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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Window.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Window.cs9
1 files changed, 5 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/Window.cs b/Ryujinx.Graphics.Gpu/Window.cs
index a3dc3b26..d5494aa4 100644
--- a/Ryujinx.Graphics.Gpu/Window.cs
+++ b/Ryujinx.Graphics.Gpu/Window.cs
@@ -1,14 +1,15 @@
using Ryujinx.Graphics.GAL;
-using Ryujinx.Graphics.GAL.Texture;
using Ryujinx.Graphics.Gpu.Image;
using System;
using System.Collections.Concurrent;
namespace Ryujinx.Graphics.Gpu
{
+ using Texture = Image.Texture;
+
public class Window
{
- private GpuContext _context;
+ private readonly GpuContext _context;
private struct PresentationTexture
{
@@ -30,7 +31,7 @@ namespace Ryujinx.Graphics.Gpu
}
}
- private ConcurrentQueue<PresentationTexture> _frameQueue;
+ private readonly ConcurrentQueue<PresentationTexture> _frameQueue;
public Window(GpuContext context)
{
@@ -79,7 +80,7 @@ namespace Ryujinx.Graphics.Gpu
if (_frameQueue.TryDequeue(out PresentationTexture pt))
{
- Image.Texture texture = _context.Methods.TextureManager.FindOrCreateTexture(pt.Info);
+ Texture texture = _context.Methods.TextureManager.FindOrCreateTexture(pt.Info);
texture.SynchronizeMemory();