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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureGroup.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureGroup.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs b/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
index c167dc0d..896e11a5 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
@@ -1420,6 +1420,14 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="size">The size of the flushing memory access</param>
public void FlushAction(TextureGroupHandle handle, ulong address, ulong size)
{
+ // If the page size is larger than 4KB, we will have a lot of false positives for flushing.
+ // Let's avoid flushing textures that are unlikely to be read from CPU to improve performance
+ // on those platforms.
+ if (!_physicalMemory.Supports4KBPages && !Storage.Info.IsLinear && !_context.IsGpuThread())
+ {
+ return;
+ }
+
// There is a small gap here where the action is removed but _actionRegistered is still 1.
// In this case it will skip registering the action, but here we are already handling it,
// so there shouldn't be any issue as it's the same handler for all actions.