diff options
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Image')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs | 4 | ||||
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs | 4 | ||||
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs | 4 | ||||
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs | 4 | ||||
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Image/TextureView.cs | 22 |
5 files changed, 19 insertions, 19 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs b/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs index bd6efc76..218a245e 100644 --- a/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs +++ b/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs @@ -6,10 +6,10 @@ namespace Ryujinx.Graphics.OpenGL.Image { class IntermmediatePool : IDisposable { - private readonly Renderer _renderer; + private readonly OpenGLRenderer _renderer; private readonly List<TextureView> _entries; - public IntermmediatePool(Renderer renderer) + public IntermmediatePool(OpenGLRenderer renderer) { _renderer = renderer; _entries = new List<TextureView>(); diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs b/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs index dc9bf6af..e5b39aa6 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs @@ -6,14 +6,14 @@ namespace Ryujinx.Graphics.OpenGL.Image { class TextureBuffer : TextureBase, ITexture { - private Renderer _renderer; + private OpenGLRenderer _renderer; private int _bufferOffset; private int _bufferSize; private int _bufferCount; private BufferHandle _buffer; - public TextureBuffer(Renderer renderer, TextureCreateInfo info) : base(info) + public TextureBuffer(OpenGLRenderer renderer, TextureCreateInfo info) : base(info) { _renderer = renderer; } diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs b/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs index 44804d43..d7915445 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs @@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.OpenGL.Image { class TextureCopy : IDisposable { - private readonly Renderer _renderer; + private readonly OpenGLRenderer _renderer; public IntermmediatePool IntermmediatePool { get; } @@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.OpenGL.Image private int _copyPboHandle; private int _copyPboSize; - public TextureCopy(Renderer renderer) + public TextureCopy(OpenGLRenderer renderer) { _renderer = renderer; IntermmediatePool = new IntermmediatePool(renderer); diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs b/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs index 215446ec..c058ac88 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs @@ -12,13 +12,13 @@ namespace Ryujinx.Graphics.OpenGL.Image public TextureCreateInfo Info { get; } - private readonly Renderer _renderer; + private readonly OpenGLRenderer _renderer; private int _viewsCount; internal ITexture DefaultView { get; private set; } - public TextureStorage(Renderer renderer, TextureCreateInfo info, float scaleFactor) + public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info, float scaleFactor) { _renderer = renderer; Info = info; diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs index afb9a278..8f9e2a66 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs @@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.OpenGL.Image { class TextureView : TextureBase, ITexture, ITextureInfo { - private readonly Renderer _renderer; + private readonly OpenGLRenderer _renderer; private readonly TextureStorage _parent; @@ -16,14 +16,14 @@ namespace Ryujinx.Graphics.OpenGL.Image public int FirstLevel { get; private set; } public TextureView( - Renderer renderer, - TextureStorage parent, + OpenGLRenderer renderer, + TextureStorage parent, TextureCreateInfo info, - int firstLayer, - int firstLevel) : base(info, parent.ScaleFactor) + int firstLayer, + int firstLevel) : base(info, parent.ScaleFactor) { _renderer = renderer; - _parent = parent; + _parent = parent; FirstLayer = firstLayer; FirstLevel = firstLevel; @@ -306,7 +306,7 @@ namespace Ryujinx.Graphics.OpenGL.Image FormatInfo format = FormatTable.GetFormatInfo(Info.Format); PixelFormat pixelFormat = format.PixelFormat; - PixelType pixelType = format.PixelType; + PixelType pixelType = format.PixelType; if (forceBgra) { @@ -580,9 +580,9 @@ namespace Ryujinx.Graphics.OpenGL.Image FormatInfo format = FormatTable.GetFormatInfo(Info.Format); - int width = Info.Width; + int width = Info.Width; int height = Info.Height; - int depth = Info.Depth; + int depth = Info.Depth; int levels = Info.GetLevelsClamped(); int offset = 0; @@ -725,10 +725,10 @@ namespace Ryujinx.Graphics.OpenGL.Image break; } - data += mipSize; + data += mipSize; offset += mipSize; - width = Math.Max(1, width >> 1); + width = Math.Max(1, width >> 1); height = Math.Max(1, height >> 1); if (Target == Target.Texture3D) |