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path: root/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs b/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
index 726b97ea..8bc6d544 100644
--- a/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
+++ b/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
@@ -41,14 +41,14 @@ namespace Ryujinx.Graphics.Gpu.Image
{
Texture oldestTexture = _textures.First.Value;
- oldestTexture.SynchronizeMemory();
-
- if (oldestTexture.IsModified && !oldestTexture.CheckModified(true))
+ if (oldestTexture.IsModified && !oldestTexture.CheckModified(false))
{
// The texture must be flushed if it falls out of the auto delete cache.
// Flushes out of the auto delete cache do not trigger write tracking,
// as it is expected that other overlapping textures exist that have more up-to-date contents.
- oldestTexture.Flush(false);
+
+ oldestTexture.Group.SynchronizeDependents(oldestTexture);
+ oldestTexture.Flush(false);
}
_textures.RemoveFirst();