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path: root/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs
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Diffstat (limited to 'Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs20
1 files changed, 20 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs
index 245b2253..240fd6b1 100644
--- a/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs
@@ -79,6 +79,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
src = Attribute(AttributeConsts.LaneId);
break;
+ case SReg.InvocationId:
+ src = Attribute(AttributeConsts.InvocationId);
+ break;
+
case SReg.YDirection:
src = ConstF(1); // TODO: Use value from Y direction GPU register.
break;
@@ -87,6 +91,22 @@ namespace Ryujinx.Graphics.Shader.Instructions
src = context.Config.Stage == ShaderStage.Fragment ? Attribute(AttributeConsts.ThreadKill) : Const(0);
break;
+ case SReg.InvocationInfo:
+ if (context.Config.Stage != ShaderStage.Compute && context.Config.Stage != ShaderStage.Fragment)
+ {
+ Operand primitiveId = Attribute(AttributeConsts.PrimitiveId);
+ Operand patchVerticesIn = Attribute(AttributeConsts.PatchVerticesIn);
+
+ patchVerticesIn = context.ShiftLeft(patchVerticesIn, Const(16));
+
+ src = context.BitwiseOr(primitiveId, patchVerticesIn);
+ }
+ else
+ {
+ src = Const(0);
+ }
+ break;
+
case SReg.TId:
Operand tidX = Attribute(AttributeConsts.ThreadIdX);
Operand tidY = Attribute(AttributeConsts.ThreadIdY);