aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs2237
1 files changed, 2237 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
new file mode 100644
index 00000000..a7fb78b4
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
@@ -0,0 +1,2237 @@
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.StructuredIr;
+using Ryujinx.Graphics.Shader.Translation;
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using static Spv.Specification;
+
+namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
+{
+ using SpvInstruction = Spv.Generator.Instruction;
+ using SpvLiteralInteger = Spv.Generator.LiteralInteger;
+
+ static class Instructions
+ {
+ private const MemorySemanticsMask DefaultMemorySemantics =
+ MemorySemanticsMask.ImageMemory |
+ MemorySemanticsMask.AtomicCounterMemory |
+ MemorySemanticsMask.WorkgroupMemory |
+ MemorySemanticsMask.UniformMemory |
+ MemorySemanticsMask.AcquireRelease;
+
+ private static readonly Func<CodeGenContext, AstOperation, OperationResult>[] InstTable;
+
+ static Instructions()
+ {
+ InstTable = new Func<CodeGenContext, AstOperation, OperationResult>[(int)Instruction.Count];
+
+ Add(Instruction.Absolute, GenerateAbsolute);
+ Add(Instruction.Add, GenerateAdd);
+ Add(Instruction.AtomicAdd, GenerateAtomicAdd);
+ Add(Instruction.AtomicAnd, GenerateAtomicAnd);
+ Add(Instruction.AtomicCompareAndSwap, GenerateAtomicCompareAndSwap);
+ Add(Instruction.AtomicMinS32, GenerateAtomicMinS32);
+ Add(Instruction.AtomicMinU32, GenerateAtomicMinU32);
+ Add(Instruction.AtomicMaxS32, GenerateAtomicMaxS32);
+ Add(Instruction.AtomicMaxU32, GenerateAtomicMaxU32);
+ Add(Instruction.AtomicOr, GenerateAtomicOr);
+ Add(Instruction.AtomicSwap, GenerateAtomicSwap);
+ Add(Instruction.AtomicXor, GenerateAtomicXor);
+ Add(Instruction.Ballot, GenerateBallot);
+ Add(Instruction.Barrier, GenerateBarrier);
+ Add(Instruction.BitCount, GenerateBitCount);
+ Add(Instruction.BitfieldExtractS32, GenerateBitfieldExtractS32);
+ Add(Instruction.BitfieldExtractU32, GenerateBitfieldExtractU32);
+ Add(Instruction.BitfieldInsert, GenerateBitfieldInsert);
+ Add(Instruction.BitfieldReverse, GenerateBitfieldReverse);
+ Add(Instruction.BitwiseAnd, GenerateBitwiseAnd);
+ Add(Instruction.BitwiseExclusiveOr, GenerateBitwiseExclusiveOr);
+ Add(Instruction.BitwiseNot, GenerateBitwiseNot);
+ Add(Instruction.BitwiseOr, GenerateBitwiseOr);
+ Add(Instruction.Call, GenerateCall);
+ Add(Instruction.Ceiling, GenerateCeiling);
+ Add(Instruction.Clamp, GenerateClamp);
+ Add(Instruction.ClampU32, GenerateClampU32);
+ Add(Instruction.Comment, GenerateComment);
+ Add(Instruction.CompareEqual, GenerateCompareEqual);
+ Add(Instruction.CompareGreater, GenerateCompareGreater);
+ Add(Instruction.CompareGreaterOrEqual, GenerateCompareGreaterOrEqual);
+ Add(Instruction.CompareGreaterOrEqualU32, GenerateCompareGreaterOrEqualU32);
+ Add(Instruction.CompareGreaterU32, GenerateCompareGreaterU32);
+ Add(Instruction.CompareLess, GenerateCompareLess);
+ Add(Instruction.CompareLessOrEqual, GenerateCompareLessOrEqual);
+ Add(Instruction.CompareLessOrEqualU32, GenerateCompareLessOrEqualU32);
+ Add(Instruction.CompareLessU32, GenerateCompareLessU32);
+ Add(Instruction.CompareNotEqual, GenerateCompareNotEqual);
+ Add(Instruction.ConditionalSelect, GenerateConditionalSelect);
+ Add(Instruction.ConvertFP32ToFP64, GenerateConvertFP32ToFP64);
+ Add(Instruction.ConvertFP32ToS32, GenerateConvertFP32ToS32);
+ Add(Instruction.ConvertFP32ToU32, GenerateConvertFP32ToU32);
+ Add(Instruction.ConvertFP64ToFP32, GenerateConvertFP64ToFP32);
+ Add(Instruction.ConvertFP64ToS32, GenerateConvertFP64ToS32);
+ Add(Instruction.ConvertFP64ToU32, GenerateConvertFP64ToU32);
+ Add(Instruction.ConvertS32ToFP32, GenerateConvertS32ToFP32);
+ Add(Instruction.ConvertS32ToFP64, GenerateConvertS32ToFP64);
+ Add(Instruction.ConvertU32ToFP32, GenerateConvertU32ToFP32);
+ Add(Instruction.ConvertU32ToFP64, GenerateConvertU32ToFP64);
+ Add(Instruction.Cosine, GenerateCosine);
+ Add(Instruction.Ddx, GenerateDdx);
+ Add(Instruction.Ddy, GenerateDdy);
+ Add(Instruction.Discard, GenerateDiscard);
+ Add(Instruction.Divide, GenerateDivide);
+ Add(Instruction.EmitVertex, GenerateEmitVertex);
+ Add(Instruction.EndPrimitive, GenerateEndPrimitive);
+ Add(Instruction.ExponentB2, GenerateExponentB2);
+ Add(Instruction.FSIBegin, GenerateFSIBegin);
+ Add(Instruction.FSIEnd, GenerateFSIEnd);
+ Add(Instruction.FindLSB, GenerateFindLSB);
+ Add(Instruction.FindMSBS32, GenerateFindMSBS32);
+ Add(Instruction.FindMSBU32, GenerateFindMSBU32);
+ Add(Instruction.Floor, GenerateFloor);
+ Add(Instruction.FusedMultiplyAdd, GenerateFusedMultiplyAdd);
+ Add(Instruction.GroupMemoryBarrier, GenerateGroupMemoryBarrier);
+ Add(Instruction.ImageAtomic, GenerateImageAtomic);
+ Add(Instruction.ImageLoad, GenerateImageLoad);
+ Add(Instruction.ImageStore, GenerateImageStore);
+ Add(Instruction.IsNan, GenerateIsNan);
+ Add(Instruction.LoadAttribute, GenerateLoadAttribute);
+ Add(Instruction.LoadConstant, GenerateLoadConstant);
+ Add(Instruction.LoadLocal, GenerateLoadLocal);
+ Add(Instruction.LoadShared, GenerateLoadShared);
+ Add(Instruction.LoadStorage, GenerateLoadStorage);
+ Add(Instruction.Lod, GenerateLod);
+ Add(Instruction.LogarithmB2, GenerateLogarithmB2);
+ Add(Instruction.LogicalAnd, GenerateLogicalAnd);
+ Add(Instruction.LogicalExclusiveOr, GenerateLogicalExclusiveOr);
+ Add(Instruction.LogicalNot, GenerateLogicalNot);
+ Add(Instruction.LogicalOr, GenerateLogicalOr);
+ Add(Instruction.LoopBreak, GenerateLoopBreak);
+ Add(Instruction.LoopContinue, GenerateLoopContinue);
+ Add(Instruction.Maximum, GenerateMaximum);
+ Add(Instruction.MaximumU32, GenerateMaximumU32);
+ Add(Instruction.MemoryBarrier, GenerateMemoryBarrier);
+ Add(Instruction.Minimum, GenerateMinimum);
+ Add(Instruction.MinimumU32, GenerateMinimumU32);
+ Add(Instruction.Multiply, GenerateMultiply);
+ Add(Instruction.MultiplyHighS32, GenerateMultiplyHighS32);
+ Add(Instruction.MultiplyHighU32, GenerateMultiplyHighU32);
+ Add(Instruction.Negate, GenerateNegate);
+ Add(Instruction.PackDouble2x32, GeneratePackDouble2x32);
+ Add(Instruction.PackHalf2x16, GeneratePackHalf2x16);
+ Add(Instruction.ReciprocalSquareRoot, GenerateReciprocalSquareRoot);
+ Add(Instruction.Return, GenerateReturn);
+ Add(Instruction.Round, GenerateRound);
+ Add(Instruction.ShiftLeft, GenerateShiftLeft);
+ Add(Instruction.ShiftRightS32, GenerateShiftRightS32);
+ Add(Instruction.ShiftRightU32, GenerateShiftRightU32);
+ Add(Instruction.Shuffle, GenerateShuffle);
+ Add(Instruction.ShuffleDown, GenerateShuffleDown);
+ Add(Instruction.ShuffleUp, GenerateShuffleUp);
+ Add(Instruction.ShuffleXor, GenerateShuffleXor);
+ Add(Instruction.Sine, GenerateSine);
+ Add(Instruction.SquareRoot, GenerateSquareRoot);
+ Add(Instruction.StoreAttribute, GenerateStoreAttribute);
+ Add(Instruction.StoreLocal, GenerateStoreLocal);
+ Add(Instruction.StoreShared, GenerateStoreShared);
+ Add(Instruction.StoreShared16, GenerateStoreShared16);
+ Add(Instruction.StoreShared8, GenerateStoreShared8);
+ Add(Instruction.StoreStorage, GenerateStoreStorage);
+ Add(Instruction.StoreStorage16, GenerateStoreStorage16);
+ Add(Instruction.StoreStorage8, GenerateStoreStorage8);
+ Add(Instruction.Subtract, GenerateSubtract);
+ Add(Instruction.SwizzleAdd, GenerateSwizzleAdd);
+ Add(Instruction.TextureSample, GenerateTextureSample);
+ Add(Instruction.TextureSize, GenerateTextureSize);
+ Add(Instruction.Truncate, GenerateTruncate);
+ Add(Instruction.UnpackDouble2x32, GenerateUnpackDouble2x32);
+ Add(Instruction.UnpackHalf2x16, GenerateUnpackHalf2x16);
+ Add(Instruction.VoteAll, GenerateVoteAll);
+ Add(Instruction.VoteAllEqual, GenerateVoteAllEqual);
+ Add(Instruction.VoteAny, GenerateVoteAny);
+ }
+
+ private static void Add(Instruction inst, Func<CodeGenContext, AstOperation, OperationResult> handler)
+ {
+ InstTable[(int)(inst & Instruction.Mask)] = handler;
+ }
+
+ public static OperationResult Generate(CodeGenContext context, AstOperation operation)
+ {
+ var handler = InstTable[(int)(operation.Inst & Instruction.Mask)];
+ if (handler != null)
+ {
+ return handler(context, operation);
+ }
+ else
+ {
+ throw new NotImplementedException(operation.Inst.ToString());
+ }
+ }
+
+ private static OperationResult GenerateAbsolute(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.GlslFAbs, context.Delegates.GlslSAbs);
+ }
+
+ private static OperationResult GenerateAdd(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinary(context, operation, context.Delegates.FAdd, context.Delegates.IAdd);
+ }
+
+ private static OperationResult GenerateAtomicAdd(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicIAdd);
+ }
+
+ private static OperationResult GenerateAtomicAnd(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicAnd);
+ }
+
+ private static OperationResult GenerateAtomicCompareAndSwap(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateAtomicMemoryCas(context, operation);
+ }
+
+ private static OperationResult GenerateAtomicMinS32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicSMin);
+ }
+
+ private static OperationResult GenerateAtomicMinU32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicUMin);
+ }
+
+ private static OperationResult GenerateAtomicMaxS32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicSMax);
+ }
+
+ private static OperationResult GenerateAtomicMaxU32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicUMax);
+ }
+
+ private static OperationResult GenerateAtomicOr(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicOr);
+ }
+
+ private static OperationResult GenerateAtomicSwap(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicExchange);
+ }
+
+ private static OperationResult GenerateAtomicXor(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicXor);
+ }
+
+ private static OperationResult GenerateBallot(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ var uvec4Type = context.TypeVector(context.TypeU32(), 4);
+ var execution = context.Constant(context.TypeU32(), 3); // Subgroup
+
+ var maskVector = context.GroupNonUniformBallot(uvec4Type, execution, context.Get(AggregateType.Bool, source));
+ var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)0);
+
+ return new OperationResult(AggregateType.U32, mask);
+ }
+
+ private static OperationResult GenerateBarrier(CodeGenContext context, AstOperation operation)
+ {
+ context.ControlBarrier(
+ context.Constant(context.TypeU32(), Scope.Workgroup),
+ context.Constant(context.TypeU32(), Scope.Workgroup),
+ context.Constant(context.TypeU32(), MemorySemanticsMask.WorkgroupMemory | MemorySemanticsMask.AcquireRelease));
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateBitCount(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnaryS32(context, operation, context.Delegates.BitCount);
+ }
+
+ private static OperationResult GenerateBitfieldExtractS32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateTernaryS32(context, operation, context.Delegates.BitFieldSExtract);
+ }
+
+ private static OperationResult GenerateBitfieldExtractU32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateTernaryS32(context, operation, context.Delegates.BitFieldUExtract);
+ }
+
+ private static OperationResult GenerateBitfieldInsert(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateQuaternaryS32(context, operation, context.Delegates.BitFieldInsert);
+ }
+
+ private static OperationResult GenerateBitfieldReverse(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnaryS32(context, operation, context.Delegates.BitReverse);
+ }
+
+ private static OperationResult GenerateBitwiseAnd(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinaryS32(context, operation, context.Delegates.BitwiseAnd);
+ }
+
+ private static OperationResult GenerateBitwiseExclusiveOr(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinaryS32(context, operation, context.Delegates.BitwiseXor);
+ }
+
+ private static OperationResult GenerateBitwiseNot(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnaryS32(context, operation, context.Delegates.Not);
+ }
+
+ private static OperationResult GenerateBitwiseOr(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinaryS32(context, operation, context.Delegates.BitwiseOr);
+ }
+
+ private static OperationResult GenerateCall(CodeGenContext context, AstOperation operation)
+ {
+ AstOperand funcId = (AstOperand)operation.GetSource(0);
+
+ Debug.Assert(funcId.Type == OperandType.Constant);
+
+ (var function, var spvFunc) = context.GetFunction(funcId.Value);
+
+ var args = new SpvInstruction[operation.SourcesCount - 1];
+ var spvLocals = context.GetLocalForArgsPointers(funcId.Value);
+
+ for (int i = 0; i < args.Length; i++)
+ {
+ var operand = (AstOperand)operation.GetSource(i + 1);
+ if (i >= function.InArguments.Length)
+ {
+ args[i] = context.GetLocalPointer(operand);
+ }
+ else
+ {
+ var type = function.GetArgumentType(i).Convert();
+ var value = context.Get(type, operand);
+ var spvLocal = spvLocals[i];
+
+ context.Store(spvLocal, value);
+
+ args[i] = spvLocal;
+ }
+ }
+
+ var retType = function.ReturnType.Convert();
+ var result = context.FunctionCall(context.GetType(retType), spvFunc, args);
+ return new OperationResult(retType, result);
+ }
+
+ private static OperationResult GenerateCeiling(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.GlslCeil, null);
+ }
+
+ private static OperationResult GenerateClamp(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateTernary(context, operation, context.Delegates.GlslFClamp, context.Delegates.GlslSClamp);
+ }
+
+ private static OperationResult GenerateClampU32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateTernaryU32(context, operation, context.Delegates.GlslUClamp);
+ }
+
+ private static OperationResult GenerateComment(CodeGenContext context, AstOperation operation)
+ {
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateCompareEqual(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateCompare(context, operation, context.Delegates.FOrdEqual, context.Delegates.IEqual);
+ }
+
+ private static OperationResult GenerateCompareGreater(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateCompare(context, operation, context.Delegates.FOrdGreaterThan, context.Delegates.SGreaterThan);
+ }
+
+ private static OperationResult GenerateCompareGreaterOrEqual(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateCompare(context, operation, context.Delegates.FOrdGreaterThanEqual, context.Delegates.SGreaterThanEqual);
+ }
+
+ private static OperationResult GenerateCompareGreaterOrEqualU32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateCompareU32(context, operation, context.Delegates.UGreaterThanEqual);
+ }
+
+ private static OperationResult GenerateCompareGreaterU32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateCompareU32(context, operation, context.Delegates.UGreaterThan);
+ }
+
+ private static OperationResult GenerateCompareLess(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateCompare(context, operation, context.Delegates.FOrdLessThan, context.Delegates.SLessThan);
+ }
+
+ private static OperationResult GenerateCompareLessOrEqual(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateCompare(context, operation, context.Delegates.FOrdLessThanEqual, context.Delegates.SLessThanEqual);
+ }
+
+ private static OperationResult GenerateCompareLessOrEqualU32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateCompareU32(context, operation, context.Delegates.ULessThanEqual);
+ }
+
+ private static OperationResult GenerateCompareLessU32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateCompareU32(context, operation, context.Delegates.ULessThan);
+ }
+
+ private static OperationResult GenerateCompareNotEqual(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateCompare(context, operation, context.Delegates.FOrdNotEqual, context.Delegates.INotEqual);
+ }
+
+ private static OperationResult GenerateConditionalSelect(CodeGenContext context, AstOperation operation)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+ var src3 = operation.GetSource(2);
+
+ var cond = context.Get(AggregateType.Bool, src1);
+
+ if (operation.Inst.HasFlag(Instruction.FP64))
+ {
+ return new OperationResult(AggregateType.FP64, context.Select(context.TypeFP64(), cond, context.GetFP64(src2), context.GetFP64(src3)));
+ }
+ else if (operation.Inst.HasFlag(Instruction.FP32))
+ {
+ return new OperationResult(AggregateType.FP32, context.Select(context.TypeFP32(), cond, context.GetFP32(src2), context.GetFP32(src3)));
+ }
+ else
+ {
+ return new OperationResult(AggregateType.S32, context.Select(context.TypeS32(), cond, context.GetS32(src2), context.GetS32(src3)));
+ }
+ }
+
+ private static OperationResult GenerateConvertFP32ToFP64(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ return new OperationResult(AggregateType.FP64, context.FConvert(context.TypeFP64(), context.GetFP32(source)));
+ }
+
+ private static OperationResult GenerateConvertFP32ToS32(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ return new OperationResult(AggregateType.S32, context.ConvertFToS(context.TypeS32(), context.GetFP32(source)));
+ }
+
+ private static OperationResult GenerateConvertFP32ToU32(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ return new OperationResult(AggregateType.U32, context.ConvertFToU(context.TypeU32(), context.GetFP32(source)));
+ }
+
+ private static OperationResult GenerateConvertFP64ToFP32(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ return new OperationResult(AggregateType.FP32, context.FConvert(context.TypeFP32(), context.GetFP64(source)));
+ }
+
+ private static OperationResult GenerateConvertFP64ToS32(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ return new OperationResult(AggregateType.S32, context.ConvertFToS(context.TypeS32(), context.GetFP64(source)));
+ }
+
+ private static OperationResult GenerateConvertFP64ToU32(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ return new OperationResult(AggregateType.U32, context.ConvertFToU(context.TypeU32(), context.GetFP64(source)));
+ }
+
+ private static OperationResult GenerateConvertS32ToFP32(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ return new OperationResult(AggregateType.FP32, context.ConvertSToF(context.TypeFP32(), context.GetS32(source)));
+ }
+
+ private static OperationResult GenerateConvertS32ToFP64(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ return new OperationResult(AggregateType.FP64, context.ConvertSToF(context.TypeFP64(), context.GetS32(source)));
+ }
+
+ private static OperationResult GenerateConvertU32ToFP32(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ return new OperationResult(AggregateType.FP32, context.ConvertUToF(context.TypeFP32(), context.GetU32(source)));
+ }
+
+ private static OperationResult GenerateConvertU32ToFP64(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ return new OperationResult(AggregateType.FP64, context.ConvertUToF(context.TypeFP64(), context.GetU32(source)));
+ }
+
+ private static OperationResult GenerateCosine(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.GlslCos, null);
+ }
+
+ private static OperationResult GenerateDdx(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnaryFP32(context, operation, context.Delegates.DPdx);
+ }
+
+ private static OperationResult GenerateDdy(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnaryFP32(context, operation, context.Delegates.DPdy);
+ }
+
+ private static OperationResult GenerateDiscard(CodeGenContext context, AstOperation operation)
+ {
+ context.Kill();
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateDivide(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinary(context, operation, context.Delegates.FDiv, context.Delegates.SDiv);
+ }
+
+ private static OperationResult GenerateEmitVertex(CodeGenContext context, AstOperation operation)
+ {
+ context.EmitVertex();
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateEndPrimitive(CodeGenContext context, AstOperation operation)
+ {
+ context.EndPrimitive();
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateExponentB2(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.GlslExp2, null);
+ }
+
+ private static OperationResult GenerateFSIBegin(CodeGenContext context, AstOperation operation)
+ {
+ if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
+ {
+ context.BeginInvocationInterlockEXT();
+ }
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateFSIEnd(CodeGenContext context, AstOperation operation)
+ {
+ if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
+ {
+ context.EndInvocationInterlockEXT();
+ }
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateFindLSB(CodeGenContext context, AstOperation operation)
+ {
+ var source = context.GetU32(operation.GetSource(0));
+ return new OperationResult(AggregateType.U32, context.GlslFindILsb(context.TypeU32(), source));
+ }
+
+ private static OperationResult GenerateFindMSBS32(CodeGenContext context, AstOperation operation)
+ {
+ var source = context.GetS32(operation.GetSource(0));
+ return new OperationResult(AggregateType.U32, context.GlslFindSMsb(context.TypeU32(), source));
+ }
+
+ private static OperationResult GenerateFindMSBU32(CodeGenContext context, AstOperation operation)
+ {
+ var source = context.GetU32(operation.GetSource(0));
+ return new OperationResult(AggregateType.U32, context.GlslFindUMsb(context.TypeU32(), source));
+ }
+
+ private static OperationResult GenerateFloor(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.GlslFloor, null);
+ }
+
+ private static OperationResult GenerateFusedMultiplyAdd(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateTernary(context, operation, context.Delegates.GlslFma, null);
+ }
+
+ private static OperationResult GenerateGroupMemoryBarrier(CodeGenContext context, AstOperation operation)
+ {
+ context.MemoryBarrier(context.Constant(context.TypeU32(), Scope.Workgroup), context.Constant(context.TypeU32(), DefaultMemorySemantics));
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateImageAtomic(CodeGenContext context, AstOperation operation)
+ {
+ AstTextureOperation texOp = (AstTextureOperation)operation;
+
+ bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
+
+ var componentType = texOp.Format.GetComponentType();
+
+ // TODO: Bindless texture support. For now we just return 0/do nothing.
+ if (isBindless)
+ {
+ return new OperationResult(componentType.Convert(), componentType switch
+ {
+ VariableType.S32 => context.Constant(context.TypeS32(), 0),
+ VariableType.U32 => context.Constant(context.TypeU32(), 0u),
+ _ => context.Constant(context.TypeFP32(), 0f),
+ });
+ }
+
+ bool isArray = (texOp.Type & SamplerType.Array) != 0;
+ bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
+
+ int srcIndex = isBindless ? 1 : 0;
+
+ SpvInstruction Src(AggregateType type)
+ {
+ return context.Get(type, texOp.GetSource(srcIndex++));
+ }
+
+ SpvInstruction index = null;
+
+ if (isIndexed)
+ {
+ index = Src(AggregateType.S32);
+ }
+
+ int coordsCount = texOp.Type.GetDimensions();
+
+ int pCount = coordsCount + (isArray ? 1 : 0);
+
+ SpvInstruction pCoords;
+
+ if (pCount > 1)
+ {
+ SpvInstruction[] elems = new SpvInstruction[pCount];
+
+ for (int i = 0; i < pCount; i++)
+ {
+ elems[i] = Src(AggregateType.S32);
+ }
+
+ var vectorType = context.TypeVector(context.TypeS32(), pCount);
+ pCoords = context.CompositeConstruct(vectorType, elems);
+ }
+ else
+ {
+ pCoords = Src(AggregateType.S32);
+ }
+
+ SpvInstruction value = Src(componentType.Convert());
+
+ (var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
+
+ var image = context.Load(imageType, imageVariable);
+
+ SpvInstruction resultType = context.GetType(componentType.Convert());
+ SpvInstruction imagePointerType = context.TypePointer(StorageClass.Image, resultType);
+
+ var pointer = context.ImageTexelPointer(imagePointerType, imageVariable, pCoords, context.Constant(context.TypeU32(), 0));
+ var one = context.Constant(context.TypeU32(), 1);
+ var zero = context.Constant(context.TypeU32(), 0);
+
+ var result = (texOp.Flags & TextureFlags.AtomicMask) switch
+ {
+ TextureFlags.Add => context.AtomicIAdd(resultType, pointer, one, zero, value),
+ TextureFlags.Minimum => componentType == VariableType.S32
+ ? context.AtomicSMin(resultType, pointer, one, zero, value)
+ : context.AtomicUMin(resultType, pointer, one, zero, value),
+ TextureFlags.Maximum => componentType == VariableType.S32
+ ? context.AtomicSMax(resultType, pointer, one, zero, value)
+ : context.AtomicUMax(resultType, pointer, one, zero, value),
+ TextureFlags.Increment => context.AtomicIIncrement(resultType, pointer, one, zero),
+ TextureFlags.Decrement => context.AtomicIDecrement(resultType, pointer, one, zero),
+ TextureFlags.BitwiseAnd => context.AtomicAnd(resultType, pointer, one, zero, value),
+ TextureFlags.BitwiseOr => context.AtomicOr(resultType, pointer, one, zero, value),
+ TextureFlags.BitwiseXor => context.AtomicXor(resultType, pointer, one, zero, value),
+ TextureFlags.Swap => context.AtomicExchange(resultType, pointer, one, zero, value),
+ TextureFlags.CAS => context.AtomicCompareExchange(resultType, pointer, one, zero, zero, Src(componentType.Convert()), value),
+ _ => context.AtomicIAdd(resultType, pointer, one, zero, value),
+ };
+
+ return new OperationResult(componentType.Convert(), result);
+ }
+
+ private static OperationResult GenerateImageLoad(CodeGenContext context, AstOperation operation)
+ {
+ AstTextureOperation texOp = (AstTextureOperation)operation;
+
+ bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
+
+ var componentType = texOp.Format.GetComponentType();
+
+ // TODO: Bindless texture support. For now we just return 0/do nothing.
+ if (isBindless)
+ {
+ var zero = componentType switch
+ {
+ VariableType.S32 => context.Constant(context.TypeS32(), 0),
+ VariableType.U32 => context.Constant(context.TypeU32(), 0u),
+ _ => context.Constant(context.TypeFP32(), 0f),
+ };
+
+ return new OperationResult(componentType.Convert(), zero);
+ }
+
+ bool isArray = (texOp.Type & SamplerType.Array) != 0;
+ bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
+
+ int srcIndex = isBindless ? 1 : 0;
+
+ SpvInstruction Src(AggregateType type)
+ {
+ return context.Get(type, texOp.GetSource(srcIndex++));
+ }
+
+ SpvInstruction index = null;
+
+ if (isIndexed)
+ {
+ index = Src(AggregateType.S32);
+ }
+
+ int coordsCount = texOp.Type.GetDimensions();
+
+ int pCount = coordsCount + (isArray ? 1 : 0);
+
+ SpvInstruction pCoords;
+
+ if (pCount > 1)
+ {
+ SpvInstruction[] elems = new SpvInstruction[pCount];
+
+ for (int i = 0; i < pCount; i++)
+ {
+ elems[i] = Src(AggregateType.S32);
+ }
+
+ var vectorType = context.TypeVector(context.TypeS32(), pCount);
+ pCoords = context.CompositeConstruct(vectorType, elems);
+ }
+ else
+ {
+ pCoords = Src(AggregateType.S32);
+ }
+
+ pCoords = ScalingHelpers.ApplyScaling(context, texOp, pCoords, intCoords: true, isBindless, isIndexed, isArray, pCount);
+
+ (var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
+
+ var image = context.Load(imageType, imageVariable);
+ var imageComponentType = context.GetType(componentType.Convert());
+
+ var texel = context.ImageRead(context.TypeVector(imageComponentType, 4), image, pCoords, ImageOperandsMask.MaskNone);
+ var result = context.CompositeExtract(imageComponentType, texel, (SpvLiteralInteger)texOp.Index);
+
+ return new OperationResult(componentType.Convert(), result);
+ }
+
+ private static OperationResult GenerateImageStore(CodeGenContext context, AstOperation operation)
+ {
+ AstTextureOperation texOp = (AstTextureOperation)operation;
+
+ bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
+
+ // TODO: Bindless texture support. For now we just return 0/do nothing.
+ if (isBindless)
+ {
+ return OperationResult.Invalid;
+ }
+
+ bool isArray = (texOp.Type & SamplerType.Array) != 0;
+ bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
+
+ int srcIndex = isBindless ? 1 : 0;
+
+ SpvInstruction Src(AggregateType type)
+ {
+ return context.Get(type, texOp.GetSource(srcIndex++));
+ }
+
+ SpvInstruction index = null;
+
+ if (isIndexed)
+ {
+ index = Src(AggregateType.S32);
+ }
+
+ int coordsCount = texOp.Type.GetDimensions();
+
+ int pCount = coordsCount + (isArray ? 1 : 0);
+
+ SpvInstruction pCoords;
+
+ if (pCount > 1)
+ {
+ SpvInstruction[] elems = new SpvInstruction[pCount];
+
+ for (int i = 0; i < pCount; i++)
+ {
+ elems[i] = Src(AggregateType.S32);
+ }
+
+ var vectorType = context.TypeVector(context.TypeS32(), pCount);
+ pCoords = context.CompositeConstruct(vectorType, elems);
+ }
+ else
+ {
+ pCoords = Src(AggregateType.S32);
+ }
+
+ var componentType = texOp.Format.GetComponentType();
+
+ const int ComponentsCount = 4;
+
+ SpvInstruction[] cElems = new SpvInstruction[ComponentsCount];
+
+ for (int i = 0; i < ComponentsCount; i++)
+ {
+ if (srcIndex < texOp.SourcesCount)
+ {
+ cElems[i] = Src(componentType.Convert());
+ }
+ else
+ {
+ cElems[i] = componentType switch
+ {
+ VariableType.S32 => context.Constant(context.TypeS32(), 0),
+ VariableType.U32 => context.Constant(context.TypeU32(), 0u),
+ _ => context.Constant(context.TypeFP32(), 0f),
+ };
+ }
+ }
+
+ var texel = context.CompositeConstruct(context.TypeVector(context.GetType(componentType.Convert()), ComponentsCount), cElems);
+
+ (var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
+
+ var image = context.Load(imageType, imageVariable);
+
+ context.ImageWrite(image, pCoords, texel, ImageOperandsMask.MaskNone);
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateIsNan(CodeGenContext context, AstOperation operation)
+ {
+ var source = operation.GetSource(0);
+
+ SpvInstruction result;
+
+ if (operation.Inst.HasFlag(Instruction.FP64))
+ {
+ result = context.IsNan(context.TypeBool(), context.GetFP64(source));
+ }
+ else
+ {
+ result = context.IsNan(context.TypeBool(), context.GetFP32(source));
+ }
+
+ return new OperationResult(AggregateType.Bool, result);
+ }
+
+ private static OperationResult GenerateLoadAttribute(CodeGenContext context, AstOperation operation)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+ var src3 = operation.GetSource(2);
+
+ if (!(src1 is AstOperand baseAttr) || baseAttr.Type != OperandType.Constant)
+ {
+ throw new InvalidOperationException($"First input of {nameof(Instruction.LoadAttribute)} must be a constant operand.");
+ }
+
+ var index = context.Get(AggregateType.S32, src3);
+ var resultType = AggregateType.FP32;
+
+ if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
+ {
+ int attrOffset = (baseAttr.Value & AttributeConsts.Mask) + (operand.Value << 2);
+ return new OperationResult(resultType, context.GetAttribute(resultType, attrOffset, isOutAttr: false, index));
+ }
+ else
+ {
+ var attr = context.Get(AggregateType.S32, src2);
+ return new OperationResult(resultType, context.GetAttribute(resultType, attr, isOutAttr: false, index));
+ }
+ }
+
+ private static OperationResult GenerateLoadConstant(CodeGenContext context, AstOperation operation)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = context.Get(AggregateType.S32, operation.GetSource(1));
+
+ var i1 = context.Constant(context.TypeS32(), 0);
+ var i2 = context.ShiftRightArithmetic(context.TypeS32(), src2, context.Constant(context.TypeS32(), 2));
+ var i3 = context.BitwiseAnd(context.TypeS32(), src2, context.Constant(context.TypeS32(), 3));
+
+ SpvInstruction value = null;
+
+ if (context.Config.GpuAccessor.QueryHostHasVectorIndexingBug())
+ {
+ // Test for each component individually.
+ for (int i = 0; i < 4; i++)
+ {
+ var component = context.Constant(context.TypeS32(), i);
+
+ SpvInstruction elemPointer;
+ if (context.UniformBuffersArray != null)
+ {
+ var ubVariable = context.UniformBuffersArray;
+ var i0 = context.Get(AggregateType.S32, src1);
+
+ elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i0, i1, i2, component);
+ }
+ else
+ {
+ var ubVariable = context.UniformBuffers[((AstOperand)src1).Value];
+
+ elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i1, i2, component);
+ }
+
+ SpvInstruction newValue = context.Load(context.TypeFP32(), elemPointer);
+
+ value = value != null ? context.Select(context.TypeFP32(), context.IEqual(context.TypeBool(), i3, component), newValue, value) : newValue;
+ }
+ }
+ else
+ {
+ SpvInstruction elemPointer;
+
+ if (context.UniformBuffersArray != null)
+ {
+ var ubVariable = context.UniformBuffersArray;
+ var i0 = context.Get(AggregateType.S32, src1);
+
+ elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i0, i1, i2, i3);
+ }
+ else
+ {
+ var ubVariable = context.UniformBuffers[((AstOperand)src1).Value];
+
+ elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i1, i2, i3);
+ }
+
+ value = context.Load(context.TypeFP32(), elemPointer);
+ }
+
+ return new OperationResult(AggregateType.FP32, value);
+ }
+
+ private static OperationResult GenerateLoadLocal(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateLoadLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
+ }
+
+ private static OperationResult GenerateLoadShared(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateLoadLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
+ }
+
+ private static OperationResult GenerateLoadLocalOrShared(
+ CodeGenContext context,
+ AstOperation operation,
+ StorageClass storageClass,
+ SpvInstruction memory)
+ {
+ var offset = context.Get(AggregateType.S32, operation.GetSource(0));
+
+ var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
+ var value = context.Load(context.TypeU32(), elemPointer);
+
+ return new OperationResult(AggregateType.U32, value);
+ }
+
+ private static OperationResult GenerateLoadStorage(CodeGenContext context, AstOperation operation)
+ {
+ var elemPointer = GetStorageElemPointer(context, operation);
+ var value = context.Load(context.TypeU32(), elemPointer);
+
+ return new OperationResult(AggregateType.U32, value);
+ }
+
+ private static OperationResult GenerateLod(CodeGenContext context, AstOperation operation)
+ {
+ AstTextureOperation texOp = (AstTextureOperation)operation;
+
+ bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
+
+ bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
+
+ // TODO: Bindless texture support. For now we just return 0.
+ if (isBindless)
+ {
+ return new OperationResult(AggregateType.S32, context.Constant(context.TypeS32(), 0));
+ }
+
+ int srcIndex = 0;
+
+ SpvInstruction Src(AggregateType type)
+ {
+ return context.Get(type, texOp.GetSource(srcIndex++));
+ }
+
+ SpvInstruction index = null;
+
+ if (isIndexed)
+ {
+ index = Src(AggregateType.S32);
+ }
+
+ int pCount = texOp.Type.GetDimensions();
+
+ SpvInstruction pCoords;
+
+ if (pCount > 1)
+ {
+ SpvInstruction[] elems = new SpvInstruction[pCount];
+
+ for (int i = 0; i < pCount; i++)
+ {
+ elems[i] = Src(AggregateType.FP32);
+ }
+
+ var vectorType = context.TypeVector(context.TypeFP32(), pCount);
+ pCoords = context.CompositeConstruct(vectorType, elems);
+ }
+ else
+ {
+ pCoords = Src(AggregateType.FP32);
+ }
+
+ var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
+
+ (_, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
+
+ var image = context.Load(sampledImageType, sampledImageVariable);
+
+ var resultType = context.TypeVector(context.TypeFP32(), 2);
+ var packed = context.ImageQueryLod(resultType, image, pCoords);
+ var result = context.CompositeExtract(context.TypeFP32(), packed, (SpvLiteralInteger)texOp.Index);
+
+ return new OperationResult(AggregateType.FP32, result);
+ }
+
+ private static OperationResult GenerateLogarithmB2(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.GlslLog2, null);
+ }
+
+ private static OperationResult GenerateLogicalAnd(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinaryBool(context, operation, context.Delegates.LogicalAnd);
+ }
+
+ private static OperationResult GenerateLogicalExclusiveOr(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinaryBool(context, operation, context.Delegates.LogicalNotEqual);
+ }
+
+ private static OperationResult GenerateLogicalNot(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnaryBool(context, operation, context.Delegates.LogicalNot);
+ }
+
+ private static OperationResult GenerateLogicalOr(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinaryBool(context, operation, context.Delegates.LogicalOr);
+ }
+
+ private static OperationResult GenerateLoopBreak(CodeGenContext context, AstOperation operation)
+ {
+ AstBlock loopBlock = context.CurrentBlock;
+ while (loopBlock.Type != AstBlockType.DoWhile)
+ {
+ loopBlock = loopBlock.Parent;
+ }
+
+ context.Branch(context.GetNextLabel(loopBlock.Parent));
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateLoopContinue(CodeGenContext context, AstOperation operation)
+ {
+ AstBlock loopBlock = context.CurrentBlock;
+ while (loopBlock.Type != AstBlockType.DoWhile)
+ {
+ loopBlock = loopBlock.Parent;
+ }
+
+ (var loopTarget, var continueTarget) = context.LoopTargets[loopBlock];
+
+ context.Branch(continueTarget);
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateMaximum(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinary(context, operation, context.Delegates.GlslFMax, context.Delegates.GlslSMax);
+ }
+
+ private static OperationResult GenerateMaximumU32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinaryU32(context, operation, context.Delegates.GlslUMax);
+ }
+
+ private static OperationResult GenerateMemoryBarrier(CodeGenContext context, AstOperation operation)
+ {
+ context.MemoryBarrier(context.Constant(context.TypeU32(), Scope.Device), context.Constant(context.TypeU32(), DefaultMemorySemantics));
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateMinimum(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinary(context, operation, context.Delegates.GlslFMin, context.Delegates.GlslSMin);
+ }
+
+ private static OperationResult GenerateMinimumU32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinaryU32(context, operation, context.Delegates.GlslUMin);
+ }
+
+ private static OperationResult GenerateMultiply(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinary(context, operation, context.Delegates.FMul, context.Delegates.IMul);
+ }
+
+ private static OperationResult GenerateMultiplyHighS32(CodeGenContext context, AstOperation operation)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+
+ var resultType = context.TypeStruct(false, context.TypeS32(), context.TypeS32());
+ var result = context.SMulExtended(resultType, context.GetS32(src1), context.GetS32(src2));
+ result = context.CompositeExtract(context.TypeS32(), result, 1);
+
+ return new OperationResult(AggregateType.S32, result);
+ }
+
+ private static OperationResult GenerateMultiplyHighU32(CodeGenContext context, AstOperation operation)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+
+ var resultType = context.TypeStruct(false, context.TypeU32(), context.TypeU32());
+ var result = context.UMulExtended(resultType, context.GetU32(src1), context.GetU32(src2));
+ result = context.CompositeExtract(context.TypeU32(), result, 1);
+
+ return new OperationResult(AggregateType.U32, result);
+ }
+
+ private static OperationResult GenerateNegate(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.FNegate, context.Delegates.SNegate);
+ }
+
+ private static OperationResult GeneratePackDouble2x32(CodeGenContext context, AstOperation operation)
+ {
+ var value0 = context.GetU32(operation.GetSource(0));
+ var value1 = context.GetU32(operation.GetSource(1));
+ var vector = context.CompositeConstruct(context.TypeVector(context.TypeU32(), 2), value0, value1);
+ var result = context.GlslPackDouble2x32(context.TypeFP64(), vector);
+
+ return new OperationResult(AggregateType.FP64, result);
+ }
+
+ private static OperationResult GeneratePackHalf2x16(CodeGenContext context, AstOperation operation)
+ {
+ var value0 = context.GetFP32(operation.GetSource(0));
+ var value1 = context.GetFP32(operation.GetSource(1));
+ var vector = context.CompositeConstruct(context.TypeVector(context.TypeFP32(), 2), value0, value1);
+ var result = context.GlslPackHalf2x16(context.TypeU32(), vector);
+
+ return new OperationResult(AggregateType.U32, result);
+ }
+
+ private static OperationResult GenerateReciprocalSquareRoot(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.GlslInverseSqrt, null);
+ }
+
+ private static OperationResult GenerateReturn(CodeGenContext context, AstOperation operation)
+ {
+ context.Return();
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateRound(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.GlslRoundEven, null);
+ }
+
+ private static OperationResult GenerateShiftLeft(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinaryS32(context, operation, context.Delegates.ShiftLeftLogical);
+ }
+
+ private static OperationResult GenerateShiftRightS32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinaryS32(context, operation, context.Delegates.ShiftRightArithmetic);
+ }
+
+ private static OperationResult GenerateShiftRightU32(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinaryS32(context, operation, context.Delegates.ShiftRightLogical);
+ }
+
+ private static OperationResult GenerateShuffle(CodeGenContext context, AstOperation operation)
+ {
+ var x = context.GetFP32(operation.GetSource(0));
+ var index = context.GetU32(operation.GetSource(1));
+ var mask = context.GetU32(operation.GetSource(2));
+
+ var const31 = context.Constant(context.TypeU32(), 31);
+ var const8 = context.Constant(context.TypeU32(), 8);
+
+ var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
+ var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
+ var notSegMask = context.Not(context.TypeU32(), segMask);
+ var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
+ var indexNotSegMask = context.BitwiseAnd(context.TypeU32(), index, notSegMask);
+
+ var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false);
+
+ var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
+ var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
+ var srcThreadId = context.BitwiseOr(context.TypeU32(), indexNotSegMask, minThreadId);
+ var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
+ var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
+ var result = context.Select(context.TypeFP32(), valid, value, x);
+
+ var validLocal = (AstOperand)operation.GetSource(3);
+
+ context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid));
+
+ return new OperationResult(AggregateType.FP32, result);
+ }
+
+ private static OperationResult GenerateShuffleDown(CodeGenContext context, AstOperation operation)
+ {
+ var x = context.GetFP32(operation.GetSource(0));
+ var index = context.GetU32(operation.GetSource(1));
+ var mask = context.GetU32(operation.GetSource(2));
+
+ var const31 = context.Constant(context.TypeU32(), 31);
+ var const8 = context.Constant(context.TypeU32(), 8);
+
+ var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
+ var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
+ var notSegMask = context.Not(context.TypeU32(), segMask);
+ var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
+
+ var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false);
+
+ var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
+ var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
+ var srcThreadId = context.IAdd(context.TypeU32(), threadId, index);
+ var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
+ var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
+ var result = context.Select(context.TypeFP32(), valid, value, x);
+
+ var validLocal = (AstOperand)operation.GetSource(3);
+
+ context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid));
+
+ return new OperationResult(AggregateType.FP32, result);
+ }
+
+ private static OperationResult GenerateShuffleUp(CodeGenContext context, AstOperation operation)
+ {
+ var x = context.GetFP32(operation.GetSource(0));
+ var index = context.GetU32(operation.GetSource(1));
+ var mask = context.GetU32(operation.GetSource(2));
+
+ var const31 = context.Constant(context.TypeU32(), 31);
+ var const8 = context.Constant(context.TypeU32(), 8);
+
+ var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
+
+ var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false);
+
+ var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
+ var srcThreadId = context.ISub(context.TypeU32(), threadId, index);
+ var valid = context.SGreaterThanEqual(context.TypeBool(), srcThreadId, minThreadId);
+ var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
+ var result = context.Select(context.TypeFP32(), valid, value, x);
+
+ var validLocal = (AstOperand)operation.GetSource(3);
+
+ context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid));
+
+ return new OperationResult(AggregateType.FP32, result);
+ }
+
+ private static OperationResult GenerateShuffleXor(CodeGenContext context, AstOperation operation)
+ {
+ var x = context.GetFP32(operation.GetSource(0));
+ var index = context.GetU32(operation.GetSource(1));
+ var mask = context.GetU32(operation.GetSource(2));
+
+ var const31 = context.Constant(context.TypeU32(), 31);
+ var const8 = context.Constant(context.TypeU32(), 8);
+
+ var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
+ var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
+ var notSegMask = context.Not(context.TypeU32(), segMask);
+ var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
+
+ var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false);
+
+ var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
+ var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
+ var srcThreadId = context.BitwiseXor(context.TypeU32(), threadId, index);
+ var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
+ var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
+ var result = context.Select(context.TypeFP32(), valid, value, x);
+
+ var validLocal = (AstOperand)operation.GetSource(3);
+
+ context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid));
+
+ return new OperationResult(AggregateType.FP32, result);
+ }
+
+ private static OperationResult GenerateSine(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.GlslSin, null);
+ }
+
+ private static OperationResult GenerateSquareRoot(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.GlslSqrt, null);
+ }
+
+ private static OperationResult GenerateStoreAttribute(CodeGenContext context, AstOperation operation)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+ var src3 = operation.GetSource(2);
+
+ if (!(src1 is AstOperand baseAttr) || baseAttr.Type != OperandType.Constant)
+ {
+ throw new InvalidOperationException($"First input of {nameof(Instruction.StoreAttribute)} must be a constant operand.");
+ }
+
+ SpvInstruction elemPointer;
+ AggregateType elemType;
+
+ if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
+ {
+ int attrOffset = (baseAttr.Value & AttributeConsts.Mask) + (operand.Value << 2);
+ elemPointer = context.GetAttributeElemPointer(attrOffset, isOutAttr: true, index: null, out elemType);
+ }
+ else
+ {
+ var attr = context.Get(AggregateType.S32, src2);
+ elemPointer = context.GetAttributeElemPointer(attr, isOutAttr: true, index: null, out elemType);
+ }
+
+ var value = context.Get(elemType, src3);
+ context.Store(elemPointer, value);
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateStoreLocal(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateStoreLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
+ }
+
+ private static OperationResult GenerateStoreShared(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateStoreLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
+ }
+
+ private static OperationResult GenerateStoreLocalOrShared(
+ CodeGenContext context,
+ AstOperation operation,
+ StorageClass storageClass,
+ SpvInstruction memory)
+ {
+ var offset = context.Get(AggregateType.S32, operation.GetSource(0));
+ var value = context.Get(AggregateType.U32, operation.GetSource(1));
+
+ var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
+ context.Store(elemPointer, value);
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateStoreShared16(CodeGenContext context, AstOperation operation)
+ {
+ GenerateStoreSharedSmallInt(context, operation, 16);
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateStoreShared8(CodeGenContext context, AstOperation operation)
+ {
+ GenerateStoreSharedSmallInt(context, operation, 8);
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateStoreStorage(CodeGenContext context, AstOperation operation)
+ {
+ var elemPointer = GetStorageElemPointer(context, operation);
+ context.Store(elemPointer, context.Get(AggregateType.U32, operation.GetSource(2)));
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateStoreStorage16(CodeGenContext context, AstOperation operation)
+ {
+ GenerateStoreStorageSmallInt(context, operation, 16);
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateStoreStorage8(CodeGenContext context, AstOperation operation)
+ {
+ GenerateStoreStorageSmallInt(context, operation, 8);
+
+ return OperationResult.Invalid;
+ }
+
+ private static OperationResult GenerateSubtract(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateBinary(context, operation, context.Delegates.FSub, context.Delegates.ISub);
+ }
+
+ private static OperationResult GenerateSwizzleAdd(CodeGenContext context, AstOperation operation)
+ {
+ var x = context.Get(AggregateType.FP32, operation.GetSource(0));
+ var y = context.Get(AggregateType.FP32, operation.GetSource(1));
+ var mask = context.Get(AggregateType.U32, operation.GetSource(2));
+
+ var v4float = context.TypeVector(context.TypeFP32(), 4);
+ var one = context.Constant(context.TypeFP32(), 1.0f);
+ var minusOne = context.Constant(context.TypeFP32(), -1.0f);
+ var zero = context.Constant(context.TypeFP32(), 0.0f);
+ var xLut = context.ConstantComposite(v4float, one, minusOne, one, zero);
+ var yLut = context.ConstantComposite(v4float, one, one, minusOne, one);
+
+ var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false);
+ var shift = context.BitwiseAnd(context.TypeU32(), threadId, context.Constant(context.TypeU32(), 3));
+ shift = context.ShiftLeftLogical(context.TypeU32(), shift, context.Constant(context.TypeU32(), 1));
+ var lutIdx = context.ShiftRightLogical(context.TypeU32(), mask, shift);
+
+ var xLutValue = context.VectorExtractDynamic(context.TypeFP32(), xLut, lutIdx);
+ var yLutValue = context.VectorExtractDynamic(context.TypeFP32(), yLut, lutIdx);
+
+ var xResult = context.FMul(context.TypeFP32(), x, xLutValue);
+ var yResult = context.FMul(context.TypeFP32(), y, yLutValue);
+ var result = context.FAdd(context.TypeFP32(), xResult, yResult);
+
+ return new OperationResult(AggregateType.FP32, result);
+ }
+
+ private static OperationResult GenerateTextureSample(CodeGenContext context, AstOperation operation)
+ {
+ AstTextureOperation texOp = (AstTextureOperation)operation;
+
+ bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
+ bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
+ bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
+ bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
+ bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
+ bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
+ bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
+ bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
+
+ bool isArray = (texOp.Type & SamplerType.Array) != 0;
+ bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
+ bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
+ bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
+
+ // TODO: Bindless texture support. For now we just return 0.
+ if (isBindless)
+ {
+ return new OperationResult(AggregateType.FP32, context.Constant(context.TypeFP32(), 0f));
+ }
+
+ // This combination is valid, but not available on GLSL.
+ // For now, ignore the LOD level and do a normal sample.
+ // TODO: How to implement it properly?
+ if (hasLodLevel && isArray && isShadow)
+ {
+ hasLodLevel = false;
+ }
+
+ int srcIndex = isBindless ? 1 : 0;
+
+ SpvInstruction Src(AggregateType type)
+ {
+ return context.Get(type, texOp.GetSource(srcIndex++));
+ }
+
+ SpvInstruction index = null;
+
+ if (isIndexed)
+ {
+ index = Src(AggregateType.S32);
+ }
+
+ int coordsCount = texOp.Type.GetDimensions();
+
+ int pCount = coordsCount;
+
+ int arrayIndexElem = -1;
+
+ if (isArray)
+ {
+ arrayIndexElem = pCount++;
+ }
+
+ AggregateType coordType = intCoords ? AggregateType.S32 : AggregateType.FP32;
+
+ SpvInstruction AssemblePVector(int count)
+ {
+ if (count > 1)
+ {
+ SpvInstruction[] elems = new SpvInstruction[count];
+
+ for (int index = 0; index < count; index++)
+ {
+ if (arrayIndexElem == index)
+ {
+ elems[index] = Src(AggregateType.S32);
+
+ if (!intCoords)
+ {
+ elems[index] = context.ConvertSToF(context.TypeFP32(), elems[index]);
+ }
+ }
+ else
+ {
+ elems[index] = Src(coordType);
+ }
+ }
+
+ var vectorType = context.TypeVector(intCoords ? context.TypeS32() : context.TypeFP32(), count);
+ return context.CompositeConstruct(vectorType, elems);
+ }
+ else
+ {
+ return Src(coordType);
+ }
+ }
+
+ SpvInstruction pCoords = AssemblePVector(pCount);
+ pCoords = ScalingHelpers.ApplyScaling(context, texOp, pCoords, intCoords, isBindless, isIndexed, isArray, pCount);
+
+ SpvInstruction AssembleDerivativesVector(int count)
+ {
+ if (count > 1)
+ {
+ SpvInstruction[] elems = new SpvInstruction[count];
+
+ for (int index = 0; index < count; index++)
+ {
+ elems[index] = Src(AggregateType.FP32);
+ }
+
+ var vectorType = context.TypeVector(context.TypeFP32(), count);
+ return context.CompositeConstruct(vectorType, elems);
+ }
+ else
+ {
+ return Src(AggregateType.FP32);
+ }
+ }
+
+ SpvInstruction dRef = null;
+
+ if (isShadow)
+ {
+ dRef = Src(AggregateType.FP32);
+ }
+
+ SpvInstruction[] derivatives = null;
+
+ if (hasDerivatives)
+ {
+ derivatives = new[]
+ {
+ AssembleDerivativesVector(coordsCount), // dPdx
+ AssembleDerivativesVector(coordsCount) // dPdy
+ };
+ }
+
+ SpvInstruction sample = null;
+ SpvInstruction lod = null;
+
+ if (isMultisample)
+ {
+ sample = Src(AggregateType.S32);
+ }
+ else if (hasLodLevel)
+ {
+ lod = Src(coordType);
+ }
+
+ SpvInstruction AssembleOffsetVector(int count)
+ {
+ if (count > 1)
+ {
+ SpvInstruction[] elems = new SpvInstruction[count];
+
+ for (int index = 0; index < count; index++)
+ {
+ elems[index] = Src(AggregateType.S32);
+ }
+
+ var vectorType = context.TypeVector(context.TypeS32(), count);
+
+ return context.ConstantComposite(vectorType, elems);
+ }
+ else
+ {
+ return Src(AggregateType.S32);
+ }
+ }
+
+ SpvInstruction[] offsets = null;
+
+ if (hasOffset)
+ {
+ offsets = new[] { AssembleOffsetVector(coordsCount) };
+ }
+ else if (hasOffsets)
+ {
+ offsets = new[]
+ {
+ AssembleOffsetVector(coordsCount),
+ AssembleOffsetVector(coordsCount),
+ AssembleOffsetVector(coordsCount),
+ AssembleOffsetVector(coordsCount)
+ };
+ }
+
+ SpvInstruction lodBias = null;
+
+ if (hasLodBias)
+ {
+ lodBias = Src(AggregateType.FP32);
+ }
+
+ SpvInstruction compIdx = null;
+
+ // textureGather* optional extra component index,
+ // not needed for shadow samplers.
+ if (isGather && !isShadow)
+ {
+ compIdx = Src(AggregateType.S32);
+ }
+
+ var operandsList = new List<SpvInstruction>();
+ var operandsMask = ImageOperandsMask.MaskNone;
+
+ if (hasLodBias)
+ {
+ operandsMask |= ImageOperandsMask.Bias;
+ operandsList.Add(lodBias);
+ }
+
+ if (!isMultisample && hasLodLevel)
+ {
+ operandsMask |= ImageOperandsMask.Lod;
+ operandsList.Add(lod);
+ }
+
+ if (hasDerivatives)
+ {
+ operandsMask |= ImageOperandsMask.Grad;
+ operandsList.Add(derivatives[0]);
+ operandsList.Add(derivatives[1]);
+ }
+
+ if (hasOffset)
+ {
+ operandsMask |= ImageOperandsMask.ConstOffset;
+ operandsList.Add(offsets[0]);
+ }
+ else if (hasOffsets)
+ {
+ operandsMask |= ImageOperandsMask.ConstOffsets;
+ SpvInstruction arrayv2 = context.TypeArray(context.TypeVector(context.TypeS32(), 2), context.Constant(context.TypeU32(), 4));
+ operandsList.Add(context.ConstantComposite(arrayv2, offsets[0], offsets[1], offsets[2], offsets[3]));
+ }
+
+ if (isMultisample)
+ {
+ operandsMask |= ImageOperandsMask.Sample;
+ operandsList.Add(sample);
+ }
+
+ bool colorIsVector = isGather || !isShadow;
+ var resultType = colorIsVector ? context.TypeVector(context.TypeFP32(), 4) : context.TypeFP32();
+
+ var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
+
+ (var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
+
+ var image = context.Load(sampledImageType, sampledImageVariable);
+
+ if (intCoords)
+ {
+ image = context.Image(imageType, image);
+ }
+
+ var operands = operandsList.ToArray();
+
+ SpvInstruction result;
+
+ if (intCoords)
+ {
+ result = context.ImageFetch(resultType, image, pCoords, operandsMask, operands);
+ }
+ else if (isGather)
+ {
+ if (isShadow)
+ {
+ result = context.ImageDrefGather(resultType, image, pCoords, dRef, operandsMask, operands);
+ }
+ else
+ {
+ result = context.ImageGather(resultType, image, pCoords, compIdx, operandsMask, operands);
+ }
+ }
+ else if (isShadow)
+ {
+ if (hasLodLevel)
+ {
+ result = context.ImageSampleDrefExplicitLod(resultType, image, pCoords, dRef, operandsMask, operands);
+ }
+ else
+ {
+ result = context.ImageSampleDrefImplicitLod(resultType, image, pCoords, dRef, operandsMask, operands);
+ }
+ }
+ else if (hasDerivatives || hasLodLevel)
+ {
+ result = context.ImageSampleExplicitLod(resultType, image, pCoords, operandsMask, operands);
+ }
+ else
+ {
+ result = context.ImageSampleImplicitLod(resultType, image, pCoords, operandsMask, operands);
+ }
+
+ if (colorIsVector)
+ {
+ result = context.CompositeExtract(context.TypeFP32(), result, (SpvLiteralInteger)texOp.Index);
+ }
+
+ return new OperationResult(AggregateType.FP32, result);
+ }
+
+ private static OperationResult GenerateTextureSize(CodeGenContext context, AstOperation operation)
+ {
+ AstTextureOperation texOp = (AstTextureOperation)operation;
+
+ bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
+
+ // TODO: Bindless texture support. For now we just return 0.
+ if (isBindless)
+ {
+ return new OperationResult(AggregateType.S32, context.Constant(context.TypeS32(), 0));
+ }
+
+ bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
+
+ SpvInstruction index = null;
+
+ if (isIndexed)
+ {
+ index = context.GetS32(texOp.GetSource(0));
+ }
+
+ var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
+
+ (var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
+
+ var image = context.Load(sampledImageType, sampledImageVariable);
+ image = context.Image(imageType, image);
+
+ if (texOp.Index == 3)
+ {
+ return new OperationResult(AggregateType.S32, context.ImageQueryLevels(context.TypeS32(), image));
+ }
+ else
+ {
+ var type = context.SamplersTypes[meta];
+ bool hasLod = !type.HasFlag(SamplerType.Multisample) && type != SamplerType.TextureBuffer;
+
+ int dimensions = (type & SamplerType.Mask) == SamplerType.TextureCube ? 2 : type.GetDimensions();
+
+ if (type.HasFlag(SamplerType.Array))
+ {
+ dimensions++;
+ }
+
+ var resultType = dimensions == 1 ? context.TypeS32() : context.TypeVector(context.TypeS32(), dimensions);
+
+ SpvInstruction result;
+
+ if (hasLod)
+ {
+ int lodSrcIndex = isBindless || isIndexed ? 1 : 0;
+ var lod = context.GetS32(operation.GetSource(lodSrcIndex));
+ result = context.ImageQuerySizeLod(resultType, image, lod);
+ }
+ else
+ {
+ result = context.ImageQuerySize(resultType, image);
+ }
+
+ if (dimensions != 1)
+ {
+ result = context.CompositeExtract(context.TypeS32(), result, (SpvLiteralInteger)texOp.Index);
+ }
+
+ if (texOp.Index < 2 || (type & SamplerType.Mask) == SamplerType.Texture3D)
+ {
+ result = ScalingHelpers.ApplyUnscaling(context, texOp, result, isBindless, isIndexed);
+ }
+
+ return new OperationResult(AggregateType.S32, result);
+ }
+ }
+
+ private static OperationResult GenerateTruncate(CodeGenContext context, AstOperation operation)
+ {
+ return GenerateUnary(context, operation, context.Delegates.GlslTrunc, null);
+ }
+
+ private static OperationResult GenerateUnpackDouble2x32(CodeGenContext context, AstOperation operation)
+ {
+ var value = context.GetFP64(operation.GetSource(0));
+ var vector = context.GlslUnpackDouble2x32(context.TypeVector(context.TypeU32(), 2), value);
+ var result = context.CompositeExtract(context.TypeU32(), vector, operation.Index);
+
+ return new OperationResult(AggregateType.U32, result);
+ }
+
+ private static OperationResult GenerateUnpackHalf2x16(CodeGenContext context, AstOperation operation)
+ {
+ var value = context.GetU32(operation.GetSource(0));
+ var vector = context.GlslUnpackHalf2x16(context.TypeVector(context.TypeFP32(), 2), value);
+ var result = context.CompositeExtract(context.TypeFP32(), vector, operation.Index);
+
+ return new OperationResult(AggregateType.FP32, result);
+ }
+
+ private static OperationResult GenerateVoteAll(CodeGenContext context, AstOperation operation)
+ {
+ var result = context.SubgroupAllKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
+ return new OperationResult(AggregateType.Bool, result);
+ }
+
+ private static OperationResult GenerateVoteAllEqual(CodeGenContext context, AstOperation operation)
+ {
+ var result = context.SubgroupAllEqualKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
+ return new OperationResult(AggregateType.Bool, result);
+ }
+
+ private static OperationResult GenerateVoteAny(CodeGenContext context, AstOperation operation)
+ {
+ var result = context.SubgroupAnyKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
+ return new OperationResult(AggregateType.Bool, result);
+ }
+
+ private static OperationResult GenerateCompare(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+
+ SpvInstruction result;
+
+ if (operation.Inst.HasFlag(Instruction.FP64))
+ {
+ result = emitF(context.TypeBool(), context.GetFP64(src1), context.GetFP64(src2));
+ }
+ else if (operation.Inst.HasFlag(Instruction.FP32))
+ {
+ result = emitF(context.TypeBool(), context.GetFP32(src1), context.GetFP32(src2));
+ }
+ else
+ {
+ result = emitI(context.TypeBool(), context.GetS32(src1), context.GetS32(src2));
+ }
+
+ return new OperationResult(AggregateType.Bool, result);
+ }
+
+ private static OperationResult GenerateCompareU32(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+
+ var result = emitU(context.TypeBool(), context.GetU32(src1), context.GetU32(src2));
+
+ return new OperationResult(AggregateType.Bool, result);
+ }
+
+ private static OperationResult GenerateAtomicMemoryBinary(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
+ {
+ var value = context.GetU32(operation.GetSource(2));
+
+ SpvInstruction elemPointer;
+ Instruction mr = operation.Inst & Instruction.MrMask;
+
+ if (mr == Instruction.MrStorage)
+ {
+ elemPointer = GetStorageElemPointer(context, operation);
+ }
+ else if (mr == Instruction.MrShared)
+ {
+ var offset = context.GetU32(operation.GetSource(0));
+ elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
+ }
+ else
+ {
+ throw new InvalidOperationException($"Invalid storage class \"{mr}\".");
+ }
+
+ var one = context.Constant(context.TypeU32(), 1);
+ var zero = context.Constant(context.TypeU32(), 0);
+
+ return new OperationResult(AggregateType.U32, emitU(context.TypeU32(), elemPointer, one, zero, value));
+ }
+
+ private static OperationResult GenerateAtomicMemoryCas(CodeGenContext context, AstOperation operation)
+ {
+ var value0 = context.GetU32(operation.GetSource(2));
+ var value1 = context.GetU32(operation.GetSource(3));
+
+ SpvInstruction elemPointer;
+ Instruction mr = operation.Inst & Instruction.MrMask;
+
+ if (mr == Instruction.MrStorage)
+ {
+ elemPointer = GetStorageElemPointer(context, operation);
+ }
+ else if (mr == Instruction.MrShared)
+ {
+ var offset = context.GetU32(operation.GetSource(0));
+ elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
+ }
+ else
+ {
+ throw new InvalidOperationException($"Invalid storage class \"{mr}\".");
+ }
+
+ var one = context.Constant(context.TypeU32(), 1);
+ var zero = context.Constant(context.TypeU32(), 0);
+
+ return new OperationResult(AggregateType.U32, context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, value1, value0));
+ }
+
+ private static void GenerateStoreSharedSmallInt(CodeGenContext context, AstOperation operation, int bitSize)
+ {
+ var offset = context.Get(AggregateType.U32, operation.GetSource(0));
+ var value = context.Get(AggregateType.U32, operation.GetSource(1));
+
+ var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2));
+ var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3));
+ bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3));
+
+ var memory = context.SharedMemory;
+
+ var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), memory, wordOffset);
+
+ GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize);
+ }
+
+ private static void GenerateStoreStorageSmallInt(CodeGenContext context, AstOperation operation, int bitSize)
+ {
+ var i0 = context.Get(AggregateType.S32, operation.GetSource(0));
+ var offset = context.Get(AggregateType.U32, operation.GetSource(1));
+ var value = context.Get(AggregateType.U32, operation.GetSource(2));
+
+ var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2));
+ var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3));
+ bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3));
+
+ var sbVariable = context.StorageBuffersArray;
+
+ var i1 = context.Constant(context.TypeS32(), 0);
+
+ var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeU32()), sbVariable, i0, i1, wordOffset);
+
+ GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize);
+ }
+
+ private static void GenerateStoreSmallInt(
+ CodeGenContext context,
+ SpvInstruction elemPointer,
+ SpvInstruction bitOffset,
+ SpvInstruction value,
+ int bitSize)
+ {
+ var loopStart = context.Label();
+ var loopEnd = context.Label();
+
+ context.Branch(loopStart);
+ context.AddLabel(loopStart);
+
+ var oldValue = context.Load(context.TypeU32(), elemPointer);
+ var newValue = context.BitFieldInsert(context.TypeU32(), oldValue, value, bitOffset, context.Constant(context.TypeU32(), bitSize));
+
+ var one = context.Constant(context.TypeU32(), 1);
+ var zero = context.Constant(context.TypeU32(), 0);
+
+ var result = context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, newValue, oldValue);
+ var failed = context.INotEqual(context.TypeBool(), result, oldValue);
+
+ context.LoopMerge(loopEnd, loopStart, LoopControlMask.MaskNone);
+ context.BranchConditional(failed, loopStart, loopEnd);
+
+ context.AddLabel(loopEnd);
+ }
+
+ private static SpvInstruction GetStorageElemPointer(CodeGenContext context, AstOperation operation)
+ {
+ var sbVariable = context.StorageBuffersArray;
+ var i0 = context.Get(AggregateType.S32, operation.GetSource(0));
+ var i1 = context.Constant(context.TypeS32(), 0);
+ var i2 = context.Get(AggregateType.S32, operation.GetSource(1));
+
+ return context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeU32()), sbVariable, i0, i1, i2);
+ }
+
+ private static OperationResult GenerateUnary(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction> emitF,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction> emitI)
+ {
+ var source = operation.GetSource(0);
+
+ if (operation.Inst.HasFlag(Instruction.FP64))
+ {
+ return new OperationResult(AggregateType.FP64, emitF(context.TypeFP64(), context.GetFP64(source)));
+ }
+ else if (operation.Inst.HasFlag(Instruction.FP32))
+ {
+ return new OperationResult(AggregateType.FP32, emitF(context.TypeFP32(), context.GetFP32(source)));
+ }
+ else
+ {
+ return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(source)));
+ }
+ }
+
+ private static OperationResult GenerateUnaryBool(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction> emitB)
+ {
+ var source = operation.GetSource(0);
+ return new OperationResult(AggregateType.Bool, emitB(context.TypeBool(), context.Get(AggregateType.Bool, source)));
+ }
+
+ private static OperationResult GenerateUnaryFP32(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction> emit)
+ {
+ var source = operation.GetSource(0);
+ return new OperationResult(AggregateType.FP32, emit(context.TypeFP32(), context.GetFP32(source)));
+ }
+
+ private static OperationResult GenerateUnaryS32(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction> emitS)
+ {
+ var source = operation.GetSource(0);
+ return new OperationResult(AggregateType.S32, emitS(context.TypeS32(), context.GetS32(source)));
+ }
+
+ private static OperationResult GenerateBinary(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+
+ if (operation.Inst.HasFlag(Instruction.FP64))
+ {
+ var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2));
+ context.Decorate(result, Decoration.NoContraction);
+ return new OperationResult(AggregateType.FP64, result);
+ }
+ else if (operation.Inst.HasFlag(Instruction.FP32))
+ {
+ var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2));
+ context.Decorate(result, Decoration.NoContraction);
+ return new OperationResult(AggregateType.FP32, result);
+ }
+ else
+ {
+ return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(src1), context.GetS32(src2)));
+ }
+ }
+
+ private static OperationResult GenerateBinaryBool(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitB)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+
+ return new OperationResult(AggregateType.Bool, emitB(context.TypeBool(), context.Get(AggregateType.Bool, src1), context.Get(AggregateType.Bool, src2)));
+ }
+
+ private static OperationResult GenerateBinaryS32(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+
+ return new OperationResult(AggregateType.S32, emitS(context.TypeS32(), context.GetS32(src1), context.GetS32(src2)));
+ }
+
+ private static OperationResult GenerateBinaryU32(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+
+ return new OperationResult(AggregateType.U32, emitU(context.TypeU32(), context.GetU32(src1), context.GetU32(src2)));
+ }
+
+ private static OperationResult GenerateTernary(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+ var src3 = operation.GetSource(2);
+
+ if (operation.Inst.HasFlag(Instruction.FP64))
+ {
+ var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2), context.GetFP64(src3));
+ context.Decorate(result, Decoration.NoContraction);
+ return new OperationResult(AggregateType.FP64, result);
+ }
+ else if (operation.Inst.HasFlag(Instruction.FP32))
+ {
+ var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2), context.GetFP32(src3));
+ context.Decorate(result, Decoration.NoContraction);
+ return new OperationResult(AggregateType.FP32, result);
+ }
+ else
+ {
+ return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(src1), context.GetS32(src2), context.GetS32(src3)));
+ }
+ }
+
+ private static OperationResult GenerateTernaryS32(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+ var src3 = operation.GetSource(2);
+
+ return new OperationResult(AggregateType.S32, emitS(
+ context.TypeS32(),
+ context.GetS32(src1),
+ context.GetS32(src2),
+ context.GetS32(src3)));
+ }
+
+ private static OperationResult GenerateTernaryU32(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+ var src3 = operation.GetSource(2);
+
+ return new OperationResult(AggregateType.U32, emitU(
+ context.TypeU32(),
+ context.GetU32(src1),
+ context.GetU32(src2),
+ context.GetU32(src3)));
+ }
+
+ private static OperationResult GenerateQuaternaryS32(
+ CodeGenContext context,
+ AstOperation operation,
+ Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
+ {
+ var src1 = operation.GetSource(0);
+ var src2 = operation.GetSource(1);
+ var src3 = operation.GetSource(2);
+ var src4 = operation.GetSource(3);
+
+ return new OperationResult(AggregateType.S32, emitS(
+ context.TypeS32(),
+ context.GetS32(src1),
+ context.GetS32(src2),
+ context.GetS32(src3),
+ context.GetS32(src4)));
+ }
+ }
+}