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-rw-r--r--Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs242
1 files changed, 173 insertions, 69 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs b/Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs
index 07dbd209..d0230b62 100644
--- a/Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs
@@ -1,6 +1,8 @@
-using Ryujinx.Common.Pools;
+using Ryujinx.Common.Logging;
+using Ryujinx.Common.Pools;
using Ryujinx.Memory.Range;
using System;
+using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Graphics.Gpu.Memory
@@ -31,16 +33,23 @@ namespace Ryujinx.Graphics.Gpu.Memory
public ulong SyncNumber { get; internal set; }
/// <summary>
+ /// The range list that originally owned this range.
+ /// </summary>
+ public BufferModifiedRangeList Parent { get; internal set; }
+
+ /// <summary>
/// Creates a new instance of a modified range.
/// </summary>
/// <param name="address">Start address of the range</param>
/// <param name="size">Size of the range in bytes</param>
/// <param name="syncNumber">The GPU sync number at the time of creation</param>
- public BufferModifiedRange(ulong address, ulong size, ulong syncNumber)
+ /// <param name="parent">The range list that owns this range</param>
+ public BufferModifiedRange(ulong address, ulong size, ulong syncNumber, BufferModifiedRangeList parent)
{
Address = address;
Size = size;
SyncNumber = syncNumber;
+ Parent = parent;
}
/// <summary>
@@ -63,16 +72,39 @@ namespace Ryujinx.Graphics.Gpu.Memory
private const int BackingInitialSize = 8;
private GpuContext _context;
+ private Buffer _parent;
+ private Action<ulong, ulong> _flushAction;
+
+ private List<BufferMigration> _sources;
+ private BufferMigration _migrationTarget;
private object _lock = new object();
/// <summary>
+ /// Whether the modified range list has any entries or not.
+ /// </summary>
+ public bool HasRanges
+ {
+ get
+ {
+ lock (_lock)
+ {
+ return Count > 0;
+ }
+ }
+ }
+
+ /// <summary>
/// Creates a new instance of a modified range list.
/// </summary>
/// <param name="context">GPU context that the buffer range list belongs to</param>
- public BufferModifiedRangeList(GpuContext context) : base(BackingInitialSize)
+ /// <param name="parent">The parent buffer that owns this range list</param>
+ /// <param name="flushAction">The flush action for the parent buffer</param>
+ public BufferModifiedRangeList(GpuContext context, Buffer parent, Action<ulong, ulong> flushAction) : base(BackingInitialSize)
{
_context = context;
+ _parent = parent;
+ _flushAction = flushAction;
}
/// <summary>
@@ -142,6 +174,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
// Region already exists. Just update the existing sync number.
overlap.SyncNumber = syncNumber;
+ overlap.Parent = this;
return;
}
@@ -152,18 +185,18 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
// A split item must be created behind this overlap.
- Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber));
+ Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber, overlap.Parent));
}
if (overlap.Address < endAddress && overlap.EndAddress > endAddress)
{
// A split item must be created after this overlap.
- Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber));
+ Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber, overlap.Parent));
}
}
- Add(new BufferModifiedRange(address, size, syncNumber));
+ Add(new BufferModifiedRange(address, size, syncNumber, this));
}
}
@@ -208,8 +241,101 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
/// <summary>
+ /// Performs the given range action, or one from a migration that overlaps and has not synced yet.
+ /// </summary>
+ /// <param name="offset">The offset to pass to the action</param>
+ /// <param name="size">The size to pass to the action</param>
+ /// <param name="syncNumber">The sync number that has been reached</param>
+ /// <param name="parent">The modified range list that originally owned this range</param>
+ /// <param name="rangeAction">The action to perform</param>
+ public void RangeActionWithMigration(ulong offset, ulong size, ulong syncNumber, BufferModifiedRangeList parent, Action<ulong, ulong> rangeAction)
+ {
+ bool firstSource = true;
+
+ if (parent != this)
+ {
+ lock (_lock)
+ {
+ if (_sources != null)
+ {
+ foreach (BufferMigration source in _sources)
+ {
+ if (source.Overlaps(offset, size, syncNumber))
+ {
+ if (firstSource && !source.FullyMatches(offset, size))
+ {
+ // Perform this buffer's action first. The migrations will run after.
+ rangeAction(offset, size);
+ }
+
+ source.RangeActionWithMigration(offset, size, syncNumber, parent);
+
+ firstSource = false;
+ }
+ }
+ }
+ }
+ }
+
+ if (firstSource)
+ {
+ // No overlapping migrations, or they are not meant for this range, flush the data using the given action.
+ rangeAction(offset, size);
+ }
+ }
+
+ /// <summary>
+ /// Removes modified ranges ready by the sync number from the list, and flushes their buffer data within a given address range.
+ /// </summary>
+ /// <param name="overlaps">Overlapping ranges to check</param>
+ /// <param name="rangeCount">Number of overlapping ranges</param>
+ /// <param name="highestDiff">The highest difference between an overlapping range's sync number and the current one</param>
+ /// <param name="currentSync">The current sync number</param>
+ /// <param name="address">The start address of the flush range</param>
+ /// <param name="endAddress">The end address of the flush range</param>
+ private void RemoveRangesAndFlush(
+ BufferModifiedRange[] overlaps,
+ int rangeCount,
+ long highestDiff,
+ ulong currentSync,
+ ulong address,
+ ulong endAddress)
+ {
+ lock (_lock)
+ {
+ if (_migrationTarget == null)
+ {
+ ulong waitSync = currentSync + (ulong)highestDiff;
+
+ for (int i = 0; i < rangeCount; i++)
+ {
+ BufferModifiedRange overlap = overlaps[i];
+
+ long diff = (long)(overlap.SyncNumber - currentSync);
+
+ if (diff <= highestDiff)
+ {
+ ulong clampAddress = Math.Max(address, overlap.Address);
+ ulong clampEnd = Math.Min(endAddress, overlap.EndAddress);
+
+ ClearPart(overlap, clampAddress, clampEnd);
+
+ RangeActionWithMigration(clampAddress, clampEnd - clampAddress, waitSync, overlap.Parent, _flushAction);
+ }
+ }
+
+ return;
+ }
+ }
+
+ // There is a migration target to call instead. This can't be changed after set so accessing it outside the lock is fine.
+
+ _migrationTarget.Destination.RemoveRangesAndFlush(overlaps, rangeCount, highestDiff, currentSync, address, endAddress);
+ }
+
+ /// <summary>
/// Gets modified ranges within the specified region, waits on ones from a previous sync number,
- /// and then fires the given action for each range individually.
+ /// and then fires the flush action for each range individually.
/// </summary>
/// <remarks>
/// This function assumes it is called from the background thread.
@@ -218,8 +344,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </remarks>
/// <param name="address">Start address to query</param>
/// <param name="size">Size to query</param>
- /// <param name="rangeAction">The action to call for each modified range</param>
- public void WaitForAndGetRanges(ulong address, ulong size, Action<ulong, ulong> rangeAction)
+ public void WaitForAndFlushRanges(ulong address, ulong size)
{
ulong endAddress = address + size;
ulong currentSync = _context.SyncNumber;
@@ -231,10 +356,23 @@ namespace Ryujinx.Graphics.Gpu.Memory
// Range list must be consistent for this operation
lock (_lock)
{
- rangeCount = FindOverlapsNonOverlapping(address, size, ref overlaps);
+ if (_migrationTarget != null)
+ {
+ rangeCount = -1;
+ }
+ else
+ {
+ rangeCount = FindOverlapsNonOverlapping(address, size, ref overlaps);
+ }
}
- if (rangeCount == 0)
+ if (rangeCount == -1)
+ {
+ _migrationTarget.Destination.WaitForAndFlushRanges(address, size);
+
+ return;
+ }
+ else if (rangeCount == 0)
{
return;
}
@@ -264,47 +402,37 @@ namespace Ryujinx.Graphics.Gpu.Memory
// Wait for the syncpoint.
_context.Renderer.WaitSync(currentSync + (ulong)highestDiff);
- // Flush and remove all regions with the older syncpoint.
- lock (_lock)
- {
- for (int i = 0; i < rangeCount; i++)
- {
- BufferModifiedRange overlap = overlaps[i];
-
- long diff = (long)(overlap.SyncNumber - currentSync);
-
- if (diff <= highestDiff)
- {
- ulong clampAddress = Math.Max(address, overlap.Address);
- ulong clampEnd = Math.Min(endAddress, overlap.EndAddress);
-
- ClearPart(overlap, clampAddress, clampEnd);
-
- rangeAction(clampAddress, clampEnd - clampAddress);
- }
- }
- }
+ RemoveRangesAndFlush(overlaps, rangeCount, highestDiff, currentSync, address, endAddress);
}
/// <summary>
/// Inherit ranges from another modified range list.
/// </summary>
/// <param name="ranges">The range list to inherit from</param>
- /// <param name="rangeAction">The action to call for each modified range</param>
- public void InheritRanges(BufferModifiedRangeList ranges, Action<ulong, ulong> rangeAction)
+ /// <param name="registerRangeAction">The action to call for each modified range</param>
+ public void InheritRanges(BufferModifiedRangeList ranges, Action<ulong, ulong> registerRangeAction)
{
BufferModifiedRange[] inheritRanges;
lock (ranges._lock)
{
+ BufferMigration migration = new(ranges._parent, ranges._flushAction, ranges, this, _context.SyncNumber);
+
+ ranges._parent.IncrementReferenceCount();
+ ranges._migrationTarget = migration;
+
+ _context.RegisterBufferMigration(migration);
+
inheritRanges = ranges.ToArray();
- }
- lock (_lock)
- {
- foreach (BufferModifiedRange range in inheritRanges)
+ lock (_lock)
{
- Add(range);
+ (_sources ??= new List<BufferMigration>()).Add(migration);
+
+ foreach (BufferModifiedRange range in inheritRanges)
+ {
+ Add(range);
+ }
}
}
@@ -313,44 +441,20 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
if (range.SyncNumber != currentSync)
{
- rangeAction(range.Address, range.Size);
+ registerRangeAction(range.Address, range.Size);
}
}
}
/// <summary>
- /// Calls the given action for modified ranges that aren't from the current sync number.
+ /// Removes a source buffer migration, indicating its copy has completed.
/// </summary>
- /// <param name="rangeAction">The action to call for each modified range</param>
- public void ReregisterRanges(Action<ulong, ulong> rangeAction)
+ /// <param name="migration">The migration to remove</param>
+ public void RemoveMigration(BufferMigration migration)
{
- ref var ranges = ref ThreadStaticArray<BufferModifiedRange>.Get();
- int count;
-
- // Range list must be consistent for this operation.
lock (_lock)
{
- count = Count;
- if (ranges.Length < count)
- {
- Array.Resize(ref ranges, count);
- }
-
- int i = 0;
- foreach (BufferModifiedRange range in this)
- {
- ranges[i++] = range;
- }
- }
-
- ulong currentSync = _context.SyncNumber;
- for (int i = 0; i < count; i++)
- {
- BufferModifiedRange range = ranges[i];
- if (range.SyncNumber != currentSync)
- {
- rangeAction(range.Address, range.Size);
- }
+ _sources.Remove(migration);
}
}
@@ -362,12 +466,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (overlap.Address < address)
{
- Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber));
+ Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber, overlap.Parent));
}
if (overlap.EndAddress > endAddress)
{
- Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber));
+ Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber, overlap.Parent));
}
}