diff options
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/FormatTable.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/FormatTable.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Ryujinx.Graphics.OpenGL/FormatTable.cs b/Ryujinx.Graphics.OpenGL/FormatTable.cs index c054ba57..1a739b5c 100644 --- a/Ryujinx.Graphics.OpenGL/FormatTable.cs +++ b/Ryujinx.Graphics.OpenGL/FormatTable.cs @@ -6,15 +6,15 @@ namespace Ryujinx.Graphics.OpenGL { struct FormatTable { - private static FormatInfo[] Table; - private static SizedInternalFormat[] TableImage; + private static FormatInfo[] _table; + private static SizedInternalFormat[] _tableImage; static FormatTable() { int tableSize = Enum.GetNames<Format>().Length; - Table = new FormatInfo[tableSize]; - TableImage = new SizedInternalFormat[tableSize]; + _table = new FormatInfo[tableSize]; + _tableImage = new SizedInternalFormat[tableSize]; Add(Format.R8Unorm, new FormatInfo(1, true, false, All.R8, PixelFormat.Red, PixelType.UnsignedByte)); Add(Format.R8Snorm, new FormatInfo(1, true, false, All.R8Snorm, PixelFormat.Red, PixelType.Byte)); @@ -66,7 +66,7 @@ namespace Ryujinx.Graphics.OpenGL Add(Format.R32G32B32A32Sint, new FormatInfo(4, false, false, All.Rgba32i, PixelFormat.RgbaInteger, PixelType.Int)); Add(Format.S8Uint, new FormatInfo(1, false, false, All.StencilIndex8, PixelFormat.StencilIndex, PixelType.UnsignedByte)); Add(Format.D16Unorm, new FormatInfo(1, false, false, All.DepthComponent16, PixelFormat.DepthComponent, PixelType.UnsignedShort)); - Add(Format.D24X8Unorm, new FormatInfo(1, false, false, All.DepthComponent24, PixelFormat.DepthComponent, PixelType.UnsignedInt)); + Add(Format.S8UintD24Unorm, new FormatInfo(1, false, false, All.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248)); Add(Format.D32Float, new FormatInfo(1, false, false, All.DepthComponent32f, PixelFormat.DepthComponent, PixelType.Float)); Add(Format.D24UnormS8Uint, new FormatInfo(1, false, false, All.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248)); Add(Format.D32FloatS8Uint, new FormatInfo(1, false, false, All.Depth32fStencil8, PixelFormat.DepthStencil, PixelType.Float32UnsignedInt248Rev)); @@ -218,22 +218,22 @@ namespace Ryujinx.Graphics.OpenGL private static void Add(Format format, FormatInfo info) { - Table[(int)format] = info; + _table[(int)format] = info; } private static void Add(Format format, SizedInternalFormat sif) { - TableImage[(int)format] = sif; + _tableImage[(int)format] = sif; } public static FormatInfo GetFormatInfo(Format format) { - return Table[(int)format]; + return _table[(int)format]; } public static SizedInternalFormat GetImageFormat(Format format) { - return TableImage[(int)format]; + return _tableImage[(int)format]; } } } |