diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureCache.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Image/TextureCache.cs | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs index d76879eb..a6bb5741 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs @@ -1088,10 +1088,9 @@ namespace Ryujinx.Graphics.Gpu.Image { FormatInfo formatInfo = TextureCompatibility.ToHostCompatibleFormat(info, caps); - if (info.Target == Target.TextureBuffer) + if (info.Target == Target.TextureBuffer && !caps.SupportsSnormBufferTextureFormat) { - // We assume that the host does not support signed normalized format - // (as is the case with OpenGL), so we just use a unsigned format. + // If the host does not support signed normalized formats, we use a signed integer format instead. // The shader will need the appropriate conversion code to compensate. switch (formatInfo.Format) { |