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path: root/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
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Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs27
1 files changed, 17 insertions, 10 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
index 164de7bb..6805f2fa 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
@@ -756,27 +756,34 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
- int lodSrcIndex = isBindless || isIndexed ? 1 : 0;
-
- IAstNode lod = operation.GetSource(lodSrcIndex);
-
- string lodExpr = GetSoureExpr(context, lod, GetSrcVarType(operation.Inst, lodSrcIndex));
-
if (texOp.Index == 3)
{
return $"textureQueryLevels({samplerName})";
}
else
{
- string texCall = $"textureSize({samplerName}, {lodExpr}){GetMask(texOp.Index)}";
+ (TextureDescriptor descriptor, int descriptorIndex) = context.FindTextureDescriptor(texOp);
+ bool hasLod = !descriptor.Type.HasFlag(SamplerType.Multisample) && descriptor.Type != SamplerType.TextureBuffer;
+ string texCall;
+
+ if (hasLod)
+ {
+ int lodSrcIndex = isBindless || isIndexed ? 1 : 0;
+ IAstNode lod = operation.GetSource(lodSrcIndex);
+ string lodExpr = GetSoureExpr(context, lod, GetSrcVarType(operation.Inst, lodSrcIndex));
+
+ texCall = $"textureSize({samplerName}, {lodExpr}){GetMask(texOp.Index)}";
+ }
+ else
+ {
+ texCall = $"textureSize({samplerName}){GetMask(texOp.Index)}";
+ }
if (context.Config.Stage.SupportsRenderScale() &&
!isBindless &&
!isIndexed)
{
- int index = context.FindTextureDescriptorIndex(texOp);
-
- texCall = "Helper_TextureSizeUnscale(" + texCall + ", " + index + ")";
+ texCall = $"Helper_TextureSizeUnscale({texCall}, {descriptorIndex})";
}
return texCall;