diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/FormatTable.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Image/FormatTable.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/FormatTable.cs b/Ryujinx.Graphics.Gpu/Image/FormatTable.cs index c76e1fca..72901610 100644 --- a/Ryujinx.Graphics.Gpu/Image/FormatTable.cs +++ b/Ryujinx.Graphics.Gpu/Image/FormatTable.cs @@ -208,8 +208,10 @@ namespace Ryujinx.Graphics.Gpu.Image Bc6HSf16Float = Bc6HSf16 | RFloat | GFloat | BFloat | AFloat, // 0x7ff90 Bc6HUf16Float = Bc6HUf16 | RFloat | GFloat | BFloat | AFloat, // 0x7ff91 Etc2RgbUnorm = Etc2Rgb | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24906 + Etc2RgbPtaUnorm = Etc2RgbPta | RUnorm | GUnorm | BUnorm | AUnorm, // 0x2490a Etc2RgbaUnorm = Etc2Rgba | RUnorm | GUnorm | BUnorm | AUnorm, // 0x2490b Etc2RgbUnormSrgb = Etc2Rgb | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4906 + Etc2RgbPtaUnormSrgb = Etc2RgbPta | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa490a Etc2RgbaUnormSrgb = Etc2Rgba | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa490b Astc2D4x4Unorm = Astc2D4x4 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24940 Astc2D5x4Unorm = Astc2D5x4 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24950 @@ -429,8 +431,10 @@ namespace Ryujinx.Graphics.Gpu.Image { TextureFormat.Bc6HSf16Float, new FormatInfo(Format.Bc6HSfloat, 4, 4, 16, 4) }, { TextureFormat.Bc6HUf16Float, new FormatInfo(Format.Bc6HUfloat, 4, 4, 16, 4) }, { TextureFormat.Etc2RgbUnorm, new FormatInfo(Format.Etc2RgbUnorm, 4, 4, 8, 3) }, + { TextureFormat.Etc2RgbPtaUnorm, new FormatInfo(Format.Etc2RgbPtaUnorm, 4, 4, 8, 4) }, { TextureFormat.Etc2RgbaUnorm, new FormatInfo(Format.Etc2RgbaUnorm, 4, 4, 16, 4) }, { TextureFormat.Etc2RgbUnormSrgb, new FormatInfo(Format.Etc2RgbSrgb, 4, 4, 8, 3) }, + { TextureFormat.Etc2RgbPtaUnormSrgb, new FormatInfo(Format.Etc2RgbPtaSrgb, 4, 4, 8, 4) }, { TextureFormat.Etc2RgbaUnormSrgb, new FormatInfo(Format.Etc2RgbaSrgb, 4, 4, 16, 4) }, { TextureFormat.Astc2D4x4Unorm, new FormatInfo(Format.Astc4x4Unorm, 4, 4, 16, 4) }, { TextureFormat.Astc2D5x4Unorm, new FormatInfo(Format.Astc5x4Unorm, 5, 4, 16, 4) }, |