aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Shader/Translation/AttributeInfo.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/AttributeInfo.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Translation/AttributeInfo.cs91
1 files changed, 61 insertions, 30 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/AttributeInfo.cs b/Ryujinx.Graphics.Shader/Translation/AttributeInfo.cs
index 6680a332..35dd56e8 100644
--- a/Ryujinx.Graphics.Shader/Translation/AttributeInfo.cs
+++ b/Ryujinx.Graphics.Shader/Translation/AttributeInfo.cs
@@ -4,36 +4,30 @@ namespace Ryujinx.Graphics.Shader.Translation
{
struct AttributeInfo
{
- private static readonly Dictionary<int, AttributeInfo> BuiltInAttributes = new Dictionary<int, AttributeInfo>()
+ private static readonly Dictionary<int, AttributeInfo> _builtInAttributes = new Dictionary<int, AttributeInfo>()
{
- { AttributeConsts.TessLevelOuter0, new AttributeInfo(AttributeConsts.TessLevelOuter0, 0, 4, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.TessLevelOuter1, new AttributeInfo(AttributeConsts.TessLevelOuter0, 1, 4, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.TessLevelOuter2, new AttributeInfo(AttributeConsts.TessLevelOuter0, 2, 4, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.TessLevelOuter3, new AttributeInfo(AttributeConsts.TessLevelOuter0, 3, 4, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.TessLevelInner0, new AttributeInfo(AttributeConsts.TessLevelInner0, 0, 2, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.TessLevelInner1, new AttributeInfo(AttributeConsts.TessLevelInner0, 1, 2, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.Layer, new AttributeInfo(AttributeConsts.Layer, 0, 1, AggregateType.S32) },
- { AttributeConsts.ViewportIndex, new AttributeInfo(AttributeConsts.ViewportIndex, 0, 1, AggregateType.S32) },
- { AttributeConsts.PointSize, new AttributeInfo(AttributeConsts.PointSize, 0, 1, AggregateType.FP32) },
- { AttributeConsts.PositionX, new AttributeInfo(AttributeConsts.PositionX, 0, 4, AggregateType.Vector | AggregateType.FP32) },
- { AttributeConsts.PositionY, new AttributeInfo(AttributeConsts.PositionX, 1, 4, AggregateType.Vector | AggregateType.FP32) },
- { AttributeConsts.PositionZ, new AttributeInfo(AttributeConsts.PositionX, 2, 4, AggregateType.Vector | AggregateType.FP32) },
- { AttributeConsts.PositionW, new AttributeInfo(AttributeConsts.PositionX, 3, 4, AggregateType.Vector | AggregateType.FP32) },
- { AttributeConsts.ClipDistance0, new AttributeInfo(AttributeConsts.ClipDistance0, 0, 8, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.ClipDistance1, new AttributeInfo(AttributeConsts.ClipDistance0, 1, 8, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.ClipDistance2, new AttributeInfo(AttributeConsts.ClipDistance0, 2, 8, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.ClipDistance3, new AttributeInfo(AttributeConsts.ClipDistance0, 3, 8, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.ClipDistance4, new AttributeInfo(AttributeConsts.ClipDistance0, 4, 8, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.ClipDistance5, new AttributeInfo(AttributeConsts.ClipDistance0, 5, 8, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.ClipDistance6, new AttributeInfo(AttributeConsts.ClipDistance0, 6, 8, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.ClipDistance7, new AttributeInfo(AttributeConsts.ClipDistance0, 7, 8, AggregateType.Array | AggregateType.FP32) },
- { AttributeConsts.PointCoordX, new AttributeInfo(AttributeConsts.PointCoordX, 0, 2, AggregateType.Vector | AggregateType.FP32) },
- { AttributeConsts.PointCoordY, new AttributeInfo(AttributeConsts.PointCoordX, 1, 2, AggregateType.Vector | AggregateType.FP32) },
- { AttributeConsts.TessCoordX, new AttributeInfo(AttributeConsts.TessCoordX, 0, 2, AggregateType.Vector | AggregateType.FP32) },
- { AttributeConsts.TessCoordY, new AttributeInfo(AttributeConsts.TessCoordX, 1, 2, AggregateType.Vector | AggregateType.FP32) },
- { AttributeConsts.InstanceId, new AttributeInfo(AttributeConsts.InstanceId, 0, 1, AggregateType.S32) },
- { AttributeConsts.VertexId, new AttributeInfo(AttributeConsts.VertexId, 0, 1, AggregateType.S32) },
- { AttributeConsts.FrontFacing, new AttributeInfo(AttributeConsts.FrontFacing, 0, 1, AggregateType.Bool) },
+ { AttributeConsts.Layer, new AttributeInfo(AttributeConsts.Layer, 0, 1, AggregateType.S32) },
+ { AttributeConsts.ViewportIndex, new AttributeInfo(AttributeConsts.ViewportIndex, 0, 1, AggregateType.S32) },
+ { AttributeConsts.PointSize, new AttributeInfo(AttributeConsts.PointSize, 0, 1, AggregateType.FP32) },
+ { AttributeConsts.PositionX, new AttributeInfo(AttributeConsts.PositionX, 0, 4, AggregateType.Vector | AggregateType.FP32) },
+ { AttributeConsts.PositionY, new AttributeInfo(AttributeConsts.PositionX, 1, 4, AggregateType.Vector | AggregateType.FP32) },
+ { AttributeConsts.PositionZ, new AttributeInfo(AttributeConsts.PositionX, 2, 4, AggregateType.Vector | AggregateType.FP32) },
+ { AttributeConsts.PositionW, new AttributeInfo(AttributeConsts.PositionX, 3, 4, AggregateType.Vector | AggregateType.FP32) },
+ { AttributeConsts.ClipDistance0, new AttributeInfo(AttributeConsts.ClipDistance0, 0, 8, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.ClipDistance1, new AttributeInfo(AttributeConsts.ClipDistance0, 1, 8, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.ClipDistance2, new AttributeInfo(AttributeConsts.ClipDistance0, 2, 8, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.ClipDistance3, new AttributeInfo(AttributeConsts.ClipDistance0, 3, 8, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.ClipDistance4, new AttributeInfo(AttributeConsts.ClipDistance0, 4, 8, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.ClipDistance5, new AttributeInfo(AttributeConsts.ClipDistance0, 5, 8, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.ClipDistance6, new AttributeInfo(AttributeConsts.ClipDistance0, 6, 8, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.ClipDistance7, new AttributeInfo(AttributeConsts.ClipDistance0, 7, 8, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.PointCoordX, new AttributeInfo(AttributeConsts.PointCoordX, 0, 2, AggregateType.Vector | AggregateType.FP32) },
+ { AttributeConsts.PointCoordY, new AttributeInfo(AttributeConsts.PointCoordX, 1, 2, AggregateType.Vector | AggregateType.FP32) },
+ { AttributeConsts.TessCoordX, new AttributeInfo(AttributeConsts.TessCoordX, 0, 3, AggregateType.Vector | AggregateType.FP32) },
+ { AttributeConsts.TessCoordY, new AttributeInfo(AttributeConsts.TessCoordX, 1, 3, AggregateType.Vector | AggregateType.FP32) },
+ { AttributeConsts.InstanceId, new AttributeInfo(AttributeConsts.InstanceId, 0, 1, AggregateType.S32) },
+ { AttributeConsts.VertexId, new AttributeInfo(AttributeConsts.VertexId, 0, 1, AggregateType.S32) },
+ { AttributeConsts.FrontFacing, new AttributeInfo(AttributeConsts.FrontFacing, 0, 1, AggregateType.Bool) },
// Special.
{ AttributeConsts.FragmentOutputDepth, new AttributeInfo(AttributeConsts.FragmentOutputDepth, 0, 1, AggregateType.FP32) },
@@ -55,6 +49,16 @@ namespace Ryujinx.Graphics.Shader.Translation
{ AttributeConsts.LtMask, new AttributeInfo(AttributeConsts.LtMask, 0, 4, AggregateType.Vector | AggregateType.U32) },
};
+ private static readonly Dictionary<int, AttributeInfo> _builtInAttributesPerPatch = new Dictionary<int, AttributeInfo>()
+ {
+ { AttributeConsts.TessLevelOuter0, new AttributeInfo(AttributeConsts.TessLevelOuter0, 0, 4, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.TessLevelOuter1, new AttributeInfo(AttributeConsts.TessLevelOuter0, 1, 4, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.TessLevelOuter2, new AttributeInfo(AttributeConsts.TessLevelOuter0, 2, 4, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.TessLevelOuter3, new AttributeInfo(AttributeConsts.TessLevelOuter0, 3, 4, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.TessLevelInner0, new AttributeInfo(AttributeConsts.TessLevelInner0, 0, 2, AggregateType.Array | AggregateType.FP32) },
+ { AttributeConsts.TessLevelInner1, new AttributeInfo(AttributeConsts.TessLevelInner0, 1, 2, AggregateType.Array | AggregateType.FP32) },
+ };
+
public int BaseValue { get; }
public int Value { get; }
public int Length { get; }
@@ -76,6 +80,11 @@ namespace Ryujinx.Graphics.Shader.Translation
return (Value - BaseValue) / 4;
}
+ public static bool Validate(ShaderConfig config, int value, bool isOutAttr, bool perPatch)
+ {
+ return perPatch ? ValidatePerPatch(config, value, isOutAttr) : Validate(config, value, isOutAttr);
+ }
+
public static bool Validate(ShaderConfig config, int value, bool isOutAttr)
{
if (value == AttributeConsts.ViewportIndex && !config.GpuAccessor.QueryHostSupportsViewportIndex())
@@ -86,6 +95,11 @@ namespace Ryujinx.Graphics.Shader.Translation
return From(config, value, isOutAttr).IsValid;
}
+ public static bool ValidatePerPatch(ShaderConfig config, int value, bool isOutAttr)
+ {
+ return FromPatch(config, value, isOutAttr).IsValid;
+ }
+
public static AttributeInfo From(ShaderConfig config, int value, bool isOutAttr)
{
value &= ~3;
@@ -115,7 +129,24 @@ namespace Ryujinx.Graphics.Shader.Translation
{
return new AttributeInfo(value, 0, 1, AggregateType.FP32);
}
- else if (BuiltInAttributes.TryGetValue(value, out AttributeInfo info))
+ else if (_builtInAttributes.TryGetValue(value, out AttributeInfo info))
+ {
+ return info;
+ }
+
+ return new AttributeInfo(value, 0, 0, AggregateType.Invalid);
+ }
+
+ public static AttributeInfo FromPatch(ShaderConfig config, int value, bool isOutAttr)
+ {
+ value &= ~3;
+
+ if (value >= AttributeConsts.UserAttributePerPatchBase && value < AttributeConsts.UserAttributePerPatchEnd)
+ {
+ int offset = (value - AttributeConsts.UserAttributePerPatchBase) & 0xf;
+ return new AttributeInfo(value - offset, offset >> 2, 4, AggregateType.Vector | AggregateType.FP32, false);
+ }
+ else if (_builtInAttributesPerPatch.TryGetValue(value, out AttributeInfo info))
{
return info;
}