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Diffstat (limited to 'Ryujinx.Graphics.Gpu/GpuChannel.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/GpuChannel.cs41
1 files changed, 37 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/GpuChannel.cs b/Ryujinx.Graphics.Gpu/GpuChannel.cs
index 79143449..e9f08eb8 100644
--- a/Ryujinx.Graphics.Gpu/GpuChannel.cs
+++ b/Ryujinx.Graphics.Gpu/GpuChannel.cs
@@ -2,6 +2,7 @@
using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Graphics.Gpu.Memory;
using System;
+using System.Threading;
namespace Ryujinx.Graphics.Gpu
{
@@ -13,6 +14,7 @@ namespace Ryujinx.Graphics.Gpu
private readonly GpuContext _context;
private readonly GPFifoDevice _device;
private readonly GPFifoProcessor _processor;
+ private MemoryManager _memoryManager;
/// <summary>
/// Channel buffer bindings manager.
@@ -25,6 +27,11 @@ namespace Ryujinx.Graphics.Gpu
internal TextureManager TextureManager { get; }
/// <summary>
+ /// Current channel memory manager.
+ /// </summary>
+ internal MemoryManager MemoryManager => _memoryManager;
+
+ /// <summary>
/// Creates a new instance of a GPU channel.
/// </summary>
/// <param name="context">GPU context that the channel belongs to</param>
@@ -33,11 +40,31 @@ namespace Ryujinx.Graphics.Gpu
_context = context;
_device = context.GPFifo;
_processor = new GPFifoProcessor(context, this);
- BufferManager = new BufferManager(context);
+ BufferManager = new BufferManager(context, this);
TextureManager = new TextureManager(context, this);
}
/// <summary>
+ /// Binds a memory manager to the channel.
+ /// All submitted and in-flight commands will use the specified memory manager for any memory operations.
+ /// </summary>
+ /// <param name="memoryManager">The new memory manager to be bound</param>
+ public void BindMemory(MemoryManager memoryManager)
+ {
+ var oldMemoryManager = Interlocked.Exchange(ref _memoryManager, memoryManager ?? throw new ArgumentNullException(nameof(memoryManager)));
+
+ memoryManager.Physical.IncrementReferenceCount();
+
+ if (oldMemoryManager != null)
+ {
+ oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind;
+ oldMemoryManager.Physical.DecrementReferenceCount();
+ }
+
+ memoryManager.Physical.BufferCache.NotifyBuffersModified += BufferManager.Rebind;
+ }
+
+ /// <summary>
/// Push a GPFIFO entry in the form of a prefetched command buffer.
/// It is intended to be used by nvservices to handle special cases.
/// </summary>
@@ -62,17 +89,23 @@ namespace Ryujinx.Graphics.Gpu
/// </summary>
public void Dispose()
{
- _context.DisposedChannels.Enqueue(this);
+ _context.DeferredActions.Enqueue(Destroy);
}
/// <summary>
/// Performs disposal of the host GPU resources used by this channel, that are not shared.
/// This must only be called from the render thread.
/// </summary>
- internal void Destroy()
+ private void Destroy()
{
- BufferManager.Dispose();
TextureManager.Dispose();
+
+ var oldMemoryManager = Interlocked.Exchange(ref _memoryManager, null);
+ if (oldMemoryManager != null)
+ {
+ oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind;
+ oldMemoryManager.Physical.DecrementReferenceCount();
+ }
}
}
}