diff options
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/HwCapabilities.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/HwCapabilities.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs index 84646526..bf365b4d 100644 --- a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs +++ b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs @@ -20,6 +20,7 @@ namespace Ryujinx.Graphics.OpenGL private static readonly Lazy<bool> _supportsSeamlessCubemapPerTexture = new Lazy<bool>(() => HasExtension("GL_ARB_seamless_cubemap_per_texture")); private static readonly Lazy<bool> _supportsShaderBallot = new Lazy<bool>(() => HasExtension("GL_ARB_shader_ballot")); private static readonly Lazy<bool> _supportsShaderViewportLayerArray = new Lazy<bool>(() => HasExtension("GL_ARB_shader_viewport_layer_array")); + private static readonly Lazy<bool> _supportsViewportArray2 = new Lazy<bool>(() => HasExtension("GL_NV_viewport_array2")); private static readonly Lazy<bool> _supportsTextureCompressionBptc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_bptc")); private static readonly Lazy<bool> _supportsTextureCompressionRgtc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_rgtc")); private static readonly Lazy<bool> _supportsTextureCompressionS3tc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_s3tc")); @@ -65,6 +66,7 @@ namespace Ryujinx.Graphics.OpenGL public static bool SupportsSeamlessCubemapPerTexture => _supportsSeamlessCubemapPerTexture.Value; public static bool SupportsShaderBallot => _supportsShaderBallot.Value; public static bool SupportsShaderViewportLayerArray => _supportsShaderViewportLayerArray.Value; + public static bool SupportsViewportArray2 => _supportsViewportArray2.Value; public static bool SupportsTextureCompressionBptc => _supportsTextureCompressionBptc.Value; public static bool SupportsTextureCompressionRgtc => _supportsTextureCompressionRgtc.Value; public static bool SupportsTextureCompressionS3tc => _supportsTextureCompressionS3tc.Value; |