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path: root/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs60
1 files changed, 59 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
index a9a8fbac..2d988f8d 100644
--- a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
@@ -1,4 +1,7 @@
+using Ryujinx.Cpu;
using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Gpu.Memory
{
@@ -33,15 +36,70 @@ namespace Ryujinx.Graphics.Gpu.Memory
public event EventHandler<UnmapEventArgs> MemoryUnmapped;
+ private GpuContext _context;
+
/// <summary>
/// Creates a new instance of the GPU memory manager.
/// </summary>
- public MemoryManager()
+ public MemoryManager(GpuContext context)
{
+ _context = context;
_pageTable = new ulong[PtLvl0Size][];
}
/// <summary>
+ /// Reads data from GPU mapped memory.
+ /// </summary>
+ /// <typeparam name="T">Type of the data</typeparam>
+ /// <param name="gpuVa">GPU virtual address where the data is located</param>
+ /// <returns>The data at the specified memory location</returns>
+ public T Read<T>(ulong gpuVa) where T : unmanaged
+ {
+ ulong processVa = Translate(gpuVa);
+
+ return MemoryMarshal.Cast<byte, T>(_context.PhysicalMemory.GetSpan(processVa, Unsafe.SizeOf<T>()))[0];
+ }
+
+ /// <summary>
+ /// Gets a read-only span of data from GPU mapped memory.
+ /// This reads as much data as possible, up to the specified maximum size.
+ /// </summary>
+ /// <param name="gpuVa">GPU virtual address where the data is located</param>
+ /// <param name="size">Size of the data</param>
+ /// <returns>The span of the data at the specified memory location</returns>
+ public ReadOnlySpan<byte> GetSpan(ulong gpuVa, int size)
+ {
+ ulong processVa = Translate(gpuVa);
+
+ return _context.PhysicalMemory.GetSpan(processVa, size);
+ }
+
+ /// <summary>
+ /// Gets a writable region from GPU mapped memory.
+ /// </summary>
+ /// <param name="address">Start address of the range</param>
+ /// <param name="size">Size in bytes to be range</param>
+ /// <returns>A writable region with the data at the specified memory location</returns>
+ public WritableRegion GetWritableRegion(ulong gpuVa, int size)
+ {
+ ulong processVa = Translate(gpuVa);
+
+ return _context.PhysicalMemory.GetWritableRegion(processVa, size);
+ }
+
+ /// <summary>
+ /// Writes data to GPU mapped memory.
+ /// </summary>
+ /// <param name="gpuVa">GPU virtual address to write the data into</param>
+ /// <param name="data">The data to be written</param>
+ public void Write(ulong gpuVa, ReadOnlySpan<byte> data)
+ {
+ ulong processVa = Translate(gpuVa);
+
+ _context.PhysicalMemory.Write(processVa, data);
+ }
+
+ /// <summary>
/// Maps a given range of pages to the specified CPU virtual address.
/// </summary>
/// <remarks>