diff options
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/HwCapabilities.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/HwCapabilities.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs index 4b572af8..229b3561 100644 --- a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs +++ b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs @@ -5,7 +5,8 @@ namespace Ryujinx.Graphics.OpenGL { static class HwCapabilities { - private static readonly Lazy<bool> _supportsAstcCompression = new Lazy<bool>(() => HasExtension("GL_KHR_texture_compression_astc_ldr")); + private static readonly Lazy<bool> _supportsAstcCompression = new Lazy<bool>(() => HasExtension("GL_KHR_texture_compression_astc_ldr")); + private static readonly Lazy<bool> _supportsImageLoadFormatted = new Lazy<bool>(() => HasExtension("GL_EXT_shader_image_load_formatted")); private static readonly Lazy<int> _maximumComputeSharedMemorySize = new Lazy<int>(() => GetLimit(All.MaxComputeSharedMemorySize)); private static readonly Lazy<int> _storageBufferOffsetAlignment = new Lazy<int>(() => GetLimit(All.ShaderStorageBufferOffsetAlignment)); @@ -25,6 +26,7 @@ namespace Ryujinx.Graphics.OpenGL private static Lazy<float> _maxSupportedAnisotropy = new Lazy<float>(GL.GetFloat((GetPName)All.MaxTextureMaxAnisotropy)); public static bool SupportsAstcCompression => _supportsAstcCompression.Value; + public static bool SupportsImageLoadFormatted => _supportsImageLoadFormatted.Value; public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia; public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value; |