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-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs6
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs3
2 files changed, 4 insertions, 5 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs
index 04c3be1b..3ccfd7f5 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs
@@ -1,7 +1,7 @@
-using FuncUnaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
-using FuncBinaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
-using FuncTernaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
+using FuncBinaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
using FuncQuaternaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
+using FuncTernaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
+using FuncUnaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
index 9f08b319..ca823538 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
@@ -9,9 +9,8 @@ using static Spv.Specification;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
using SpvInstruction = Spv.Generator.Instruction;
- using SpvLiteralInteger = Spv.Generator.LiteralInteger;
-
using SpvInstructionPool = Spv.Generator.GeneratorPool<Spv.Generator.Instruction>;
+ using SpvLiteralInteger = Spv.Generator.LiteralInteger;
using SpvLiteralIntegerPool = Spv.Generator.GeneratorPool<Spv.Generator.LiteralInteger>;
static class SpirvGenerator