aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs191
1 files changed, 64 insertions, 127 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
index 94487da0..6e67b682 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
@@ -70,30 +70,34 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
context.AppendLine();
}
- if (info.CBuffers.Count != 0)
+ var cBufferDescriptors = context.Config.GetConstantBufferDescriptors();
+ if (cBufferDescriptors.Length != 0)
{
- DeclareUniforms(context, info);
+ DeclareUniforms(context, cBufferDescriptors);
context.AppendLine();
}
- if (info.SBuffers.Count != 0)
+ var sBufferDescriptors = context.Config.GetStorageBufferDescriptors();
+ if (sBufferDescriptors.Length != 0)
{
- DeclareStorages(context, info);
+ DeclareStorages(context, sBufferDescriptors);
context.AppendLine();
}
- if (info.Samplers.Count != 0)
+ var textureDescriptors = context.Config.GetTextureDescriptors();
+ if (textureDescriptors.Length != 0)
{
- DeclareSamplers(context, info);
+ DeclareSamplers(context, textureDescriptors);
context.AppendLine();
}
- if (info.Images.Count != 0)
+ var imageDescriptors = context.Config.GetImageDescriptors();
+ if (imageDescriptors.Length != 0)
{
- DeclareImages(context, info);
+ DeclareImages(context, imageDescriptors);
context.AppendLine();
}
@@ -246,58 +250,40 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
throw new ArgumentException($"Invalid variable type \"{type}\".");
}
- private static void DeclareUniforms(CodeGenContext context, StructuredProgramInfo info)
+ private static void DeclareUniforms(CodeGenContext context, BufferDescriptor[] descriptors)
{
string ubSize = "[" + NumberFormatter.FormatInt(Constants.ConstantBufferSize / 16) + "]";
- if (info.UsesCbIndexing)
+ if (context.Config.UsedFeatures.HasFlag(FeatureFlags.CbIndexing))
{
- int count = info.CBuffers.Max() + 1;
-
- int[] bindings = new int[count];
-
- for (int i = 0; i < count; i++)
- {
- bindings[i] = context.Config.Counts.IncrementUniformBuffersCount();
- }
-
- foreach (int cbufSlot in info.CBuffers.OrderBy(x => x))
- {
- context.CBufferDescriptors.Add(new BufferDescriptor(bindings[cbufSlot], cbufSlot));
- }
-
string ubName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
ubName += "_" + DefaultNames.UniformNamePrefix;
string blockName = $"{ubName}_{DefaultNames.BlockSuffix}";
- context.AppendLine($"layout (binding = {bindings[0]}, std140) uniform {blockName}");
+ context.AppendLine($"layout (binding = {descriptors[0].Binding}, std140) uniform {blockName}");
context.EnterScope();
context.AppendLine("vec4 " + DefaultNames.DataName + ubSize + ";");
- context.LeaveScope($" {ubName}[{NumberFormatter.FormatInt(count)}];");
+ context.LeaveScope($" {ubName}[{NumberFormatter.FormatInt(descriptors.Length)}];");
}
else
{
- foreach (int cbufSlot in info.CBuffers.OrderBy(x => x))
+ foreach (var descriptor in descriptors)
{
- int binding = context.Config.Counts.IncrementUniformBuffersCount();
-
- context.CBufferDescriptors.Add(new BufferDescriptor(binding, cbufSlot));
-
string ubName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
- ubName += "_" + DefaultNames.UniformNamePrefix + cbufSlot;
+ ubName += "_" + DefaultNames.UniformNamePrefix + descriptor.Slot;
- context.AppendLine($"layout (binding = {binding}, std140) uniform {ubName}");
+ context.AppendLine($"layout (binding = {descriptor.Binding}, std140) uniform {ubName}");
context.EnterScope();
- context.AppendLine("vec4 " + OperandManager.GetUbName(context.Config.Stage, cbufSlot, false) + ubSize + ";");
+ context.AppendLine("vec4 " + OperandManager.GetUbName(context.Config.Stage, descriptor.Slot, false) + ubSize + ";");
context.LeaveScope(";");
}
}
}
- private static void DeclareStorages(CodeGenContext context, StructuredProgramInfo info)
+ private static void DeclareStorages(CodeGenContext context, BufferDescriptor[] descriptors)
{
string sbName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
@@ -305,130 +291,81 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
string blockName = $"{sbName}_{DefaultNames.BlockSuffix}";
- int count = info.SBuffers.Max() + 1;
-
- int[] bindings = new int[count];
-
- for (int i = 0; i < count; i++)
- {
- bindings[i] = context.Config.Counts.IncrementStorageBuffersCount();
- }
-
- foreach (int sbufSlot in info.SBuffers)
- {
- context.SBufferDescriptors.Add(new BufferDescriptor(bindings[sbufSlot], sbufSlot));
- }
-
- context.AppendLine($"layout (binding = {bindings[0]}, std430) buffer {blockName}");
+ context.AppendLine($"layout (binding = {descriptors[0].Binding}, std430) buffer {blockName}");
context.EnterScope();
context.AppendLine("uint " + DefaultNames.DataName + "[];");
- context.LeaveScope($" {sbName}[{NumberFormatter.FormatInt(count)}];");
+ context.LeaveScope($" {sbName}[{NumberFormatter.FormatInt(descriptors.Length)}];");
}
- private static void DeclareSamplers(CodeGenContext context, StructuredProgramInfo info)
+ private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
{
- HashSet<string> samplers = new HashSet<string>();
-
- // Texture instructions other than TextureSample (like TextureSize)
- // may have incomplete sampler type information. In those cases,
- // we prefer instead the more accurate information from the
- // TextureSample instruction, if both are available.
- foreach (AstTextureOperation texOp in info.Samplers.OrderBy(x => x.Handle * 2 + (x.Inst == Instruction.TextureSample ? 0 : 1)))
+ int arraySize = 0;
+ foreach (var descriptor in descriptors)
{
- string indexExpr = NumberFormatter.FormatInt(texOp.ArraySize);
-
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
-
- if ((texOp.Flags & TextureFlags.Bindless) != 0 || !samplers.Add(samplerName))
- {
- continue;
- }
-
- int firstBinding = -1;
-
- if ((texOp.Type & SamplerType.Indexed) != 0)
+ if (descriptor.Type.HasFlag(SamplerType.Indexed))
{
- for (int index = 0; index < texOp.ArraySize; index++)
+ if (arraySize == 0)
{
- int binding = context.Config.Counts.IncrementTexturesCount();
-
- if (firstBinding < 0)
- {
- firstBinding = binding;
- }
-
- var desc = new TextureDescriptor(binding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle + index * 2);
-
- context.TextureDescriptors.Add(desc);
+ arraySize = ShaderConfig.SamplerArraySize;
+ }
+ else if (--arraySize != 0)
+ {
+ continue;
}
}
- else
- {
- firstBinding = context.Config.Counts.IncrementTexturesCount();
- var desc = new TextureDescriptor(firstBinding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle);
+ string indexExpr = NumberFormatter.FormatInt(arraySize);
- context.TextureDescriptors.Add(desc);
- }
+ string samplerName = OperandManager.GetSamplerName(
+ context.Config.Stage,
+ descriptor.CbufSlot,
+ descriptor.HandleIndex,
+ descriptor.Type.HasFlag(SamplerType.Indexed),
+ indexExpr);
- string samplerTypeName = texOp.Type.ToGlslSamplerType();
+ string samplerTypeName = descriptor.Type.ToGlslSamplerType();
- context.AppendLine($"layout (binding = {firstBinding}) uniform {samplerTypeName} {samplerName};");
+ context.AppendLine($"layout (binding = {descriptor.Binding}) uniform {samplerTypeName} {samplerName};");
}
}
- private static void DeclareImages(CodeGenContext context, StructuredProgramInfo info)
+ private static void DeclareImages(CodeGenContext context, TextureDescriptor[] descriptors)
{
- HashSet<string> images = new HashSet<string>();
-
- foreach (AstTextureOperation texOp in info.Images.OrderBy(x => x.Handle))
+ int arraySize = 0;
+ foreach (var descriptor in descriptors)
{
- string indexExpr = NumberFormatter.FormatInt(texOp.ArraySize);
-
- string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr);
-
- if ((texOp.Flags & TextureFlags.Bindless) != 0 || !images.Add(imageName))
+ if (descriptor.Type.HasFlag(SamplerType.Indexed))
{
- continue;
- }
-
- int firstBinding = -1;
-
- if ((texOp.Type & SamplerType.Indexed) != 0)
- {
- for (int index = 0; index < texOp.ArraySize; index++)
+ if (arraySize == 0)
{
- int binding = context.Config.Counts.IncrementImagesCount();
-
- if (firstBinding < 0)
- {
- firstBinding = binding;
- }
-
- var desc = new TextureDescriptor(binding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle + index * 2);
-
- context.ImageDescriptors.Add(desc);
+ arraySize = ShaderConfig.SamplerArraySize;
+ }
+ else if (--arraySize != 0)
+ {
+ continue;
}
}
- else
- {
- firstBinding = context.Config.Counts.IncrementImagesCount();
- var desc = new TextureDescriptor(firstBinding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle);
+ string indexExpr = NumberFormatter.FormatInt(arraySize);
- context.ImageDescriptors.Add(desc);
- }
+ string imageName = OperandManager.GetImageName(
+ context.Config.Stage,
+ descriptor.CbufSlot,
+ descriptor.HandleIndex,
+ descriptor.Format,
+ descriptor.Type.HasFlag(SamplerType.Indexed),
+ indexExpr);
- string layout = texOp.Format.ToGlslFormat();
+ string layout = descriptor.Format.ToGlslFormat();
if (!string.IsNullOrEmpty(layout))
{
layout = ", " + layout;
}
- string imageTypeName = texOp.Type.ToGlslImageType(texOp.Format.GetComponentType());
+ string imageTypeName = descriptor.Type.ToGlslImageType(descriptor.Format.GetComponentType());
- context.AppendLine($"layout (binding = {firstBinding}{layout}) uniform {imageTypeName} {imageName};");
+ context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {imageTypeName} {imageName};");
}
}
@@ -528,7 +465,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
string stage = OperandManager.GetShaderStagePrefix(context.Config.Stage);
- int scaleElements = context.TextureDescriptors.Count + context.ImageDescriptors.Count;
+ int scaleElements = context.Config.GetTextureDescriptors().Length + context.Config.GetImageDescriptors().Length;
if (context.Config.Stage == ShaderStage.Fragment)
{