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path: root/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs
index 587d60a7..7e39c8a3 100644
--- a/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs
@@ -455,6 +455,14 @@ namespace Ryujinx.Graphics.Gpu.Shader
return false;
}
+ bool thisA2cDitherEnable = GraphicsState.AlphaToCoverageEnable && GraphicsState.AlphaToCoverageDitherEnable;
+ bool otherA2cDitherEnable = graphicsState.AlphaToCoverageEnable && graphicsState.AlphaToCoverageDitherEnable;
+
+ if (otherA2cDitherEnable != thisA2cDitherEnable)
+ {
+ return false;
+ }
+
return Matches(channel, poolState, checkTextures, isCompute: false);
}