diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Methods.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Methods.cs | 85 |
1 files changed, 43 insertions, 42 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs index 431ea449..39b3d13c 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs @@ -30,12 +30,12 @@ namespace Ryujinx.Graphics.Gpu.Engine /// <summary> /// GPU buffer manager. /// </summary> - public BufferManager BufferManager { get; } + public BufferCache BufferCache { get; } /// <summary> /// GPU texture manager. /// </summary> - public TextureManager TextureManager { get; } + public TextureCache TextureCache { get; } private bool _isAnyVbInstanced; private bool _vsUsesInstanceId; @@ -57,12 +57,12 @@ namespace Ryujinx.Graphics.Gpu.Engine _currentProgramInfo = new ShaderProgramInfo[Constants.ShaderStages]; - BufferManager = new BufferManager(context); - TextureManager = new TextureManager(context); + BufferCache = new BufferCache(context); + TextureCache = new TextureCache(context); context.MemoryManager.MemoryUnmapped += _counterCache.MemoryUnmappedHandler; - context.MemoryManager.MemoryUnmapped += TextureManager.MemoryUnmappedHandler; - context.MemoryManager.MemoryUnmapped += BufferManager.MemoryUnmappedHandler; + context.MemoryManager.MemoryUnmapped += TextureCache.MemoryUnmappedHandler; + context.MemoryManager.MemoryUnmapped += BufferCache.MemoryUnmappedHandler; } /// <summary> @@ -280,7 +280,7 @@ namespace Ryujinx.Graphics.Gpu.Engine UpdateLogicOpState(state); } - CommitBindings(); + CommitBindings(state); if (tfEnable && !_prevTfEnable) { @@ -303,18 +303,20 @@ namespace Ryujinx.Graphics.Gpu.Engine /// Ensures that the bindings are visible to the host GPU. /// Note: this actually performs the binding using the host graphics API. /// </summary> - private void CommitBindings() + /// <param name="state">Current GPU state</param> + private void CommitBindings(GpuState state) { - UpdateStorageBuffers(); + UpdateStorageBuffers(state); - TextureManager.CommitGraphicsBindings(); - BufferManager.CommitGraphicsBindings(); + state.Channel.TextureManager.CommitGraphicsBindings(); + state.Channel.BufferManager.CommitGraphicsBindings(); } /// <summary> /// Updates storage buffer bindings. /// </summary> - private void UpdateStorageBuffers() + /// <param name="state">Current GPU state</param> + private void UpdateStorageBuffers(GpuState state) { for (int stage = 0; stage < _currentProgramInfo.Length; stage++) { @@ -329,7 +331,7 @@ namespace Ryujinx.Graphics.Gpu.Engine { BufferDescriptor sb = info.SBuffers[index]; - ulong sbDescAddress = BufferManager.GetGraphicsUniformBufferAddress(stage, 0); + ulong sbDescAddress = state.Channel.BufferManager.GetGraphicsUniformBufferAddress(stage, 0); int sbDescOffset = 0x110 + stage * 0x100 + sb.Slot * 0x10; @@ -337,7 +339,7 @@ namespace Ryujinx.Graphics.Gpu.Engine SbDescriptor sbDescriptor = _context.PhysicalMemory.Read<SbDescriptor>(sbDescAddress); - BufferManager.SetGraphicsStorageBuffer(stage, sb.Slot, sbDescriptor.PackAddress(), (uint)sbDescriptor.Size, sb.Flags); + state.Channel.BufferManager.SetGraphicsStorageBuffer(stage, sb.Slot, sbDescriptor.PackAddress(), (uint)sbDescriptor.Size, sb.Flags); } } } @@ -372,14 +374,14 @@ namespace Ryujinx.Graphics.Gpu.Engine if (index >= count || !IsRtEnabled(colorState)) { - changedScale |= TextureManager.SetRenderTargetColor(index, null); + changedScale |= state.Channel.TextureManager.SetRenderTargetColor(index, null); continue; } - Texture color = TextureManager.FindOrCreateTexture(colorState, samplesInX, samplesInY, sizeHint); + Texture color = TextureCache.FindOrCreateTexture(colorState, samplesInX, samplesInY, sizeHint); - changedScale |= TextureManager.SetRenderTargetColor(index, color); + changedScale |= state.Channel.TextureManager.SetRenderTargetColor(index, color); } bool dsEnable = state.Get<Boolean32>(MethodOffset.RtDepthStencilEnable); @@ -391,15 +393,15 @@ namespace Ryujinx.Graphics.Gpu.Engine var dsState = state.Get<RtDepthStencilState>(MethodOffset.RtDepthStencilState); var dsSize = state.Get<Size3D>(MethodOffset.RtDepthStencilSize); - depthStencil = TextureManager.FindOrCreateTexture(dsState, dsSize, samplesInX, samplesInY, sizeHint); + depthStencil = TextureCache.FindOrCreateTexture(dsState, dsSize, samplesInX, samplesInY, sizeHint); } - changedScale |= TextureManager.SetRenderTargetDepthStencil(depthStencil); + changedScale |= state.Channel.TextureManager.SetRenderTargetDepthStencil(depthStencil); if (changedScale) { - TextureManager.UpdateRenderTargetScale(singleUse); - _context.Renderer.Pipeline.SetRenderTargetScale(TextureManager.RenderTargetScale); + state.Channel.TextureManager.UpdateRenderTargetScale(singleUse); + _context.Renderer.Pipeline.SetRenderTargetScale(state.Channel.TextureManager.RenderTargetScale); UpdateViewportTransform(state); UpdateScissorState(state); @@ -436,7 +438,7 @@ namespace Ryujinx.Graphics.Gpu.Engine int width = scissor.X2 - x; int height = scissor.Y2 - y; - float scale = TextureManager.RenderTargetScale; + float scale = state.Channel.TextureManager.RenderTargetScale; if (scale != 1f) { x = (int)(x * scale); @@ -545,7 +547,7 @@ namespace Ryujinx.Graphics.Gpu.Engine float width = scaleX * 2; float height = scaleY * 2; - float scale = TextureManager.RenderTargetScale; + float scale = state.Channel.TextureManager.RenderTargetScale; if (scale != 1f) { x *= scale; @@ -670,7 +672,7 @@ namespace Ryujinx.Graphics.Gpu.Engine ? texturePool.MaximumId : samplerPool.MaximumId; - TextureManager.SetGraphicsSamplerPool(samplerPool.Address.Pack(), maximumId, samplerIndex); + state.Channel.TextureManager.SetGraphicsSamplerPool(samplerPool.Address.Pack(), maximumId, samplerIndex); } /// <summary> @@ -681,9 +683,8 @@ namespace Ryujinx.Graphics.Gpu.Engine { var texturePool = state.Get<PoolState>(MethodOffset.TexturePoolState); - TextureManager.SetGraphicsTexturePool(texturePool.Address.Pack(), texturePool.MaximumId); - - TextureManager.SetGraphicsTextureBufferIndex(state.Get<int>(MethodOffset.TextureBufferIndex)); + state.Channel.TextureManager.SetGraphicsTexturePool(texturePool.Address.Pack(), texturePool.MaximumId); + state.Channel.TextureManager.SetGraphicsTextureBufferIndex(state.Get<int>(MethodOffset.TextureBufferIndex)); } /// <summary> @@ -771,7 +772,7 @@ namespace Ryujinx.Graphics.Gpu.Engine case IndexType.UInt: size *= 4; break; } - BufferManager.SetIndexBuffer(gpuVa, size, indexBuffer.Type); + state.Channel.BufferManager.SetIndexBuffer(gpuVa, size, indexBuffer.Type); // The index buffer affects the vertex buffer size calculation, we // need to ensure that they are updated. @@ -792,7 +793,7 @@ namespace Ryujinx.Graphics.Gpu.Engine if (!vertexBuffer.UnpackEnable()) { - BufferManager.SetVertexBuffer(index, 0, 0, 0, 0); + state.Channel.BufferManager.SetVertexBuffer(index, 0, 0, 0, 0); continue; } @@ -828,7 +829,7 @@ namespace Ryujinx.Graphics.Gpu.Engine size = (ulong)((firstInstance + drawState.First + drawState.Count) * stride); } - BufferManager.SetVertexBuffer(index, address, size, stride, divisor); + state.Channel.BufferManager.SetVertexBuffer(index, address, size, stride, divisor); } } @@ -1017,10 +1018,10 @@ namespace Ryujinx.Graphics.Gpu.Engine if (info == null) { - TextureManager.SetGraphicsTextures(stage, Array.Empty<TextureBindingInfo>()); - TextureManager.SetGraphicsImages(stage, Array.Empty<TextureBindingInfo>()); - BufferManager.SetGraphicsStorageBufferBindings(stage, null); - BufferManager.SetGraphicsUniformBufferBindings(stage, null); + state.Channel.TextureManager.SetGraphicsTextures(stage, Array.Empty<TextureBindingInfo>()); + state.Channel.TextureManager.SetGraphicsImages(stage, Array.Empty<TextureBindingInfo>()); + state.Channel.BufferManager.SetGraphicsStorageBufferBindings(stage, null); + state.Channel.BufferManager.SetGraphicsUniformBufferBindings(stage, null); continue; } @@ -1040,7 +1041,7 @@ namespace Ryujinx.Graphics.Gpu.Engine descriptor.Flags); } - TextureManager.SetGraphicsTextures(stage, textureBindings); + state.Channel.TextureManager.SetGraphicsTextures(stage, textureBindings); var imageBindings = new TextureBindingInfo[info.Images.Count]; @@ -1060,10 +1061,10 @@ namespace Ryujinx.Graphics.Gpu.Engine descriptor.Flags); } - TextureManager.SetGraphicsImages(stage, imageBindings); + state.Channel.TextureManager.SetGraphicsImages(stage, imageBindings); - BufferManager.SetGraphicsStorageBufferBindings(stage, info.SBuffers); - BufferManager.SetGraphicsUniformBufferBindings(stage, info.CBuffers); + state.Channel.BufferManager.SetGraphicsStorageBufferBindings(stage, info.SBuffers); + state.Channel.BufferManager.SetGraphicsUniformBufferBindings(stage, info.CBuffers); if (info.SBuffers.Count != 0) { @@ -1076,8 +1077,8 @@ namespace Ryujinx.Graphics.Gpu.Engine } } - BufferManager.SetGraphicsStorageBufferBindingsCount(storageBufferBindingsCount); - BufferManager.SetGraphicsUniformBufferBindingsCount(uniformBufferBindingsCount); + state.Channel.BufferManager.SetGraphicsStorageBufferBindingsCount(storageBufferBindingsCount); + state.Channel.BufferManager.SetGraphicsUniformBufferBindingsCount(uniformBufferBindingsCount); _context.Renderer.Pipeline.SetProgram(gs.HostProgram); } @@ -1094,12 +1095,12 @@ namespace Ryujinx.Graphics.Gpu.Engine if (!tfb.Enable) { - BufferManager.SetTransformFeedbackBuffer(index, 0, 0); + state.Channel.BufferManager.SetTransformFeedbackBuffer(index, 0, 0); continue; } - BufferManager.SetTransformFeedbackBuffer(index, tfb.Address.Pack(), (uint)tfb.Size); + state.Channel.BufferManager.SetTransformFeedbackBuffer(index, tfb.Address.Pack(), (uint)tfb.Size); } } |