diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs b/Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs index 5eb31db6..92ec117f 100644 --- a/Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs +++ b/Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs @@ -26,16 +26,23 @@ namespace Ryujinx.Graphics.Gpu.Shader public readonly TessMode TessellationMode; /// <summary> + /// Indicates whenever the viewport transform is disabled. + /// </summary> + public readonly bool ViewportTransformDisable; + + /// <summary> /// Creates a new GPU graphics state. /// </summary> /// <param name="earlyZForce">Early Z force enable</param> /// <param name="topology">Primitive topology</param> /// <param name="tessellationMode">Tessellation mode</param> - public GpuChannelGraphicsState(bool earlyZForce, PrimitiveTopology topology, TessMode tessellationMode) + /// <param name="viewportTransformDisable">Indicates whenever the viewport transform is disabled</param> + public GpuChannelGraphicsState(bool earlyZForce, PrimitiveTopology topology, TessMode tessellationMode, bool viewportTransformDisable) { EarlyZForce = earlyZForce; Topology = topology; TessellationMode = tessellationMode; + ViewportTransformDisable = viewportTransformDisable; } } }
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