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path: root/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
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Diffstat (limited to 'Ryujinx.Graphics.Shader/Decoders/Decoder.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Decoders/Decoder.cs138
1 files changed, 91 insertions, 47 deletions
diff --git a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
index 4078440b..6841c98d 100644
--- a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
+++ b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
@@ -43,9 +43,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
return block;
}
- ulong startAddress = headerSize;
-
- GetBlock(startAddress);
+ GetBlock(0);
while (workQueue.TryDequeue(out Block currBlock))
{
@@ -67,7 +65,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
// If we have a block after the current one, set the limit address.
- ulong limitAddress = (ulong)code.Length;
+ ulong limitAddress = (ulong)code.Length - headerSize;
if (nBlkIndex != blocks.Count)
{
@@ -85,13 +83,15 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
}
- FillBlock(code, currBlock, limitAddress, startAddress);
+ FillBlock(code, currBlock, limitAddress, headerSize);
if (currBlock.OpCodes.Count != 0)
{
- foreach (OpCodeSsy ssyOp in currBlock.SsyOpCodes)
+ // We should have blocks for all possible branch targets,
+ // including those from SSY/PBK instructions.
+ foreach (OpCodePush pushOp in currBlock.PushOpCodes)
{
- GetBlock(ssyOp.GetAbsoluteAddress());
+ GetBlock(pushOp.GetAbsoluteAddress());
}
// Set child blocks. "Branch" is the block the branch instruction
@@ -100,9 +100,25 @@ namespace Ryujinx.Graphics.Shader.Decoders
// or end of program, Next is null.
OpCode lastOp = currBlock.GetLastOp();
- if (lastOp is OpCodeBranch op)
+ if (lastOp is OpCodeBranch opBr)
+ {
+ currBlock.Branch = GetBlock(opBr.GetAbsoluteAddress());
+ }
+ else if (lastOp is OpCodeBranchIndir opBrIndir)
{
- currBlock.Branch = GetBlock(op.GetAbsoluteAddress());
+ // An indirect branch could go anywhere, we don't know the target.
+ // Those instructions are usually used on a switch to jump table
+ // compiler optimization, and in those cases the possible targets
+ // seems to be always right after the BRX itself. We can assume
+ // that the possible targets are all the blocks in-between the
+ // instruction right after the BRX, and the common target that
+ // all the "cases" should eventually jump to, acting as the
+ // switch break.
+ Block firstTarget = GetBlock(currBlock.EndAddress);
+
+ firstTarget.BrIndir = opBrIndir;
+
+ opBrIndir.PossibleTargets.Add(firstTarget);
}
if (!IsUnconditionalBranch(lastOp))
@@ -122,13 +138,28 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
blocks.Add(currBlock);
}
+
+ // Do we have a block after the current one?
+ if (!IsExit(currBlock.GetLastOp()) && currBlock.BrIndir != null)
+ {
+ bool targetVisited = visited.ContainsKey(currBlock.EndAddress);
+
+ Block possibleTarget = GetBlock(currBlock.EndAddress);
+
+ currBlock.BrIndir.PossibleTargets.Add(possibleTarget);
+
+ if (!targetVisited)
+ {
+ possibleTarget.BrIndir = currBlock.BrIndir;
+ }
+ }
}
- foreach (Block ssyBlock in blocks.Where(x => x.SsyOpCodes.Count != 0))
+ foreach (Block block in blocks.Where(x => x.PushOpCodes.Count != 0))
{
- for (int ssyIndex = 0; ssyIndex < ssyBlock.SsyOpCodes.Count; ssyIndex++)
+ for (int pushOpIndex = 0; pushOpIndex < block.PushOpCodes.Count; pushOpIndex++)
{
- PropagateSsy(visited, ssyBlock, ssyIndex);
+ PropagatePushOp(visited, block, pushOpIndex);
}
}
@@ -180,21 +211,21 @@ namespace Ryujinx.Graphics.Shader.Decoders
do
{
- if (address >= limitAddress)
+ if (address + 7 >= limitAddress)
{
break;
}
// Ignore scheduling instructions, which are written every 32 bytes.
- if (((address - startAddress) & 0x1f) == 0)
+ if ((address & 0x1f) == 0)
{
address += 8;
continue;
}
- uint word0 = BinaryPrimitives.ReadUInt32LittleEndian(code.Slice((int)address));
- uint word1 = BinaryPrimitives.ReadUInt32LittleEndian(code.Slice((int)address + 4));
+ uint word0 = BinaryPrimitives.ReadUInt32LittleEndian(code.Slice((int)(startAddress + address)));
+ uint word1 = BinaryPrimitives.ReadUInt32LittleEndian(code.Slice((int)(startAddress + address + 4)));
ulong opAddress = address;
@@ -221,7 +252,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
block.EndAddress = address;
- block.UpdateSsyOpCodes();
+ block.UpdatePushOps();
}
private static bool IsUnconditionalBranch(OpCode opCode)
@@ -242,10 +273,16 @@ namespace Ryujinx.Graphics.Shader.Decoders
private static bool IsBranch(OpCode opCode)
{
return (opCode is OpCodeBranch opBranch && !opBranch.PushTarget) ||
- opCode is OpCodeSync ||
+ opCode is OpCodeBranchIndir ||
+ opCode is OpCodeBranchPop ||
opCode is OpCodeExit;
}
+ private static bool IsExit(OpCode opCode)
+ {
+ return opCode is OpCodeExit;
+ }
+
private static OpCode MakeOpCode(Type type, InstEmitter emitter, ulong address, long opCode)
{
if (type == null)
@@ -282,8 +319,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
private enum RestoreType
{
None,
- PopSsy,
- PushSync
+ PopPushOp,
+ PushBranchOp
}
private RestoreType _restoreType;
@@ -299,45 +336,45 @@ namespace Ryujinx.Graphics.Shader.Decoders
_restoreValue = 0;
}
- public PathBlockState(int oldSsyStackSize)
+ public PathBlockState(int oldStackSize)
{
Block = null;
- _restoreType = RestoreType.PopSsy;
- _restoreValue = (ulong)oldSsyStackSize;
+ _restoreType = RestoreType.PopPushOp;
+ _restoreValue = (ulong)oldStackSize;
}
public PathBlockState(ulong syncAddress)
{
Block = null;
- _restoreType = RestoreType.PushSync;
+ _restoreType = RestoreType.PushBranchOp;
_restoreValue = syncAddress;
}
- public void RestoreStackState(Stack<ulong> ssyStack)
+ public void RestoreStackState(Stack<ulong> branchStack)
{
- if (_restoreType == RestoreType.PushSync)
+ if (_restoreType == RestoreType.PushBranchOp)
{
- ssyStack.Push(_restoreValue);
+ branchStack.Push(_restoreValue);
}
- else if (_restoreType == RestoreType.PopSsy)
+ else if (_restoreType == RestoreType.PopPushOp)
{
- while (ssyStack.Count > (uint)_restoreValue)
+ while (branchStack.Count > (uint)_restoreValue)
{
- ssyStack.Pop();
+ branchStack.Pop();
}
}
}
}
- private static void PropagateSsy(Dictionary<ulong, Block> blocks, Block ssyBlock, int ssyIndex)
+ private static void PropagatePushOp(Dictionary<ulong, Block> blocks, Block currBlock, int pushOpIndex)
{
- OpCodeSsy ssyOp = ssyBlock.SsyOpCodes[ssyIndex];
+ OpCodePush pushOp = currBlock.PushOpCodes[pushOpIndex];
Stack<PathBlockState> workQueue = new Stack<PathBlockState>();
HashSet<Block> visited = new HashSet<Block>();
- Stack<ulong> ssyStack = new Stack<ulong>();
+ Stack<ulong> branchStack = new Stack<ulong>();
void Push(PathBlockState pbs)
{
@@ -347,32 +384,32 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
}
- Push(new PathBlockState(ssyBlock));
+ Push(new PathBlockState(currBlock));
while (workQueue.TryPop(out PathBlockState pbs))
{
if (pbs.ReturningFromVisit)
{
- pbs.RestoreStackState(ssyStack);
+ pbs.RestoreStackState(branchStack);
continue;
}
Block current = pbs.Block;
- int ssyOpCodesCount = current.SsyOpCodes.Count;
+ int pushOpsCount = current.PushOpCodes.Count;
- if (ssyOpCodesCount != 0)
+ if (pushOpsCount != 0)
{
- Push(new PathBlockState(ssyStack.Count));
+ Push(new PathBlockState(branchStack.Count));
- for (int index = ssyIndex; index < ssyOpCodesCount; index++)
+ for (int index = pushOpIndex; index < pushOpsCount; index++)
{
- ssyStack.Push(current.SsyOpCodes[index].GetAbsoluteAddress());
+ branchStack.Push(current.PushOpCodes[index].GetAbsoluteAddress());
}
}
- ssyIndex = 0;
+ pushOpIndex = 0;
if (current.Next != null)
{
@@ -383,17 +420,24 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
Push(new PathBlockState(current.Branch));
}
- else if (current.GetLastOp() is OpCodeSync op)
+ else if (current.GetLastOp() is OpCodeBranchIndir brIndir)
+ {
+ foreach (Block possibleTarget in brIndir.PossibleTargets)
+ {
+ Push(new PathBlockState(possibleTarget));
+ }
+ }
+ else if (current.GetLastOp() is OpCodeBranchPop op)
{
- ulong syncAddress = ssyStack.Pop();
+ ulong syncAddress = branchStack.Pop();
- if (ssyStack.Count == 0)
+ if (branchStack.Count == 0)
{
- ssyStack.Push(syncAddress);
+ branchStack.Push(syncAddress);
- op.Targets.Add(ssyOp, op.Targets.Count);
+ op.Targets.Add(pushOp, op.Targets.Count);
- ssyOp.Syncs.TryAdd(op, Local());
+ pushOp.PopOps.TryAdd(op, Local());
}
else
{