, addrLow, baseAddrTrunc); Operation shrOp = new Operation(Instruction.ShiftRightU32, wordOffset, byteOffset, Const(2)); node.List.AddBefore(node, subOp); @@ -260,7 +392,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations { if (operand.Type == OperandType.ConstantBuffer) { - int slot = operand.GetCbufSlot(); + int slot = operand.GetCbufSlot(); int offset = operand.GetCbufOffset(); if (slot == 0 && offset >= sbStart && offset < sbEnd) |