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-rw-r--r--Ryujinx.Graphics.Gpu/Window.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Window.cs b/Ryujinx.Graphics.Gpu/Window.cs
index 922583cf..8ad70c7f 100644
--- a/Ryujinx.Graphics.Gpu/Window.cs
+++ b/Ryujinx.Graphics.Gpu/Window.cs
@@ -191,7 +191,7 @@ namespace Ryujinx.Graphics.Gpu
/// If the queue is empty, then no texture is presented.
/// </summary>
/// <param name="swapBuffersCallback">Callback method to call when a new texture should be presented on the screen</param>
- public void Present(Action<object> swapBuffersCallback)
+ public void Present(Action swapBuffersCallback)
{
_context.AdvanceSequence();