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path: root/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TexturePool.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TexturePool.cs11
1 files changed, 8 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
index 75974c43..4d2544e2 100644
--- a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
@@ -10,19 +10,24 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// Texture pool.
/// </summary>
- class TexturePool : Pool<Texture, TextureDescriptor>
+ class TexturePool : Pool<Texture, TextureDescriptor>, IPool<TexturePool>
{
private readonly GpuChannel _channel;
private readonly ConcurrentQueue<Texture> _dereferenceQueue = new ConcurrentQueue<Texture>();
private TextureDescriptor _defaultDescriptor;
/// <summary>
- /// Intrusive linked list node used on the texture pool cache.
+ /// Linked list node used on the texture pool cache.
/// </summary>
public LinkedListNode<TexturePool> CacheNode { get; set; }
/// <summary>
- /// Constructs a new instance of the texture pool.
+ /// Timestamp used by the texture pool cache, updated on every use of this texture pool.
+ /// </summary>
+ public ulong CacheTimestamp { get; set; }
+
+ /// <summary>
+ /// Creates a new instance of the texture pool.
/// </summary>
/// <param name="context">GPU context that the texture pool belongs to</param>
/// <param name="channel">GPU channel that the texture pool belongs to</param>