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-rw-r--r--Ryujinx.Graphics.Shader/SupportBuffer.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/SupportBuffer.cs b/Ryujinx.Graphics.Shader/SupportBuffer.cs
new file mode 100644
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--- /dev/null
+++ b/Ryujinx.Graphics.Shader/SupportBuffer.cs
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+namespace Ryujinx.Graphics.Shader
+{
+ public static class SupportBuffer
+ {
+ public const int FieldSize = 16; // Each field takes 16 bytes on default layout, even bool.
+
+ public const int FragmentAlphaTestOffset = 0;
+ public const int FragmentIsBgraOffset = FieldSize;
+ public const int FragmentIsBgraCount = 8;
+ public const int FragmentRenderScaleOffset = FragmentIsBgraOffset + FragmentIsBgraCount * FieldSize;
+ public const int ComputeRenderScaleOffset = FragmentRenderScaleOffset + FieldSize; // Skip first scale that is used for the render target
+
+ // One for the render target, 32 for the textures, and 8 for the images.
+ private const int RenderScaleMaxCount = 1 + 32 + 8;
+
+ public const int RequiredSize = FragmentRenderScaleOffset + RenderScaleMaxCount * FieldSize;
+ }
+} \ No newline at end of file