diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs b/Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs index 9b61ef4a..2660e528 100644 --- a/Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs +++ b/Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs @@ -116,6 +116,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache /// </summary> private ZipArchive _cacheArchive; + public bool IsReadOnly { get; } + /// <summary> /// Immutable copy of the hash table. /// </summary> @@ -167,6 +169,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache _hashType = hashType; _version = version; _hashTable = new HashSet<Hash128>(); + IsReadOnly = CacheHelper.IsArchiveReadOnly(GetArchivePath()); Load(); @@ -230,6 +233,13 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache /// <param name="entries">Entries to remove from the manifest</param> public void RemoveManifestEntriesAsync(HashSet<Hash128> entries) { + if (IsReadOnly) + { + Logger.Warning?.Print(LogClass.Gpu, "Trying to remove manifest entries on a read-only cache, ignoring."); + + return; + } + _fileWriterWorkerQueue.Add(new CacheFileOperationTask { Type = CacheFileOperation.RemoveManifestEntries, @@ -308,6 +318,20 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache string archivePath = GetArchivePath(); + if (IsReadOnly) + { + Logger.Warning?.Print(LogClass.Gpu, $"Cache collection archive in read-only, archiving task skipped."); + + return; + } + + if (CacheHelper.IsArchiveReadOnly(archivePath)) + { + Logger.Warning?.Print(LogClass.Gpu, $"Cache collection archive in use, archiving task skipped."); + + return; + } + // Open the zip in read/write. _cacheArchive = ZipFile.Open(archivePath, ZipArchiveMode.Update); @@ -446,6 +470,13 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache /// <param name="value">The value to cache</param> public void AddValue(ref Hash128 keyHash, byte[] value) { + if (IsReadOnly) + { + Logger.Warning?.Print(LogClass.Gpu, "Trying to add {keyHash} on a read-only cache, ignoring."); + + return; + } + Debug.Assert(value != null); bool isAlreadyPresent; @@ -488,6 +519,13 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache /// <param name="value">The value to cache</param> public void ReplaceValue(ref Hash128 keyHash, byte[] value) { + if (IsReadOnly) + { + Logger.Warning?.Print(LogClass.Gpu, "Trying to replace {keyHash} on a read-only cache, ignoring."); + + return; + } + Debug.Assert(value != null); // Only queue file change operations |