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path: root/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureGroup.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureGroup.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs b/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
index b59a9d08..234e7e8c 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
@@ -397,7 +397,7 @@ namespace Ryujinx.Graphics.Gpu.Image
int endOffset = Math.Min(spanLast + _sliceSizes[endInfo.BaseLevel + endInfo.Levels - 1], (int)Storage.Size);
int size = endOffset - spanBase;
- dataSpan = _physicalMemory.GetSpan(Storage.Range.GetSlice((ulong)spanBase, (ulong)size));
+ dataSpan = _physicalMemory.GetSpan(Storage.Range.Slice((ulong)spanBase, (ulong)size));
}
// Only one of these will be greater than 1, as partial sync is only called when there are sub-image views.
@@ -473,7 +473,7 @@ namespace Ryujinx.Graphics.Gpu.Image
int endOffset = Math.Min(offset + _sliceSizes[level], (int)Storage.Size);
int size = endOffset - offset;
- using WritableRegion region = _physicalMemory.GetWritableRegion(Storage.Range.GetSlice((ulong)offset, (ulong)size), tracked);
+ using WritableRegion region = _physicalMemory.GetWritableRegion(Storage.Range.Slice((ulong)offset, (ulong)size), tracked);
Storage.GetTextureDataSliceFromGpu(region.Memory.Span, layer, level, tracked, texture);
}
@@ -1419,13 +1419,13 @@ namespace Ryujinx.Graphics.Gpu.Image
for (int i = 0; i < _allOffsets.Length; i++)
{
(int layer, int level) = GetLayerLevelForView(i);
- MultiRange handleRange = Storage.Range.GetSlice((ulong)_allOffsets[i], 1);
+ MultiRange handleRange = Storage.Range.Slice((ulong)_allOffsets[i], 1);
ulong handleBase = handleRange.GetSubRange(0).Address;
for (int j = 0; j < other._handles.Length; j++)
{
(int otherLayer, int otherLevel) = other.GetLayerLevelForView(j);
- MultiRange otherHandleRange = other.Storage.Range.GetSlice((ulong)other._allOffsets[j], 1);
+ MultiRange otherHandleRange = other.Storage.Range.Slice((ulong)other._allOffsets[j], 1);
ulong otherHandleBase = otherHandleRange.GetSubRange(0).Address;
if (handleBase == otherHandleBase)
@@ -1502,7 +1502,7 @@ namespace Ryujinx.Graphics.Gpu.Image
// Handles list is not modified by another thread, only replaced, so this is thread safe.
// Remove modified flags from all overlapping handles, so that the textures don't flush to unmapped/remapped GPU memory.
- MultiRange subRange = Storage.Range.GetSlice((ulong)handle.Offset, (ulong)handle.Size);
+ MultiRange subRange = Storage.Range.Slice((ulong)handle.Offset, (ulong)handle.Size);
if (range.OverlapsWith(subRange))
{