diff options
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs | 191 |
1 files changed, 64 insertions, 127 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs index 94487da0..6e67b682 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs @@ -70,30 +70,34 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl context.AppendLine(); } - if (info.CBuffers.Count != 0) + var cBufferDescriptors = context.Config.GetConstantBufferDescriptors(); + if (cBufferDescriptors.Length != 0) { - DeclareUniforms(context, info); + DeclareUniforms(context, cBufferDescriptors); context.AppendLine(); } - if (info.SBuffers.Count != 0) + var sBufferDescriptors = context.Config.GetStorageBufferDescriptors(); + if (sBufferDescriptors.Length != 0) { - DeclareStorages(context, info); + DeclareStorages(context, sBufferDescriptors); context.AppendLine(); } - if (info.Samplers.Count != 0) + var textureDescriptors = context.Config.GetTextureDescriptors(); + if (textureDescriptors.Length != 0) { - DeclareSamplers(context, info); + DeclareSamplers(context, textureDescriptors); context.AppendLine(); } - if (info.Images.Count != 0) + var imageDescriptors = context.Config.GetImageDescriptors(); + if (imageDescriptors.Length != 0) { - DeclareImages(context, info); + DeclareImages(context, imageDescriptors); context.AppendLine(); } @@ -246,58 +250,40 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl throw new ArgumentException($"Invalid variable type \"{type}\"."); } - private static void DeclareUniforms(CodeGenContext context, StructuredProgramInfo info) + private static void DeclareUniforms(CodeGenContext context, BufferDescriptor[] descriptors) { string ubSize = "[" + NumberFormatter.FormatInt(Constants.ConstantBufferSize / 16) + "]"; - if (info.UsesCbIndexing) + if (context.Config.UsedFeatures.HasFlag(FeatureFlags.CbIndexing)) { - int count = info.CBuffers.Max() + 1; - - int[] bindings = new int[count]; - - for (int i = 0; i < count; i++) - { - bindings[i] = context.Config.Counts.IncrementUniformBuffersCount(); - } - - foreach (int cbufSlot in info.CBuffers.OrderBy(x => x)) - { - context.CBufferDescriptors.Add(new BufferDescriptor(bindings[cbufSlot], cbufSlot)); - } - string ubName = OperandManager.GetShaderStagePrefix(context.Config.Stage); ubName += "_" + DefaultNames.UniformNamePrefix; string blockName = $"{ubName}_{DefaultNames.BlockSuffix}"; - context.AppendLine($"layout (binding = {bindings[0]}, std140) uniform {blockName}"); + context.AppendLine($"layout (binding = {descriptors[0].Binding}, std140) uniform {blockName}"); context.EnterScope(); context.AppendLine("vec4 " + DefaultNames.DataName + ubSize + ";"); - context.LeaveScope($" {ubName}[{NumberFormatter.FormatInt(count)}];"); + context.LeaveScope($" {ubName}[{NumberFormatter.FormatInt(descriptors.Length)}];"); } else { - foreach (int cbufSlot in info.CBuffers.OrderBy(x => x)) + foreach (var descriptor in descriptors) { - int binding = context.Config.Counts.IncrementUniformBuffersCount(); - - context.CBufferDescriptors.Add(new BufferDescriptor(binding, cbufSlot)); - string ubName = OperandManager.GetShaderStagePrefix(context.Config.Stage); - ubName += "_" + DefaultNames.UniformNamePrefix + cbufSlot; + ubName += "_" + DefaultNames.UniformNamePrefix + descriptor.Slot; - context.AppendLine($"layout (binding = {binding}, std140) uniform {ubName}"); + context.AppendLine($"layout (binding = {descriptor.Binding}, std140) uniform {ubName}"); context.EnterScope(); - context.AppendLine("vec4 " + OperandManager.GetUbName(context.Config.Stage, cbufSlot, false) + ubSize + ";"); + context.AppendLine("vec4 " + OperandManager.GetUbName(context.Config.Stage, descriptor.Slot, false) + ubSize + ";"); context.LeaveScope(";"); } } } - private static void DeclareStorages(CodeGenContext context, StructuredProgramInfo info) + private static void DeclareStorages(CodeGenContext context, BufferDescriptor[] descriptors) { string sbName = OperandManager.GetShaderStagePrefix(context.Config.Stage); @@ -305,130 +291,81 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl string blockName = $"{sbName}_{DefaultNames.BlockSuffix}"; - int count = info.SBuffers.Max() + 1; - - int[] bindings = new int[count]; - - for (int i = 0; i < count; i++) - { - bindings[i] = context.Config.Counts.IncrementStorageBuffersCount(); - } - - foreach (int sbufSlot in info.SBuffers) - { - context.SBufferDescriptors.Add(new BufferDescriptor(bindings[sbufSlot], sbufSlot)); - } - - context.AppendLine($"layout (binding = {bindings[0]}, std430) buffer {blockName}"); + context.AppendLine($"layout (binding = {descriptors[0].Binding}, std430) buffer {blockName}"); context.EnterScope(); context.AppendLine("uint " + DefaultNames.DataName + "[];"); - context.LeaveScope($" {sbName}[{NumberFormatter.FormatInt(count)}];"); + context.LeaveScope($" {sbName}[{NumberFormatter.FormatInt(descriptors.Length)}];"); } - private static void DeclareSamplers(CodeGenContext context, StructuredProgramInfo info) + private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors) { - HashSet<string> samplers = new HashSet<string>(); - - // Texture instructions other than TextureSample (like TextureSize) - // may have incomplete sampler type information. In those cases, - // we prefer instead the more accurate information from the - // TextureSample instruction, if both are available. - foreach (AstTextureOperation texOp in info.Samplers.OrderBy(x => x.Handle * 2 + (x.Inst == Instruction.TextureSample ? 0 : 1))) + int arraySize = 0; + foreach (var descriptor in descriptors) { - string indexExpr = NumberFormatter.FormatInt(texOp.ArraySize); - - string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr); - - if ((texOp.Flags & TextureFlags.Bindless) != 0 || !samplers.Add(samplerName)) - { - continue; - } - - int firstBinding = -1; - - if ((texOp.Type & SamplerType.Indexed) != 0) + if (descriptor.Type.HasFlag(SamplerType.Indexed)) { - for (int index = 0; index < texOp.ArraySize; index++) + if (arraySize == 0) { - int binding = context.Config.Counts.IncrementTexturesCount(); - - if (firstBinding < 0) - { - firstBinding = binding; - } - - var desc = new TextureDescriptor(binding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle + index * 2); - - context.TextureDescriptors.Add(desc); + arraySize = ShaderConfig.SamplerArraySize; + } + else if (--arraySize != 0) + { + continue; } } - else - { - firstBinding = context.Config.Counts.IncrementTexturesCount(); - var desc = new TextureDescriptor(firstBinding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle); + string indexExpr = NumberFormatter.FormatInt(arraySize); - context.TextureDescriptors.Add(desc); - } + string samplerName = OperandManager.GetSamplerName( + context.Config.Stage, + descriptor.CbufSlot, + descriptor.HandleIndex, + descriptor.Type.HasFlag(SamplerType.Indexed), + indexExpr); - string samplerTypeName = texOp.Type.ToGlslSamplerType(); + string samplerTypeName = descriptor.Type.ToGlslSamplerType(); - context.AppendLine($"layout (binding = {firstBinding}) uniform {samplerTypeName} {samplerName};"); + context.AppendLine($"layout (binding = {descriptor.Binding}) uniform {samplerTypeName} {samplerName};"); } } - private static void DeclareImages(CodeGenContext context, StructuredProgramInfo info) + private static void DeclareImages(CodeGenContext context, TextureDescriptor[] descriptors) { - HashSet<string> images = new HashSet<string>(); - - foreach (AstTextureOperation texOp in info.Images.OrderBy(x => x.Handle)) + int arraySize = 0; + foreach (var descriptor in descriptors) { - string indexExpr = NumberFormatter.FormatInt(texOp.ArraySize); - - string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr); - - if ((texOp.Flags & TextureFlags.Bindless) != 0 || !images.Add(imageName)) + if (descriptor.Type.HasFlag(SamplerType.Indexed)) { - continue; - } - - int firstBinding = -1; - - if ((texOp.Type & SamplerType.Indexed) != 0) - { - for (int index = 0; index < texOp.ArraySize; index++) + if (arraySize == 0) { - int binding = context.Config.Counts.IncrementImagesCount(); - - if (firstBinding < 0) - { - firstBinding = binding; - } - - var desc = new TextureDescriptor(binding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle + index * 2); - - context.ImageDescriptors.Add(desc); + arraySize = ShaderConfig.SamplerArraySize; + } + else if (--arraySize != 0) + { + continue; } } - else - { - firstBinding = context.Config.Counts.IncrementImagesCount(); - var desc = new TextureDescriptor(firstBinding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle); + string indexExpr = NumberFormatter.FormatInt(arraySize); - context.ImageDescriptors.Add(desc); - } + string imageName = OperandManager.GetImageName( + context.Config.Stage, + descriptor.CbufSlot, + descriptor.HandleIndex, + descriptor.Format, + descriptor.Type.HasFlag(SamplerType.Indexed), + indexExpr); - string layout = texOp.Format.ToGlslFormat(); + string layout = descriptor.Format.ToGlslFormat(); if (!string.IsNullOrEmpty(layout)) { layout = ", " + layout; } - string imageTypeName = texOp.Type.ToGlslImageType(texOp.Format.GetComponentType()); + string imageTypeName = descriptor.Type.ToGlslImageType(descriptor.Format.GetComponentType()); - context.AppendLine($"layout (binding = {firstBinding}{layout}) uniform {imageTypeName} {imageName};"); + context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {imageTypeName} {imageName};"); } } @@ -528,7 +465,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { string stage = OperandManager.GetShaderStagePrefix(context.Config.Stage); - int scaleElements = context.TextureDescriptors.Count + context.ImageDescriptors.Count; + int scaleElements = context.Config.GetTextureDescriptors().Length + context.Config.GetImageDescriptors().Length; if (context.Config.Stage == ShaderStage.Fragment) { |