diff options
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs | 2237 |
1 files changed, 2237 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs new file mode 100644 index 00000000..a7fb78b4 --- /dev/null +++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs @@ -0,0 +1,2237 @@ +using Ryujinx.Graphics.Shader.IntermediateRepresentation; +using Ryujinx.Graphics.Shader.StructuredIr; +using Ryujinx.Graphics.Shader.Translation; +using System; +using System.Collections.Generic; +using System.Diagnostics; +using static Spv.Specification; + +namespace Ryujinx.Graphics.Shader.CodeGen.Spirv +{ + using SpvInstruction = Spv.Generator.Instruction; + using SpvLiteralInteger = Spv.Generator.LiteralInteger; + + static class Instructions + { + private const MemorySemanticsMask DefaultMemorySemantics = + MemorySemanticsMask.ImageMemory | + MemorySemanticsMask.AtomicCounterMemory | + MemorySemanticsMask.WorkgroupMemory | + MemorySemanticsMask.UniformMemory | + MemorySemanticsMask.AcquireRelease; + + private static readonly Func<CodeGenContext, AstOperation, OperationResult>[] InstTable; + + static Instructions() + { + InstTable = new Func<CodeGenContext, AstOperation, OperationResult>[(int)Instruction.Count]; + + Add(Instruction.Absolute, GenerateAbsolute); + Add(Instruction.Add, GenerateAdd); + Add(Instruction.AtomicAdd, GenerateAtomicAdd); + Add(Instruction.AtomicAnd, GenerateAtomicAnd); + Add(Instruction.AtomicCompareAndSwap, GenerateAtomicCompareAndSwap); + Add(Instruction.AtomicMinS32, GenerateAtomicMinS32); + Add(Instruction.AtomicMinU32, GenerateAtomicMinU32); + Add(Instruction.AtomicMaxS32, GenerateAtomicMaxS32); + Add(Instruction.AtomicMaxU32, GenerateAtomicMaxU32); + Add(Instruction.AtomicOr, GenerateAtomicOr); + Add(Instruction.AtomicSwap, GenerateAtomicSwap); + Add(Instruction.AtomicXor, GenerateAtomicXor); + Add(Instruction.Ballot, GenerateBallot); + Add(Instruction.Barrier, GenerateBarrier); + Add(Instruction.BitCount, GenerateBitCount); + Add(Instruction.BitfieldExtractS32, GenerateBitfieldExtractS32); + Add(Instruction.BitfieldExtractU32, GenerateBitfieldExtractU32); + Add(Instruction.BitfieldInsert, GenerateBitfieldInsert); + Add(Instruction.BitfieldReverse, GenerateBitfieldReverse); + Add(Instruction.BitwiseAnd, GenerateBitwiseAnd); + Add(Instruction.BitwiseExclusiveOr, GenerateBitwiseExclusiveOr); + Add(Instruction.BitwiseNot, GenerateBitwiseNot); + Add(Instruction.BitwiseOr, GenerateBitwiseOr); + Add(Instruction.Call, GenerateCall); + Add(Instruction.Ceiling, GenerateCeiling); + Add(Instruction.Clamp, GenerateClamp); + Add(Instruction.ClampU32, GenerateClampU32); + Add(Instruction.Comment, GenerateComment); + Add(Instruction.CompareEqual, GenerateCompareEqual); + Add(Instruction.CompareGreater, GenerateCompareGreater); + Add(Instruction.CompareGreaterOrEqual, GenerateCompareGreaterOrEqual); + Add(Instruction.CompareGreaterOrEqualU32, GenerateCompareGreaterOrEqualU32); + Add(Instruction.CompareGreaterU32, GenerateCompareGreaterU32); + Add(Instruction.CompareLess, GenerateCompareLess); + Add(Instruction.CompareLessOrEqual, GenerateCompareLessOrEqual); + Add(Instruction.CompareLessOrEqualU32, GenerateCompareLessOrEqualU32); + Add(Instruction.CompareLessU32, GenerateCompareLessU32); + Add(Instruction.CompareNotEqual, GenerateCompareNotEqual); + Add(Instruction.ConditionalSelect, GenerateConditionalSelect); + Add(Instruction.ConvertFP32ToFP64, GenerateConvertFP32ToFP64); + Add(Instruction.ConvertFP32ToS32, GenerateConvertFP32ToS32); + Add(Instruction.ConvertFP32ToU32, GenerateConvertFP32ToU32); + Add(Instruction.ConvertFP64ToFP32, GenerateConvertFP64ToFP32); + Add(Instruction.ConvertFP64ToS32, GenerateConvertFP64ToS32); + Add(Instruction.ConvertFP64ToU32, GenerateConvertFP64ToU32); + Add(Instruction.ConvertS32ToFP32, GenerateConvertS32ToFP32); + Add(Instruction.ConvertS32ToFP64, GenerateConvertS32ToFP64); + Add(Instruction.ConvertU32ToFP32, GenerateConvertU32ToFP32); + Add(Instruction.ConvertU32ToFP64, GenerateConvertU32ToFP64); + Add(Instruction.Cosine, GenerateCosine); + Add(Instruction.Ddx, GenerateDdx); + Add(Instruction.Ddy, GenerateDdy); + Add(Instruction.Discard, GenerateDiscard); + Add(Instruction.Divide, GenerateDivide); + Add(Instruction.EmitVertex, GenerateEmitVertex); + Add(Instruction.EndPrimitive, GenerateEndPrimitive); + Add(Instruction.ExponentB2, GenerateExponentB2); + Add(Instruction.FSIBegin, GenerateFSIBegin); + Add(Instruction.FSIEnd, GenerateFSIEnd); + Add(Instruction.FindLSB, GenerateFindLSB); + Add(Instruction.FindMSBS32, GenerateFindMSBS32); + Add(Instruction.FindMSBU32, GenerateFindMSBU32); + Add(Instruction.Floor, GenerateFloor); + Add(Instruction.FusedMultiplyAdd, GenerateFusedMultiplyAdd); + Add(Instruction.GroupMemoryBarrier, GenerateGroupMemoryBarrier); + Add(Instruction.ImageAtomic, GenerateImageAtomic); + Add(Instruction.ImageLoad, GenerateImageLoad); + Add(Instruction.ImageStore, GenerateImageStore); + Add(Instruction.IsNan, GenerateIsNan); + Add(Instruction.LoadAttribute, GenerateLoadAttribute); + Add(Instruction.LoadConstant, GenerateLoadConstant); + Add(Instruction.LoadLocal, GenerateLoadLocal); + Add(Instruction.LoadShared, GenerateLoadShared); + Add(Instruction.LoadStorage, GenerateLoadStorage); + Add(Instruction.Lod, GenerateLod); + Add(Instruction.LogarithmB2, GenerateLogarithmB2); + Add(Instruction.LogicalAnd, GenerateLogicalAnd); + Add(Instruction.LogicalExclusiveOr, GenerateLogicalExclusiveOr); + Add(Instruction.LogicalNot, GenerateLogicalNot); + Add(Instruction.LogicalOr, GenerateLogicalOr); + Add(Instruction.LoopBreak, GenerateLoopBreak); + Add(Instruction.LoopContinue, GenerateLoopContinue); + Add(Instruction.Maximum, GenerateMaximum); + Add(Instruction.MaximumU32, GenerateMaximumU32); + Add(Instruction.MemoryBarrier, GenerateMemoryBarrier); + Add(Instruction.Minimum, GenerateMinimum); + Add(Instruction.MinimumU32, GenerateMinimumU32); + Add(Instruction.Multiply, GenerateMultiply); + Add(Instruction.MultiplyHighS32, GenerateMultiplyHighS32); + Add(Instruction.MultiplyHighU32, GenerateMultiplyHighU32); + Add(Instruction.Negate, GenerateNegate); + Add(Instruction.PackDouble2x32, GeneratePackDouble2x32); + Add(Instruction.PackHalf2x16, GeneratePackHalf2x16); + Add(Instruction.ReciprocalSquareRoot, GenerateReciprocalSquareRoot); + Add(Instruction.Return, GenerateReturn); + Add(Instruction.Round, GenerateRound); + Add(Instruction.ShiftLeft, GenerateShiftLeft); + Add(Instruction.ShiftRightS32, GenerateShiftRightS32); + Add(Instruction.ShiftRightU32, GenerateShiftRightU32); + Add(Instruction.Shuffle, GenerateShuffle); + Add(Instruction.ShuffleDown, GenerateShuffleDown); + Add(Instruction.ShuffleUp, GenerateShuffleUp); + Add(Instruction.ShuffleXor, GenerateShuffleXor); + Add(Instruction.Sine, GenerateSine); + Add(Instruction.SquareRoot, GenerateSquareRoot); + Add(Instruction.StoreAttribute, GenerateStoreAttribute); + Add(Instruction.StoreLocal, GenerateStoreLocal); + Add(Instruction.StoreShared, GenerateStoreShared); + Add(Instruction.StoreShared16, GenerateStoreShared16); + Add(Instruction.StoreShared8, GenerateStoreShared8); + Add(Instruction.StoreStorage, GenerateStoreStorage); + Add(Instruction.StoreStorage16, GenerateStoreStorage16); + Add(Instruction.StoreStorage8, GenerateStoreStorage8); + Add(Instruction.Subtract, GenerateSubtract); + Add(Instruction.SwizzleAdd, GenerateSwizzleAdd); + Add(Instruction.TextureSample, GenerateTextureSample); + Add(Instruction.TextureSize, GenerateTextureSize); + Add(Instruction.Truncate, GenerateTruncate); + Add(Instruction.UnpackDouble2x32, GenerateUnpackDouble2x32); + Add(Instruction.UnpackHalf2x16, GenerateUnpackHalf2x16); + Add(Instruction.VoteAll, GenerateVoteAll); + Add(Instruction.VoteAllEqual, GenerateVoteAllEqual); + Add(Instruction.VoteAny, GenerateVoteAny); + } + + private static void Add(Instruction inst, Func<CodeGenContext, AstOperation, OperationResult> handler) + { + InstTable[(int)(inst & Instruction.Mask)] = handler; + } + + public static OperationResult Generate(CodeGenContext context, AstOperation operation) + { + var handler = InstTable[(int)(operation.Inst & Instruction.Mask)]; + if (handler != null) + { + return handler(context, operation); + } + else + { + throw new NotImplementedException(operation.Inst.ToString()); + } + } + + private static OperationResult GenerateAbsolute(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.GlslFAbs, context.Delegates.GlslSAbs); + } + + private static OperationResult GenerateAdd(CodeGenContext context, AstOperation operation) + { + return GenerateBinary(context, operation, context.Delegates.FAdd, context.Delegates.IAdd); + } + + private static OperationResult GenerateAtomicAdd(CodeGenContext context, AstOperation operation) + { + return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicIAdd); + } + + private static OperationResult GenerateAtomicAnd(CodeGenContext context, AstOperation operation) + { + return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicAnd); + } + + private static OperationResult GenerateAtomicCompareAndSwap(CodeGenContext context, AstOperation operation) + { + return GenerateAtomicMemoryCas(context, operation); + } + + private static OperationResult GenerateAtomicMinS32(CodeGenContext context, AstOperation operation) + { + return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicSMin); + } + + private static OperationResult GenerateAtomicMinU32(CodeGenContext context, AstOperation operation) + { + return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicUMin); + } + + private static OperationResult GenerateAtomicMaxS32(CodeGenContext context, AstOperation operation) + { + return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicSMax); + } + + private static OperationResult GenerateAtomicMaxU32(CodeGenContext context, AstOperation operation) + { + return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicUMax); + } + + private static OperationResult GenerateAtomicOr(CodeGenContext context, AstOperation operation) + { + return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicOr); + } + + private static OperationResult GenerateAtomicSwap(CodeGenContext context, AstOperation operation) + { + return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicExchange); + } + + private static OperationResult GenerateAtomicXor(CodeGenContext context, AstOperation operation) + { + return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicXor); + } + + private static OperationResult GenerateBallot(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + var uvec4Type = context.TypeVector(context.TypeU32(), 4); + var execution = context.Constant(context.TypeU32(), 3); // Subgroup + + var maskVector = context.GroupNonUniformBallot(uvec4Type, execution, context.Get(AggregateType.Bool, source)); + var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)0); + + return new OperationResult(AggregateType.U32, mask); + } + + private static OperationResult GenerateBarrier(CodeGenContext context, AstOperation operation) + { + context.ControlBarrier( + context.Constant(context.TypeU32(), Scope.Workgroup), + context.Constant(context.TypeU32(), Scope.Workgroup), + context.Constant(context.TypeU32(), MemorySemanticsMask.WorkgroupMemory | MemorySemanticsMask.AcquireRelease)); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateBitCount(CodeGenContext context, AstOperation operation) + { + return GenerateUnaryS32(context, operation, context.Delegates.BitCount); + } + + private static OperationResult GenerateBitfieldExtractS32(CodeGenContext context, AstOperation operation) + { + return GenerateTernaryS32(context, operation, context.Delegates.BitFieldSExtract); + } + + private static OperationResult GenerateBitfieldExtractU32(CodeGenContext context, AstOperation operation) + { + return GenerateTernaryS32(context, operation, context.Delegates.BitFieldUExtract); + } + + private static OperationResult GenerateBitfieldInsert(CodeGenContext context, AstOperation operation) + { + return GenerateQuaternaryS32(context, operation, context.Delegates.BitFieldInsert); + } + + private static OperationResult GenerateBitfieldReverse(CodeGenContext context, AstOperation operation) + { + return GenerateUnaryS32(context, operation, context.Delegates.BitReverse); + } + + private static OperationResult GenerateBitwiseAnd(CodeGenContext context, AstOperation operation) + { + return GenerateBinaryS32(context, operation, context.Delegates.BitwiseAnd); + } + + private static OperationResult GenerateBitwiseExclusiveOr(CodeGenContext context, AstOperation operation) + { + return GenerateBinaryS32(context, operation, context.Delegates.BitwiseXor); + } + + private static OperationResult GenerateBitwiseNot(CodeGenContext context, AstOperation operation) + { + return GenerateUnaryS32(context, operation, context.Delegates.Not); + } + + private static OperationResult GenerateBitwiseOr(CodeGenContext context, AstOperation operation) + { + return GenerateBinaryS32(context, operation, context.Delegates.BitwiseOr); + } + + private static OperationResult GenerateCall(CodeGenContext context, AstOperation operation) + { + AstOperand funcId = (AstOperand)operation.GetSource(0); + + Debug.Assert(funcId.Type == OperandType.Constant); + + (var function, var spvFunc) = context.GetFunction(funcId.Value); + + var args = new SpvInstruction[operation.SourcesCount - 1]; + var spvLocals = context.GetLocalForArgsPointers(funcId.Value); + + for (int i = 0; i < args.Length; i++) + { + var operand = (AstOperand)operation.GetSource(i + 1); + if (i >= function.InArguments.Length) + { + args[i] = context.GetLocalPointer(operand); + } + else + { + var type = function.GetArgumentType(i).Convert(); + var value = context.Get(type, operand); + var spvLocal = spvLocals[i]; + + context.Store(spvLocal, value); + + args[i] = spvLocal; + } + } + + var retType = function.ReturnType.Convert(); + var result = context.FunctionCall(context.GetType(retType), spvFunc, args); + return new OperationResult(retType, result); + } + + private static OperationResult GenerateCeiling(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.GlslCeil, null); + } + + private static OperationResult GenerateClamp(CodeGenContext context, AstOperation operation) + { + return GenerateTernary(context, operation, context.Delegates.GlslFClamp, context.Delegates.GlslSClamp); + } + + private static OperationResult GenerateClampU32(CodeGenContext context, AstOperation operation) + { + return GenerateTernaryU32(context, operation, context.Delegates.GlslUClamp); + } + + private static OperationResult GenerateComment(CodeGenContext context, AstOperation operation) + { + return OperationResult.Invalid; + } + + private static OperationResult GenerateCompareEqual(CodeGenContext context, AstOperation operation) + { + return GenerateCompare(context, operation, context.Delegates.FOrdEqual, context.Delegates.IEqual); + } + + private static OperationResult GenerateCompareGreater(CodeGenContext context, AstOperation operation) + { + return GenerateCompare(context, operation, context.Delegates.FOrdGreaterThan, context.Delegates.SGreaterThan); + } + + private static OperationResult GenerateCompareGreaterOrEqual(CodeGenContext context, AstOperation operation) + { + return GenerateCompare(context, operation, context.Delegates.FOrdGreaterThanEqual, context.Delegates.SGreaterThanEqual); + } + + private static OperationResult GenerateCompareGreaterOrEqualU32(CodeGenContext context, AstOperation operation) + { + return GenerateCompareU32(context, operation, context.Delegates.UGreaterThanEqual); + } + + private static OperationResult GenerateCompareGreaterU32(CodeGenContext context, AstOperation operation) + { + return GenerateCompareU32(context, operation, context.Delegates.UGreaterThan); + } + + private static OperationResult GenerateCompareLess(CodeGenContext context, AstOperation operation) + { + return GenerateCompare(context, operation, context.Delegates.FOrdLessThan, context.Delegates.SLessThan); + } + + private static OperationResult GenerateCompareLessOrEqual(CodeGenContext context, AstOperation operation) + { + return GenerateCompare(context, operation, context.Delegates.FOrdLessThanEqual, context.Delegates.SLessThanEqual); + } + + private static OperationResult GenerateCompareLessOrEqualU32(CodeGenContext context, AstOperation operation) + { + return GenerateCompareU32(context, operation, context.Delegates.ULessThanEqual); + } + + private static OperationResult GenerateCompareLessU32(CodeGenContext context, AstOperation operation) + { + return GenerateCompareU32(context, operation, context.Delegates.ULessThan); + } + + private static OperationResult GenerateCompareNotEqual(CodeGenContext context, AstOperation operation) + { + return GenerateCompare(context, operation, context.Delegates.FOrdNotEqual, context.Delegates.INotEqual); + } + + private static OperationResult GenerateConditionalSelect(CodeGenContext context, AstOperation operation) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + var src3 = operation.GetSource(2); + + var cond = context.Get(AggregateType.Bool, src1); + + if (operation.Inst.HasFlag(Instruction.FP64)) + { + return new OperationResult(AggregateType.FP64, context.Select(context.TypeFP64(), cond, context.GetFP64(src2), context.GetFP64(src3))); + } + else if (operation.Inst.HasFlag(Instruction.FP32)) + { + return new OperationResult(AggregateType.FP32, context.Select(context.TypeFP32(), cond, context.GetFP32(src2), context.GetFP32(src3))); + } + else + { + return new OperationResult(AggregateType.S32, context.Select(context.TypeS32(), cond, context.GetS32(src2), context.GetS32(src3))); + } + } + + private static OperationResult GenerateConvertFP32ToFP64(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + return new OperationResult(AggregateType.FP64, context.FConvert(context.TypeFP64(), context.GetFP32(source))); + } + + private static OperationResult GenerateConvertFP32ToS32(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + return new OperationResult(AggregateType.S32, context.ConvertFToS(context.TypeS32(), context.GetFP32(source))); + } + + private static OperationResult GenerateConvertFP32ToU32(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + return new OperationResult(AggregateType.U32, context.ConvertFToU(context.TypeU32(), context.GetFP32(source))); + } + + private static OperationResult GenerateConvertFP64ToFP32(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + return new OperationResult(AggregateType.FP32, context.FConvert(context.TypeFP32(), context.GetFP64(source))); + } + + private static OperationResult GenerateConvertFP64ToS32(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + return new OperationResult(AggregateType.S32, context.ConvertFToS(context.TypeS32(), context.GetFP64(source))); + } + + private static OperationResult GenerateConvertFP64ToU32(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + return new OperationResult(AggregateType.U32, context.ConvertFToU(context.TypeU32(), context.GetFP64(source))); + } + + private static OperationResult GenerateConvertS32ToFP32(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + return new OperationResult(AggregateType.FP32, context.ConvertSToF(context.TypeFP32(), context.GetS32(source))); + } + + private static OperationResult GenerateConvertS32ToFP64(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + return new OperationResult(AggregateType.FP64, context.ConvertSToF(context.TypeFP64(), context.GetS32(source))); + } + + private static OperationResult GenerateConvertU32ToFP32(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + return new OperationResult(AggregateType.FP32, context.ConvertUToF(context.TypeFP32(), context.GetU32(source))); + } + + private static OperationResult GenerateConvertU32ToFP64(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + return new OperationResult(AggregateType.FP64, context.ConvertUToF(context.TypeFP64(), context.GetU32(source))); + } + + private static OperationResult GenerateCosine(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.GlslCos, null); + } + + private static OperationResult GenerateDdx(CodeGenContext context, AstOperation operation) + { + return GenerateUnaryFP32(context, operation, context.Delegates.DPdx); + } + + private static OperationResult GenerateDdy(CodeGenContext context, AstOperation operation) + { + return GenerateUnaryFP32(context, operation, context.Delegates.DPdy); + } + + private static OperationResult GenerateDiscard(CodeGenContext context, AstOperation operation) + { + context.Kill(); + return OperationResult.Invalid; + } + + private static OperationResult GenerateDivide(CodeGenContext context, AstOperation operation) + { + return GenerateBinary(context, operation, context.Delegates.FDiv, context.Delegates.SDiv); + } + + private static OperationResult GenerateEmitVertex(CodeGenContext context, AstOperation operation) + { + context.EmitVertex(); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateEndPrimitive(CodeGenContext context, AstOperation operation) + { + context.EndPrimitive(); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateExponentB2(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.GlslExp2, null); + } + + private static OperationResult GenerateFSIBegin(CodeGenContext context, AstOperation operation) + { + if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock()) + { + context.BeginInvocationInterlockEXT(); + } + + return OperationResult.Invalid; + } + + private static OperationResult GenerateFSIEnd(CodeGenContext context, AstOperation operation) + { + if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock()) + { + context.EndInvocationInterlockEXT(); + } + + return OperationResult.Invalid; + } + + private static OperationResult GenerateFindLSB(CodeGenContext context, AstOperation operation) + { + var source = context.GetU32(operation.GetSource(0)); + return new OperationResult(AggregateType.U32, context.GlslFindILsb(context.TypeU32(), source)); + } + + private static OperationResult GenerateFindMSBS32(CodeGenContext context, AstOperation operation) + { + var source = context.GetS32(operation.GetSource(0)); + return new OperationResult(AggregateType.U32, context.GlslFindSMsb(context.TypeU32(), source)); + } + + private static OperationResult GenerateFindMSBU32(CodeGenContext context, AstOperation operation) + { + var source = context.GetU32(operation.GetSource(0)); + return new OperationResult(AggregateType.U32, context.GlslFindUMsb(context.TypeU32(), source)); + } + + private static OperationResult GenerateFloor(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.GlslFloor, null); + } + + private static OperationResult GenerateFusedMultiplyAdd(CodeGenContext context, AstOperation operation) + { + return GenerateTernary(context, operation, context.Delegates.GlslFma, null); + } + + private static OperationResult GenerateGroupMemoryBarrier(CodeGenContext context, AstOperation operation) + { + context.MemoryBarrier(context.Constant(context.TypeU32(), Scope.Workgroup), context.Constant(context.TypeU32(), DefaultMemorySemantics)); + return OperationResult.Invalid; + } + + private static OperationResult GenerateImageAtomic(CodeGenContext context, AstOperation operation) + { + AstTextureOperation texOp = (AstTextureOperation)operation; + + bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; + + var componentType = texOp.Format.GetComponentType(); + + // TODO: Bindless texture support. For now we just return 0/do nothing. + if (isBindless) + { + return new OperationResult(componentType.Convert(), componentType switch + { + VariableType.S32 => context.Constant(context.TypeS32(), 0), + VariableType.U32 => context.Constant(context.TypeU32(), 0u), + _ => context.Constant(context.TypeFP32(), 0f), + }); + } + + bool isArray = (texOp.Type & SamplerType.Array) != 0; + bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0; + + int srcIndex = isBindless ? 1 : 0; + + SpvInstruction Src(AggregateType type) + { + return context.Get(type, texOp.GetSource(srcIndex++)); + } + + SpvInstruction index = null; + + if (isIndexed) + { + index = Src(AggregateType.S32); + } + + int coordsCount = texOp.Type.GetDimensions(); + + int pCount = coordsCount + (isArray ? 1 : 0); + + SpvInstruction pCoords; + + if (pCount > 1) + { + SpvInstruction[] elems = new SpvInstruction[pCount]; + + for (int i = 0; i < pCount; i++) + { + elems[i] = Src(AggregateType.S32); + } + + var vectorType = context.TypeVector(context.TypeS32(), pCount); + pCoords = context.CompositeConstruct(vectorType, elems); + } + else + { + pCoords = Src(AggregateType.S32); + } + + SpvInstruction value = Src(componentType.Convert()); + + (var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)]; + + var image = context.Load(imageType, imageVariable); + + SpvInstruction resultType = context.GetType(componentType.Convert()); + SpvInstruction imagePointerType = context.TypePointer(StorageClass.Image, resultType); + + var pointer = context.ImageTexelPointer(imagePointerType, imageVariable, pCoords, context.Constant(context.TypeU32(), 0)); + var one = context.Constant(context.TypeU32(), 1); + var zero = context.Constant(context.TypeU32(), 0); + + var result = (texOp.Flags & TextureFlags.AtomicMask) switch + { + TextureFlags.Add => context.AtomicIAdd(resultType, pointer, one, zero, value), + TextureFlags.Minimum => componentType == VariableType.S32 + ? context.AtomicSMin(resultType, pointer, one, zero, value) + : context.AtomicUMin(resultType, pointer, one, zero, value), + TextureFlags.Maximum => componentType == VariableType.S32 + ? context.AtomicSMax(resultType, pointer, one, zero, value) + : context.AtomicUMax(resultType, pointer, one, zero, value), + TextureFlags.Increment => context.AtomicIIncrement(resultType, pointer, one, zero), + TextureFlags.Decrement => context.AtomicIDecrement(resultType, pointer, one, zero), + TextureFlags.BitwiseAnd => context.AtomicAnd(resultType, pointer, one, zero, value), + TextureFlags.BitwiseOr => context.AtomicOr(resultType, pointer, one, zero, value), + TextureFlags.BitwiseXor => context.AtomicXor(resultType, pointer, one, zero, value), + TextureFlags.Swap => context.AtomicExchange(resultType, pointer, one, zero, value), + TextureFlags.CAS => context.AtomicCompareExchange(resultType, pointer, one, zero, zero, Src(componentType.Convert()), value), + _ => context.AtomicIAdd(resultType, pointer, one, zero, value), + }; + + return new OperationResult(componentType.Convert(), result); + } + + private static OperationResult GenerateImageLoad(CodeGenContext context, AstOperation operation) + { + AstTextureOperation texOp = (AstTextureOperation)operation; + + bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; + + var componentType = texOp.Format.GetComponentType(); + + // TODO: Bindless texture support. For now we just return 0/do nothing. + if (isBindless) + { + var zero = componentType switch + { + VariableType.S32 => context.Constant(context.TypeS32(), 0), + VariableType.U32 => context.Constant(context.TypeU32(), 0u), + _ => context.Constant(context.TypeFP32(), 0f), + }; + + return new OperationResult(componentType.Convert(), zero); + } + + bool isArray = (texOp.Type & SamplerType.Array) != 0; + bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0; + + int srcIndex = isBindless ? 1 : 0; + + SpvInstruction Src(AggregateType type) + { + return context.Get(type, texOp.GetSource(srcIndex++)); + } + + SpvInstruction index = null; + + if (isIndexed) + { + index = Src(AggregateType.S32); + } + + int coordsCount = texOp.Type.GetDimensions(); + + int pCount = coordsCount + (isArray ? 1 : 0); + + SpvInstruction pCoords; + + if (pCount > 1) + { + SpvInstruction[] elems = new SpvInstruction[pCount]; + + for (int i = 0; i < pCount; i++) + { + elems[i] = Src(AggregateType.S32); + } + + var vectorType = context.TypeVector(context.TypeS32(), pCount); + pCoords = context.CompositeConstruct(vectorType, elems); + } + else + { + pCoords = Src(AggregateType.S32); + } + + pCoords = ScalingHelpers.ApplyScaling(context, texOp, pCoords, intCoords: true, isBindless, isIndexed, isArray, pCount); + + (var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)]; + + var image = context.Load(imageType, imageVariable); + var imageComponentType = context.GetType(componentType.Convert()); + + var texel = context.ImageRead(context.TypeVector(imageComponentType, 4), image, pCoords, ImageOperandsMask.MaskNone); + var result = context.CompositeExtract(imageComponentType, texel, (SpvLiteralInteger)texOp.Index); + + return new OperationResult(componentType.Convert(), result); + } + + private static OperationResult GenerateImageStore(CodeGenContext context, AstOperation operation) + { + AstTextureOperation texOp = (AstTextureOperation)operation; + + bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; + + // TODO: Bindless texture support. For now we just return 0/do nothing. + if (isBindless) + { + return OperationResult.Invalid; + } + + bool isArray = (texOp.Type & SamplerType.Array) != 0; + bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0; + + int srcIndex = isBindless ? 1 : 0; + + SpvInstruction Src(AggregateType type) + { + return context.Get(type, texOp.GetSource(srcIndex++)); + } + + SpvInstruction index = null; + + if (isIndexed) + { + index = Src(AggregateType.S32); + } + + int coordsCount = texOp.Type.GetDimensions(); + + int pCount = coordsCount + (isArray ? 1 : 0); + + SpvInstruction pCoords; + + if (pCount > 1) + { + SpvInstruction[] elems = new SpvInstruction[pCount]; + + for (int i = 0; i < pCount; i++) + { + elems[i] = Src(AggregateType.S32); + } + + var vectorType = context.TypeVector(context.TypeS32(), pCount); + pCoords = context.CompositeConstruct(vectorType, elems); + } + else + { + pCoords = Src(AggregateType.S32); + } + + var componentType = texOp.Format.GetComponentType(); + + const int ComponentsCount = 4; + + SpvInstruction[] cElems = new SpvInstruction[ComponentsCount]; + + for (int i = 0; i < ComponentsCount; i++) + { + if (srcIndex < texOp.SourcesCount) + { + cElems[i] = Src(componentType.Convert()); + } + else + { + cElems[i] = componentType switch + { + VariableType.S32 => context.Constant(context.TypeS32(), 0), + VariableType.U32 => context.Constant(context.TypeU32(), 0u), + _ => context.Constant(context.TypeFP32(), 0f), + }; + } + } + + var texel = context.CompositeConstruct(context.TypeVector(context.GetType(componentType.Convert()), ComponentsCount), cElems); + + (var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)]; + + var image = context.Load(imageType, imageVariable); + + context.ImageWrite(image, pCoords, texel, ImageOperandsMask.MaskNone); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateIsNan(CodeGenContext context, AstOperation operation) + { + var source = operation.GetSource(0); + + SpvInstruction result; + + if (operation.Inst.HasFlag(Instruction.FP64)) + { + result = context.IsNan(context.TypeBool(), context.GetFP64(source)); + } + else + { + result = context.IsNan(context.TypeBool(), context.GetFP32(source)); + } + + return new OperationResult(AggregateType.Bool, result); + } + + private static OperationResult GenerateLoadAttribute(CodeGenContext context, AstOperation operation) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + var src3 = operation.GetSource(2); + + if (!(src1 is AstOperand baseAttr) || baseAttr.Type != OperandType.Constant) + { + throw new InvalidOperationException($"First input of {nameof(Instruction.LoadAttribute)} must be a constant operand."); + } + + var index = context.Get(AggregateType.S32, src3); + var resultType = AggregateType.FP32; + + if (src2 is AstOperand operand && operand.Type == OperandType.Constant) + { + int attrOffset = (baseAttr.Value & AttributeConsts.Mask) + (operand.Value << 2); + return new OperationResult(resultType, context.GetAttribute(resultType, attrOffset, isOutAttr: false, index)); + } + else + { + var attr = context.Get(AggregateType.S32, src2); + return new OperationResult(resultType, context.GetAttribute(resultType, attr, isOutAttr: false, index)); + } + } + + private static OperationResult GenerateLoadConstant(CodeGenContext context, AstOperation operation) + { + var src1 = operation.GetSource(0); + var src2 = context.Get(AggregateType.S32, operation.GetSource(1)); + + var i1 = context.Constant(context.TypeS32(), 0); + var i2 = context.ShiftRightArithmetic(context.TypeS32(), src2, context.Constant(context.TypeS32(), 2)); + var i3 = context.BitwiseAnd(context.TypeS32(), src2, context.Constant(context.TypeS32(), 3)); + + SpvInstruction value = null; + + if (context.Config.GpuAccessor.QueryHostHasVectorIndexingBug()) + { + // Test for each component individually. + for (int i = 0; i < 4; i++) + { + var component = context.Constant(context.TypeS32(), i); + + SpvInstruction elemPointer; + if (context.UniformBuffersArray != null) + { + var ubVariable = context.UniformBuffersArray; + var i0 = context.Get(AggregateType.S32, src1); + + elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i0, i1, i2, component); + } + else + { + var ubVariable = context.UniformBuffers[((AstOperand)src1).Value]; + + elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i1, i2, component); + } + + SpvInstruction newValue = context.Load(context.TypeFP32(), elemPointer); + + value = value != null ? context.Select(context.TypeFP32(), context.IEqual(context.TypeBool(), i3, component), newValue, value) : newValue; + } + } + else + { + SpvInstruction elemPointer; + + if (context.UniformBuffersArray != null) + { + var ubVariable = context.UniformBuffersArray; + var i0 = context.Get(AggregateType.S32, src1); + + elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i0, i1, i2, i3); + } + else + { + var ubVariable = context.UniformBuffers[((AstOperand)src1).Value]; + + elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i1, i2, i3); + } + + value = context.Load(context.TypeFP32(), elemPointer); + } + + return new OperationResult(AggregateType.FP32, value); + } + + private static OperationResult GenerateLoadLocal(CodeGenContext context, AstOperation operation) + { + return GenerateLoadLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory); + } + + private static OperationResult GenerateLoadShared(CodeGenContext context, AstOperation operation) + { + return GenerateLoadLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory); + } + + private static OperationResult GenerateLoadLocalOrShared( + CodeGenContext context, + AstOperation operation, + StorageClass storageClass, + SpvInstruction memory) + { + var offset = context.Get(AggregateType.S32, operation.GetSource(0)); + + var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset); + var value = context.Load(context.TypeU32(), elemPointer); + + return new OperationResult(AggregateType.U32, value); + } + + private static OperationResult GenerateLoadStorage(CodeGenContext context, AstOperation operation) + { + var elemPointer = GetStorageElemPointer(context, operation); + var value = context.Load(context.TypeU32(), elemPointer); + + return new OperationResult(AggregateType.U32, value); + } + + private static OperationResult GenerateLod(CodeGenContext context, AstOperation operation) + { + AstTextureOperation texOp = (AstTextureOperation)operation; + + bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; + + bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0; + + // TODO: Bindless texture support. For now we just return 0. + if (isBindless) + { + return new OperationResult(AggregateType.S32, context.Constant(context.TypeS32(), 0)); + } + + int srcIndex = 0; + + SpvInstruction Src(AggregateType type) + { + return context.Get(type, texOp.GetSource(srcIndex++)); + } + + SpvInstruction index = null; + + if (isIndexed) + { + index = Src(AggregateType.S32); + } + + int pCount = texOp.Type.GetDimensions(); + + SpvInstruction pCoords; + + if (pCount > 1) + { + SpvInstruction[] elems = new SpvInstruction[pCount]; + + for (int i = 0; i < pCount; i++) + { + elems[i] = Src(AggregateType.FP32); + } + + var vectorType = context.TypeVector(context.TypeFP32(), pCount); + pCoords = context.CompositeConstruct(vectorType, elems); + } + else + { + pCoords = Src(AggregateType.FP32); + } + + var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format); + + (_, var sampledImageType, var sampledImageVariable) = context.Samplers[meta]; + + var image = context.Load(sampledImageType, sampledImageVariable); + + var resultType = context.TypeVector(context.TypeFP32(), 2); + var packed = context.ImageQueryLod(resultType, image, pCoords); + var result = context.CompositeExtract(context.TypeFP32(), packed, (SpvLiteralInteger)texOp.Index); + + return new OperationResult(AggregateType.FP32, result); + } + + private static OperationResult GenerateLogarithmB2(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.GlslLog2, null); + } + + private static OperationResult GenerateLogicalAnd(CodeGenContext context, AstOperation operation) + { + return GenerateBinaryBool(context, operation, context.Delegates.LogicalAnd); + } + + private static OperationResult GenerateLogicalExclusiveOr(CodeGenContext context, AstOperation operation) + { + return GenerateBinaryBool(context, operation, context.Delegates.LogicalNotEqual); + } + + private static OperationResult GenerateLogicalNot(CodeGenContext context, AstOperation operation) + { + return GenerateUnaryBool(context, operation, context.Delegates.LogicalNot); + } + + private static OperationResult GenerateLogicalOr(CodeGenContext context, AstOperation operation) + { + return GenerateBinaryBool(context, operation, context.Delegates.LogicalOr); + } + + private static OperationResult GenerateLoopBreak(CodeGenContext context, AstOperation operation) + { + AstBlock loopBlock = context.CurrentBlock; + while (loopBlock.Type != AstBlockType.DoWhile) + { + loopBlock = loopBlock.Parent; + } + + context.Branch(context.GetNextLabel(loopBlock.Parent)); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateLoopContinue(CodeGenContext context, AstOperation operation) + { + AstBlock loopBlock = context.CurrentBlock; + while (loopBlock.Type != AstBlockType.DoWhile) + { + loopBlock = loopBlock.Parent; + } + + (var loopTarget, var continueTarget) = context.LoopTargets[loopBlock]; + + context.Branch(continueTarget); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateMaximum(CodeGenContext context, AstOperation operation) + { + return GenerateBinary(context, operation, context.Delegates.GlslFMax, context.Delegates.GlslSMax); + } + + private static OperationResult GenerateMaximumU32(CodeGenContext context, AstOperation operation) + { + return GenerateBinaryU32(context, operation, context.Delegates.GlslUMax); + } + + private static OperationResult GenerateMemoryBarrier(CodeGenContext context, AstOperation operation) + { + context.MemoryBarrier(context.Constant(context.TypeU32(), Scope.Device), context.Constant(context.TypeU32(), DefaultMemorySemantics)); + return OperationResult.Invalid; + } + + private static OperationResult GenerateMinimum(CodeGenContext context, AstOperation operation) + { + return GenerateBinary(context, operation, context.Delegates.GlslFMin, context.Delegates.GlslSMin); + } + + private static OperationResult GenerateMinimumU32(CodeGenContext context, AstOperation operation) + { + return GenerateBinaryU32(context, operation, context.Delegates.GlslUMin); + } + + private static OperationResult GenerateMultiply(CodeGenContext context, AstOperation operation) + { + return GenerateBinary(context, operation, context.Delegates.FMul, context.Delegates.IMul); + } + + private static OperationResult GenerateMultiplyHighS32(CodeGenContext context, AstOperation operation) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + + var resultType = context.TypeStruct(false, context.TypeS32(), context.TypeS32()); + var result = context.SMulExtended(resultType, context.GetS32(src1), context.GetS32(src2)); + result = context.CompositeExtract(context.TypeS32(), result, 1); + + return new OperationResult(AggregateType.S32, result); + } + + private static OperationResult GenerateMultiplyHighU32(CodeGenContext context, AstOperation operation) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + + var resultType = context.TypeStruct(false, context.TypeU32(), context.TypeU32()); + var result = context.UMulExtended(resultType, context.GetU32(src1), context.GetU32(src2)); + result = context.CompositeExtract(context.TypeU32(), result, 1); + + return new OperationResult(AggregateType.U32, result); + } + + private static OperationResult GenerateNegate(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.FNegate, context.Delegates.SNegate); + } + + private static OperationResult GeneratePackDouble2x32(CodeGenContext context, AstOperation operation) + { + var value0 = context.GetU32(operation.GetSource(0)); + var value1 = context.GetU32(operation.GetSource(1)); + var vector = context.CompositeConstruct(context.TypeVector(context.TypeU32(), 2), value0, value1); + var result = context.GlslPackDouble2x32(context.TypeFP64(), vector); + + return new OperationResult(AggregateType.FP64, result); + } + + private static OperationResult GeneratePackHalf2x16(CodeGenContext context, AstOperation operation) + { + var value0 = context.GetFP32(operation.GetSource(0)); + var value1 = context.GetFP32(operation.GetSource(1)); + var vector = context.CompositeConstruct(context.TypeVector(context.TypeFP32(), 2), value0, value1); + var result = context.GlslPackHalf2x16(context.TypeU32(), vector); + + return new OperationResult(AggregateType.U32, result); + } + + private static OperationResult GenerateReciprocalSquareRoot(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.GlslInverseSqrt, null); + } + + private static OperationResult GenerateReturn(CodeGenContext context, AstOperation operation) + { + context.Return(); + return OperationResult.Invalid; + } + + private static OperationResult GenerateRound(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.GlslRoundEven, null); + } + + private static OperationResult GenerateShiftLeft(CodeGenContext context, AstOperation operation) + { + return GenerateBinaryS32(context, operation, context.Delegates.ShiftLeftLogical); + } + + private static OperationResult GenerateShiftRightS32(CodeGenContext context, AstOperation operation) + { + return GenerateBinaryS32(context, operation, context.Delegates.ShiftRightArithmetic); + } + + private static OperationResult GenerateShiftRightU32(CodeGenContext context, AstOperation operation) + { + return GenerateBinaryS32(context, operation, context.Delegates.ShiftRightLogical); + } + + private static OperationResult GenerateShuffle(CodeGenContext context, AstOperation operation) + { + var x = context.GetFP32(operation.GetSource(0)); + var index = context.GetU32(operation.GetSource(1)); + var mask = context.GetU32(operation.GetSource(2)); + + var const31 = context.Constant(context.TypeU32(), 31); + var const8 = context.Constant(context.TypeU32(), 8); + + var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31); + var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31); + var notSegMask = context.Not(context.TypeU32(), segMask); + var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask); + var indexNotSegMask = context.BitwiseAnd(context.TypeU32(), index, notSegMask); + + var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false); + + var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask); + var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask); + var srcThreadId = context.BitwiseOr(context.TypeU32(), indexNotSegMask, minThreadId); + var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId); + var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId); + var result = context.Select(context.TypeFP32(), valid, value, x); + + var validLocal = (AstOperand)operation.GetSource(3); + + context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid)); + + return new OperationResult(AggregateType.FP32, result); + } + + private static OperationResult GenerateShuffleDown(CodeGenContext context, AstOperation operation) + { + var x = context.GetFP32(operation.GetSource(0)); + var index = context.GetU32(operation.GetSource(1)); + var mask = context.GetU32(operation.GetSource(2)); + + var const31 = context.Constant(context.TypeU32(), 31); + var const8 = context.Constant(context.TypeU32(), 8); + + var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31); + var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31); + var notSegMask = context.Not(context.TypeU32(), segMask); + var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask); + + var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false); + + var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask); + var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask); + var srcThreadId = context.IAdd(context.TypeU32(), threadId, index); + var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId); + var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId); + var result = context.Select(context.TypeFP32(), valid, value, x); + + var validLocal = (AstOperand)operation.GetSource(3); + + context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid)); + + return new OperationResult(AggregateType.FP32, result); + } + + private static OperationResult GenerateShuffleUp(CodeGenContext context, AstOperation operation) + { + var x = context.GetFP32(operation.GetSource(0)); + var index = context.GetU32(operation.GetSource(1)); + var mask = context.GetU32(operation.GetSource(2)); + + var const31 = context.Constant(context.TypeU32(), 31); + var const8 = context.Constant(context.TypeU32(), 8); + + var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31); + + var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false); + + var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask); + var srcThreadId = context.ISub(context.TypeU32(), threadId, index); + var valid = context.SGreaterThanEqual(context.TypeBool(), srcThreadId, minThreadId); + var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId); + var result = context.Select(context.TypeFP32(), valid, value, x); + + var validLocal = (AstOperand)operation.GetSource(3); + + context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid)); + + return new OperationResult(AggregateType.FP32, result); + } + + private static OperationResult GenerateShuffleXor(CodeGenContext context, AstOperation operation) + { + var x = context.GetFP32(operation.GetSource(0)); + var index = context.GetU32(operation.GetSource(1)); + var mask = context.GetU32(operation.GetSource(2)); + + var const31 = context.Constant(context.TypeU32(), 31); + var const8 = context.Constant(context.TypeU32(), 8); + + var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31); + var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31); + var notSegMask = context.Not(context.TypeU32(), segMask); + var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask); + + var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false); + + var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask); + var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask); + var srcThreadId = context.BitwiseXor(context.TypeU32(), threadId, index); + var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId); + var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId); + var result = context.Select(context.TypeFP32(), valid, value, x); + + var validLocal = (AstOperand)operation.GetSource(3); + + context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid)); + + return new OperationResult(AggregateType.FP32, result); + } + + private static OperationResult GenerateSine(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.GlslSin, null); + } + + private static OperationResult GenerateSquareRoot(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.GlslSqrt, null); + } + + private static OperationResult GenerateStoreAttribute(CodeGenContext context, AstOperation operation) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + var src3 = operation.GetSource(2); + + if (!(src1 is AstOperand baseAttr) || baseAttr.Type != OperandType.Constant) + { + throw new InvalidOperationException($"First input of {nameof(Instruction.StoreAttribute)} must be a constant operand."); + } + + SpvInstruction elemPointer; + AggregateType elemType; + + if (src2 is AstOperand operand && operand.Type == OperandType.Constant) + { + int attrOffset = (baseAttr.Value & AttributeConsts.Mask) + (operand.Value << 2); + elemPointer = context.GetAttributeElemPointer(attrOffset, isOutAttr: true, index: null, out elemType); + } + else + { + var attr = context.Get(AggregateType.S32, src2); + elemPointer = context.GetAttributeElemPointer(attr, isOutAttr: true, index: null, out elemType); + } + + var value = context.Get(elemType, src3); + context.Store(elemPointer, value); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateStoreLocal(CodeGenContext context, AstOperation operation) + { + return GenerateStoreLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory); + } + + private static OperationResult GenerateStoreShared(CodeGenContext context, AstOperation operation) + { + return GenerateStoreLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory); + } + + private static OperationResult GenerateStoreLocalOrShared( + CodeGenContext context, + AstOperation operation, + StorageClass storageClass, + SpvInstruction memory) + { + var offset = context.Get(AggregateType.S32, operation.GetSource(0)); + var value = context.Get(AggregateType.U32, operation.GetSource(1)); + + var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset); + context.Store(elemPointer, value); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateStoreShared16(CodeGenContext context, AstOperation operation) + { + GenerateStoreSharedSmallInt(context, operation, 16); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateStoreShared8(CodeGenContext context, AstOperation operation) + { + GenerateStoreSharedSmallInt(context, operation, 8); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateStoreStorage(CodeGenContext context, AstOperation operation) + { + var elemPointer = GetStorageElemPointer(context, operation); + context.Store(elemPointer, context.Get(AggregateType.U32, operation.GetSource(2))); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateStoreStorage16(CodeGenContext context, AstOperation operation) + { + GenerateStoreStorageSmallInt(context, operation, 16); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateStoreStorage8(CodeGenContext context, AstOperation operation) + { + GenerateStoreStorageSmallInt(context, operation, 8); + + return OperationResult.Invalid; + } + + private static OperationResult GenerateSubtract(CodeGenContext context, AstOperation operation) + { + return GenerateBinary(context, operation, context.Delegates.FSub, context.Delegates.ISub); + } + + private static OperationResult GenerateSwizzleAdd(CodeGenContext context, AstOperation operation) + { + var x = context.Get(AggregateType.FP32, operation.GetSource(0)); + var y = context.Get(AggregateType.FP32, operation.GetSource(1)); + var mask = context.Get(AggregateType.U32, operation.GetSource(2)); + + var v4float = context.TypeVector(context.TypeFP32(), 4); + var one = context.Constant(context.TypeFP32(), 1.0f); + var minusOne = context.Constant(context.TypeFP32(), -1.0f); + var zero = context.Constant(context.TypeFP32(), 0.0f); + var xLut = context.ConstantComposite(v4float, one, minusOne, one, zero); + var yLut = context.ConstantComposite(v4float, one, one, minusOne, one); + + var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false); + var shift = context.BitwiseAnd(context.TypeU32(), threadId, context.Constant(context.TypeU32(), 3)); + shift = context.ShiftLeftLogical(context.TypeU32(), shift, context.Constant(context.TypeU32(), 1)); + var lutIdx = context.ShiftRightLogical(context.TypeU32(), mask, shift); + + var xLutValue = context.VectorExtractDynamic(context.TypeFP32(), xLut, lutIdx); + var yLutValue = context.VectorExtractDynamic(context.TypeFP32(), yLut, lutIdx); + + var xResult = context.FMul(context.TypeFP32(), x, xLutValue); + var yResult = context.FMul(context.TypeFP32(), y, yLutValue); + var result = context.FAdd(context.TypeFP32(), xResult, yResult); + + return new OperationResult(AggregateType.FP32, result); + } + + private static OperationResult GenerateTextureSample(CodeGenContext context, AstOperation operation) + { + AstTextureOperation texOp = (AstTextureOperation)operation; + + bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; + bool isGather = (texOp.Flags & TextureFlags.Gather) != 0; + bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0; + bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0; + bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0; + bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0; + bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0; + bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0; + + bool isArray = (texOp.Type & SamplerType.Array) != 0; + bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0; + bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0; + bool isShadow = (texOp.Type & SamplerType.Shadow) != 0; + + // TODO: Bindless texture support. For now we just return 0. + if (isBindless) + { + return new OperationResult(AggregateType.FP32, context.Constant(context.TypeFP32(), 0f)); + } + + // This combination is valid, but not available on GLSL. + // For now, ignore the LOD level and do a normal sample. + // TODO: How to implement it properly? + if (hasLodLevel && isArray && isShadow) + { + hasLodLevel = false; + } + + int srcIndex = isBindless ? 1 : 0; + + SpvInstruction Src(AggregateType type) + { + return context.Get(type, texOp.GetSource(srcIndex++)); + } + + SpvInstruction index = null; + + if (isIndexed) + { + index = Src(AggregateType.S32); + } + + int coordsCount = texOp.Type.GetDimensions(); + + int pCount = coordsCount; + + int arrayIndexElem = -1; + + if (isArray) + { + arrayIndexElem = pCount++; + } + + AggregateType coordType = intCoords ? AggregateType.S32 : AggregateType.FP32; + + SpvInstruction AssemblePVector(int count) + { + if (count > 1) + { + SpvInstruction[] elems = new SpvInstruction[count]; + + for (int index = 0; index < count; index++) + { + if (arrayIndexElem == index) + { + elems[index] = Src(AggregateType.S32); + + if (!intCoords) + { + elems[index] = context.ConvertSToF(context.TypeFP32(), elems[index]); + } + } + else + { + elems[index] = Src(coordType); + } + } + + var vectorType = context.TypeVector(intCoords ? context.TypeS32() : context.TypeFP32(), count); + return context.CompositeConstruct(vectorType, elems); + } + else + { + return Src(coordType); + } + } + + SpvInstruction pCoords = AssemblePVector(pCount); + pCoords = ScalingHelpers.ApplyScaling(context, texOp, pCoords, intCoords, isBindless, isIndexed, isArray, pCount); + + SpvInstruction AssembleDerivativesVector(int count) + { + if (count > 1) + { + SpvInstruction[] elems = new SpvInstruction[count]; + + for (int index = 0; index < count; index++) + { + elems[index] = Src(AggregateType.FP32); + } + + var vectorType = context.TypeVector(context.TypeFP32(), count); + return context.CompositeConstruct(vectorType, elems); + } + else + { + return Src(AggregateType.FP32); + } + } + + SpvInstruction dRef = null; + + if (isShadow) + { + dRef = Src(AggregateType.FP32); + } + + SpvInstruction[] derivatives = null; + + if (hasDerivatives) + { + derivatives = new[] + { + AssembleDerivativesVector(coordsCount), // dPdx + AssembleDerivativesVector(coordsCount) // dPdy + }; + } + + SpvInstruction sample = null; + SpvInstruction lod = null; + + if (isMultisample) + { + sample = Src(AggregateType.S32); + } + else if (hasLodLevel) + { + lod = Src(coordType); + } + + SpvInstruction AssembleOffsetVector(int count) + { + if (count > 1) + { + SpvInstruction[] elems = new SpvInstruction[count]; + + for (int index = 0; index < count; index++) + { + elems[index] = Src(AggregateType.S32); + } + + var vectorType = context.TypeVector(context.TypeS32(), count); + + return context.ConstantComposite(vectorType, elems); + } + else + { + return Src(AggregateType.S32); + } + } + + SpvInstruction[] offsets = null; + + if (hasOffset) + { + offsets = new[] { AssembleOffsetVector(coordsCount) }; + } + else if (hasOffsets) + { + offsets = new[] + { + AssembleOffsetVector(coordsCount), + AssembleOffsetVector(coordsCount), + AssembleOffsetVector(coordsCount), + AssembleOffsetVector(coordsCount) + }; + } + + SpvInstruction lodBias = null; + + if (hasLodBias) + { + lodBias = Src(AggregateType.FP32); + } + + SpvInstruction compIdx = null; + + // textureGather* optional extra component index, + // not needed for shadow samplers. + if (isGather && !isShadow) + { + compIdx = Src(AggregateType.S32); + } + + var operandsList = new List<SpvInstruction>(); + var operandsMask = ImageOperandsMask.MaskNone; + + if (hasLodBias) + { + operandsMask |= ImageOperandsMask.Bias; + operandsList.Add(lodBias); + } + + if (!isMultisample && hasLodLevel) + { + operandsMask |= ImageOperandsMask.Lod; + operandsList.Add(lod); + } + + if (hasDerivatives) + { + operandsMask |= ImageOperandsMask.Grad; + operandsList.Add(derivatives[0]); + operandsList.Add(derivatives[1]); + } + + if (hasOffset) + { + operandsMask |= ImageOperandsMask.ConstOffset; + operandsList.Add(offsets[0]); + } + else if (hasOffsets) + { + operandsMask |= ImageOperandsMask.ConstOffsets; + SpvInstruction arrayv2 = context.TypeArray(context.TypeVector(context.TypeS32(), 2), context.Constant(context.TypeU32(), 4)); + operandsList.Add(context.ConstantComposite(arrayv2, offsets[0], offsets[1], offsets[2], offsets[3])); + } + + if (isMultisample) + { + operandsMask |= ImageOperandsMask.Sample; + operandsList.Add(sample); + } + + bool colorIsVector = isGather || !isShadow; + var resultType = colorIsVector ? context.TypeVector(context.TypeFP32(), 4) : context.TypeFP32(); + + var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format); + + (var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta]; + + var image = context.Load(sampledImageType, sampledImageVariable); + + if (intCoords) + { + image = context.Image(imageType, image); + } + + var operands = operandsList.ToArray(); + + SpvInstruction result; + + if (intCoords) + { + result = context.ImageFetch(resultType, image, pCoords, operandsMask, operands); + } + else if (isGather) + { + if (isShadow) + { + result = context.ImageDrefGather(resultType, image, pCoords, dRef, operandsMask, operands); + } + else + { + result = context.ImageGather(resultType, image, pCoords, compIdx, operandsMask, operands); + } + } + else if (isShadow) + { + if (hasLodLevel) + { + result = context.ImageSampleDrefExplicitLod(resultType, image, pCoords, dRef, operandsMask, operands); + } + else + { + result = context.ImageSampleDrefImplicitLod(resultType, image, pCoords, dRef, operandsMask, operands); + } + } + else if (hasDerivatives || hasLodLevel) + { + result = context.ImageSampleExplicitLod(resultType, image, pCoords, operandsMask, operands); + } + else + { + result = context.ImageSampleImplicitLod(resultType, image, pCoords, operandsMask, operands); + } + + if (colorIsVector) + { + result = context.CompositeExtract(context.TypeFP32(), result, (SpvLiteralInteger)texOp.Index); + } + + return new OperationResult(AggregateType.FP32, result); + } + + private static OperationResult GenerateTextureSize(CodeGenContext context, AstOperation operation) + { + AstTextureOperation texOp = (AstTextureOperation)operation; + + bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; + + // TODO: Bindless texture support. For now we just return 0. + if (isBindless) + { + return new OperationResult(AggregateType.S32, context.Constant(context.TypeS32(), 0)); + } + + bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0; + + SpvInstruction index = null; + + if (isIndexed) + { + index = context.GetS32(texOp.GetSource(0)); + } + + var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format); + + (var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta]; + + var image = context.Load(sampledImageType, sampledImageVariable); + image = context.Image(imageType, image); + + if (texOp.Index == 3) + { + return new OperationResult(AggregateType.S32, context.ImageQueryLevels(context.TypeS32(), image)); + } + else + { + var type = context.SamplersTypes[meta]; + bool hasLod = !type.HasFlag(SamplerType.Multisample) && type != SamplerType.TextureBuffer; + + int dimensions = (type & SamplerType.Mask) == SamplerType.TextureCube ? 2 : type.GetDimensions(); + + if (type.HasFlag(SamplerType.Array)) + { + dimensions++; + } + + var resultType = dimensions == 1 ? context.TypeS32() : context.TypeVector(context.TypeS32(), dimensions); + + SpvInstruction result; + + if (hasLod) + { + int lodSrcIndex = isBindless || isIndexed ? 1 : 0; + var lod = context.GetS32(operation.GetSource(lodSrcIndex)); + result = context.ImageQuerySizeLod(resultType, image, lod); + } + else + { + result = context.ImageQuerySize(resultType, image); + } + + if (dimensions != 1) + { + result = context.CompositeExtract(context.TypeS32(), result, (SpvLiteralInteger)texOp.Index); + } + + if (texOp.Index < 2 || (type & SamplerType.Mask) == SamplerType.Texture3D) + { + result = ScalingHelpers.ApplyUnscaling(context, texOp, result, isBindless, isIndexed); + } + + return new OperationResult(AggregateType.S32, result); + } + } + + private static OperationResult GenerateTruncate(CodeGenContext context, AstOperation operation) + { + return GenerateUnary(context, operation, context.Delegates.GlslTrunc, null); + } + + private static OperationResult GenerateUnpackDouble2x32(CodeGenContext context, AstOperation operation) + { + var value = context.GetFP64(operation.GetSource(0)); + var vector = context.GlslUnpackDouble2x32(context.TypeVector(context.TypeU32(), 2), value); + var result = context.CompositeExtract(context.TypeU32(), vector, operation.Index); + + return new OperationResult(AggregateType.U32, result); + } + + private static OperationResult GenerateUnpackHalf2x16(CodeGenContext context, AstOperation operation) + { + var value = context.GetU32(operation.GetSource(0)); + var vector = context.GlslUnpackHalf2x16(context.TypeVector(context.TypeFP32(), 2), value); + var result = context.CompositeExtract(context.TypeFP32(), vector, operation.Index); + + return new OperationResult(AggregateType.FP32, result); + } + + private static OperationResult GenerateVoteAll(CodeGenContext context, AstOperation operation) + { + var result = context.SubgroupAllKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0))); + return new OperationResult(AggregateType.Bool, result); + } + + private static OperationResult GenerateVoteAllEqual(CodeGenContext context, AstOperation operation) + { + var result = context.SubgroupAllEqualKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0))); + return new OperationResult(AggregateType.Bool, result); + } + + private static OperationResult GenerateVoteAny(CodeGenContext context, AstOperation operation) + { + var result = context.SubgroupAnyKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0))); + return new OperationResult(AggregateType.Bool, result); + } + + private static OperationResult GenerateCompare( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + + SpvInstruction result; + + if (operation.Inst.HasFlag(Instruction.FP64)) + { + result = emitF(context.TypeBool(), context.GetFP64(src1), context.GetFP64(src2)); + } + else if (operation.Inst.HasFlag(Instruction.FP32)) + { + result = emitF(context.TypeBool(), context.GetFP32(src1), context.GetFP32(src2)); + } + else + { + result = emitI(context.TypeBool(), context.GetS32(src1), context.GetS32(src2)); + } + + return new OperationResult(AggregateType.Bool, result); + } + + private static OperationResult GenerateCompareU32( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + + var result = emitU(context.TypeBool(), context.GetU32(src1), context.GetU32(src2)); + + return new OperationResult(AggregateType.Bool, result); + } + + private static OperationResult GenerateAtomicMemoryBinary( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU) + { + var value = context.GetU32(operation.GetSource(2)); + + SpvInstruction elemPointer; + Instruction mr = operation.Inst & Instruction.MrMask; + + if (mr == Instruction.MrStorage) + { + elemPointer = GetStorageElemPointer(context, operation); + } + else if (mr == Instruction.MrShared) + { + var offset = context.GetU32(operation.GetSource(0)); + elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset); + } + else + { + throw new InvalidOperationException($"Invalid storage class \"{mr}\"."); + } + + var one = context.Constant(context.TypeU32(), 1); + var zero = context.Constant(context.TypeU32(), 0); + + return new OperationResult(AggregateType.U32, emitU(context.TypeU32(), elemPointer, one, zero, value)); + } + + private static OperationResult GenerateAtomicMemoryCas(CodeGenContext context, AstOperation operation) + { + var value0 = context.GetU32(operation.GetSource(2)); + var value1 = context.GetU32(operation.GetSource(3)); + + SpvInstruction elemPointer; + Instruction mr = operation.Inst & Instruction.MrMask; + + if (mr == Instruction.MrStorage) + { + elemPointer = GetStorageElemPointer(context, operation); + } + else if (mr == Instruction.MrShared) + { + var offset = context.GetU32(operation.GetSource(0)); + elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset); + } + else + { + throw new InvalidOperationException($"Invalid storage class \"{mr}\"."); + } + + var one = context.Constant(context.TypeU32(), 1); + var zero = context.Constant(context.TypeU32(), 0); + + return new OperationResult(AggregateType.U32, context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, value1, value0)); + } + + private static void GenerateStoreSharedSmallInt(CodeGenContext context, AstOperation operation, int bitSize) + { + var offset = context.Get(AggregateType.U32, operation.GetSource(0)); + var value = context.Get(AggregateType.U32, operation.GetSource(1)); + + var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2)); + var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3)); + bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3)); + + var memory = context.SharedMemory; + + var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), memory, wordOffset); + + GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize); + } + + private static void GenerateStoreStorageSmallInt(CodeGenContext context, AstOperation operation, int bitSize) + { + var i0 = context.Get(AggregateType.S32, operation.GetSource(0)); + var offset = context.Get(AggregateType.U32, operation.GetSource(1)); + var value = context.Get(AggregateType.U32, operation.GetSource(2)); + + var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2)); + var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3)); + bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3)); + + var sbVariable = context.StorageBuffersArray; + + var i1 = context.Constant(context.TypeS32(), 0); + + var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeU32()), sbVariable, i0, i1, wordOffset); + + GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize); + } + + private static void GenerateStoreSmallInt( + CodeGenContext context, + SpvInstruction elemPointer, + SpvInstruction bitOffset, + SpvInstruction value, + int bitSize) + { + var loopStart = context.Label(); + var loopEnd = context.Label(); + + context.Branch(loopStart); + context.AddLabel(loopStart); + + var oldValue = context.Load(context.TypeU32(), elemPointer); + var newValue = context.BitFieldInsert(context.TypeU32(), oldValue, value, bitOffset, context.Constant(context.TypeU32(), bitSize)); + + var one = context.Constant(context.TypeU32(), 1); + var zero = context.Constant(context.TypeU32(), 0); + + var result = context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, newValue, oldValue); + var failed = context.INotEqual(context.TypeBool(), result, oldValue); + + context.LoopMerge(loopEnd, loopStart, LoopControlMask.MaskNone); + context.BranchConditional(failed, loopStart, loopEnd); + + context.AddLabel(loopEnd); + } + + private static SpvInstruction GetStorageElemPointer(CodeGenContext context, AstOperation operation) + { + var sbVariable = context.StorageBuffersArray; + var i0 = context.Get(AggregateType.S32, operation.GetSource(0)); + var i1 = context.Constant(context.TypeS32(), 0); + var i2 = context.Get(AggregateType.S32, operation.GetSource(1)); + + return context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeU32()), sbVariable, i0, i1, i2); + } + + private static OperationResult GenerateUnary( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction> emitF, + Func<SpvInstruction, SpvInstruction, SpvInstruction> emitI) + { + var source = operation.GetSource(0); + + if (operation.Inst.HasFlag(Instruction.FP64)) + { + return new OperationResult(AggregateType.FP64, emitF(context.TypeFP64(), context.GetFP64(source))); + } + else if (operation.Inst.HasFlag(Instruction.FP32)) + { + return new OperationResult(AggregateType.FP32, emitF(context.TypeFP32(), context.GetFP32(source))); + } + else + { + return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(source))); + } + } + + private static OperationResult GenerateUnaryBool( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction> emitB) + { + var source = operation.GetSource(0); + return new OperationResult(AggregateType.Bool, emitB(context.TypeBool(), context.Get(AggregateType.Bool, source))); + } + + private static OperationResult GenerateUnaryFP32( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction> emit) + { + var source = operation.GetSource(0); + return new OperationResult(AggregateType.FP32, emit(context.TypeFP32(), context.GetFP32(source))); + } + + private static OperationResult GenerateUnaryS32( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction> emitS) + { + var source = operation.GetSource(0); + return new OperationResult(AggregateType.S32, emitS(context.TypeS32(), context.GetS32(source))); + } + + private static OperationResult GenerateBinary( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + + if (operation.Inst.HasFlag(Instruction.FP64)) + { + var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2)); + context.Decorate(result, Decoration.NoContraction); + return new OperationResult(AggregateType.FP64, result); + } + else if (operation.Inst.HasFlag(Instruction.FP32)) + { + var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2)); + context.Decorate(result, Decoration.NoContraction); + return new OperationResult(AggregateType.FP32, result); + } + else + { + return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(src1), context.GetS32(src2))); + } + } + + private static OperationResult GenerateBinaryBool( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitB) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + + return new OperationResult(AggregateType.Bool, emitB(context.TypeBool(), context.Get(AggregateType.Bool, src1), context.Get(AggregateType.Bool, src2))); + } + + private static OperationResult GenerateBinaryS32( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + + return new OperationResult(AggregateType.S32, emitS(context.TypeS32(), context.GetS32(src1), context.GetS32(src2))); + } + + private static OperationResult GenerateBinaryU32( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + + return new OperationResult(AggregateType.U32, emitU(context.TypeU32(), context.GetU32(src1), context.GetU32(src2))); + } + + private static OperationResult GenerateTernary( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + var src3 = operation.GetSource(2); + + if (operation.Inst.HasFlag(Instruction.FP64)) + { + var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2), context.GetFP64(src3)); + context.Decorate(result, Decoration.NoContraction); + return new OperationResult(AggregateType.FP64, result); + } + else if (operation.Inst.HasFlag(Instruction.FP32)) + { + var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2), context.GetFP32(src3)); + context.Decorate(result, Decoration.NoContraction); + return new OperationResult(AggregateType.FP32, result); + } + else + { + return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(src1), context.GetS32(src2), context.GetS32(src3))); + } + } + + private static OperationResult GenerateTernaryS32( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + var src3 = operation.GetSource(2); + + return new OperationResult(AggregateType.S32, emitS( + context.TypeS32(), + context.GetS32(src1), + context.GetS32(src2), + context.GetS32(src3))); + } + + private static OperationResult GenerateTernaryU32( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + var src3 = operation.GetSource(2); + + return new OperationResult(AggregateType.U32, emitU( + context.TypeU32(), + context.GetU32(src1), + context.GetU32(src2), + context.GetU32(src3))); + } + + private static OperationResult GenerateQuaternaryS32( + CodeGenContext context, + AstOperation operation, + Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS) + { + var src1 = operation.GetSource(0); + var src2 = operation.GetSource(1); + var src3 = operation.GetSource(2); + var src4 = operation.GetSource(3); + + return new OperationResult(AggregateType.S32, emitS( + context.TypeS32(), + context.GetS32(src1), + context.GetS32(src2), + context.GetS32(src3), + context.GetS32(src4))); + } + } +} |