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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Methods.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Methods.cs85
1 files changed, 43 insertions, 42 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs
index 431ea449..39b3d13c 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs
@@ -30,12 +30,12 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// <summary>
/// GPU buffer manager.
/// </summary>
- public BufferManager BufferManager { get; }
+ public BufferCache BufferCache { get; }
/// <summary>
/// GPU texture manager.
/// </summary>
- public TextureManager TextureManager { get; }
+ public TextureCache TextureCache { get; }
private bool _isAnyVbInstanced;
private bool _vsUsesInstanceId;
@@ -57,12 +57,12 @@ namespace Ryujinx.Graphics.Gpu.Engine
_currentProgramInfo = new ShaderProgramInfo[Constants.ShaderStages];
- BufferManager = new BufferManager(context);
- TextureManager = new TextureManager(context);
+ BufferCache = new BufferCache(context);
+ TextureCache = new TextureCache(context);
context.MemoryManager.MemoryUnmapped += _counterCache.MemoryUnmappedHandler;
- context.MemoryManager.MemoryUnmapped += TextureManager.MemoryUnmappedHandler;
- context.MemoryManager.MemoryUnmapped += BufferManager.MemoryUnmappedHandler;
+ context.MemoryManager.MemoryUnmapped += TextureCache.MemoryUnmappedHandler;
+ context.MemoryManager.MemoryUnmapped += BufferCache.MemoryUnmappedHandler;
}
/// <summary>
@@ -280,7 +280,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
UpdateLogicOpState(state);
}
- CommitBindings();
+ CommitBindings(state);
if (tfEnable && !_prevTfEnable)
{
@@ -303,18 +303,20 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// Ensures that the bindings are visible to the host GPU.
/// Note: this actually performs the binding using the host graphics API.
/// </summary>
- private void CommitBindings()
+ /// <param name="state">Current GPU state</param>
+ private void CommitBindings(GpuState state)
{
- UpdateStorageBuffers();
+ UpdateStorageBuffers(state);
- TextureManager.CommitGraphicsBindings();
- BufferManager.CommitGraphicsBindings();
+ state.Channel.TextureManager.CommitGraphicsBindings();
+ state.Channel.BufferManager.CommitGraphicsBindings();
}
/// <summary>
/// Updates storage buffer bindings.
/// </summary>
- private void UpdateStorageBuffers()
+ /// <param name="state">Current GPU state</param>
+ private void UpdateStorageBuffers(GpuState state)
{
for (int stage = 0; stage < _currentProgramInfo.Length; stage++)
{
@@ -329,7 +331,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
{
BufferDescriptor sb = info.SBuffers[index];
- ulong sbDescAddress = BufferManager.GetGraphicsUniformBufferAddress(stage, 0);
+ ulong sbDescAddress = state.Channel.BufferManager.GetGraphicsUniformBufferAddress(stage, 0);
int sbDescOffset = 0x110 + stage * 0x100 + sb.Slot * 0x10;
@@ -337,7 +339,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
SbDescriptor sbDescriptor = _context.PhysicalMemory.Read<SbDescriptor>(sbDescAddress);
- BufferManager.SetGraphicsStorageBuffer(stage, sb.Slot, sbDescriptor.PackAddress(), (uint)sbDescriptor.Size, sb.Flags);
+ state.Channel.BufferManager.SetGraphicsStorageBuffer(stage, sb.Slot, sbDescriptor.PackAddress(), (uint)sbDescriptor.Size, sb.Flags);
}
}
}
@@ -372,14 +374,14 @@ namespace Ryujinx.Graphics.Gpu.Engine
if (index >= count || !IsRtEnabled(colorState))
{
- changedScale |= TextureManager.SetRenderTargetColor(index, null);
+ changedScale |= state.Channel.TextureManager.SetRenderTargetColor(index, null);
continue;
}
- Texture color = TextureManager.FindOrCreateTexture(colorState, samplesInX, samplesInY, sizeHint);
+ Texture color = TextureCache.FindOrCreateTexture(colorState, samplesInX, samplesInY, sizeHint);
- changedScale |= TextureManager.SetRenderTargetColor(index, color);
+ changedScale |= state.Channel.TextureManager.SetRenderTargetColor(index, color);
}
bool dsEnable = state.Get<Boolean32>(MethodOffset.RtDepthStencilEnable);
@@ -391,15 +393,15 @@ namespace Ryujinx.Graphics.Gpu.Engine
var dsState = state.Get<RtDepthStencilState>(MethodOffset.RtDepthStencilState);
var dsSize = state.Get<Size3D>(MethodOffset.RtDepthStencilSize);
- depthStencil = TextureManager.FindOrCreateTexture(dsState, dsSize, samplesInX, samplesInY, sizeHint);
+ depthStencil = TextureCache.FindOrCreateTexture(dsState, dsSize, samplesInX, samplesInY, sizeHint);
}
- changedScale |= TextureManager.SetRenderTargetDepthStencil(depthStencil);
+ changedScale |= state.Channel.TextureManager.SetRenderTargetDepthStencil(depthStencil);
if (changedScale)
{
- TextureManager.UpdateRenderTargetScale(singleUse);
- _context.Renderer.Pipeline.SetRenderTargetScale(TextureManager.RenderTargetScale);
+ state.Channel.TextureManager.UpdateRenderTargetScale(singleUse);
+ _context.Renderer.Pipeline.SetRenderTargetScale(state.Channel.TextureManager.RenderTargetScale);
UpdateViewportTransform(state);
UpdateScissorState(state);
@@ -436,7 +438,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
int width = scissor.X2 - x;
int height = scissor.Y2 - y;
- float scale = TextureManager.RenderTargetScale;
+ float scale = state.Channel.TextureManager.RenderTargetScale;
if (scale != 1f)
{
x = (int)(x * scale);
@@ -545,7 +547,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
float width = scaleX * 2;
float height = scaleY * 2;
- float scale = TextureManager.RenderTargetScale;
+ float scale = state.Channel.TextureManager.RenderTargetScale;
if (scale != 1f)
{
x *= scale;
@@ -670,7 +672,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
? texturePool.MaximumId
: samplerPool.MaximumId;
- TextureManager.SetGraphicsSamplerPool(samplerPool.Address.Pack(), maximumId, samplerIndex);
+ state.Channel.TextureManager.SetGraphicsSamplerPool(samplerPool.Address.Pack(), maximumId, samplerIndex);
}
/// <summary>
@@ -681,9 +683,8 @@ namespace Ryujinx.Graphics.Gpu.Engine
{
var texturePool = state.Get<PoolState>(MethodOffset.TexturePoolState);
- TextureManager.SetGraphicsTexturePool(texturePool.Address.Pack(), texturePool.MaximumId);
-
- TextureManager.SetGraphicsTextureBufferIndex(state.Get<int>(MethodOffset.TextureBufferIndex));
+ state.Channel.TextureManager.SetGraphicsTexturePool(texturePool.Address.Pack(), texturePool.MaximumId);
+ state.Channel.TextureManager.SetGraphicsTextureBufferIndex(state.Get<int>(MethodOffset.TextureBufferIndex));
}
/// <summary>
@@ -771,7 +772,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
case IndexType.UInt: size *= 4; break;
}
- BufferManager.SetIndexBuffer(gpuVa, size, indexBuffer.Type);
+ state.Channel.BufferManager.SetIndexBuffer(gpuVa, size, indexBuffer.Type);
// The index buffer affects the vertex buffer size calculation, we
// need to ensure that they are updated.
@@ -792,7 +793,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
if (!vertexBuffer.UnpackEnable())
{
- BufferManager.SetVertexBuffer(index, 0, 0, 0, 0);
+ state.Channel.BufferManager.SetVertexBuffer(index, 0, 0, 0, 0);
continue;
}
@@ -828,7 +829,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
size = (ulong)((firstInstance + drawState.First + drawState.Count) * stride);
}
- BufferManager.SetVertexBuffer(index, address, size, stride, divisor);
+ state.Channel.BufferManager.SetVertexBuffer(index, address, size, stride, divisor);
}
}
@@ -1017,10 +1018,10 @@ namespace Ryujinx.Graphics.Gpu.Engine
if (info == null)
{
- TextureManager.SetGraphicsTextures(stage, Array.Empty<TextureBindingInfo>());
- TextureManager.SetGraphicsImages(stage, Array.Empty<TextureBindingInfo>());
- BufferManager.SetGraphicsStorageBufferBindings(stage, null);
- BufferManager.SetGraphicsUniformBufferBindings(stage, null);
+ state.Channel.TextureManager.SetGraphicsTextures(stage, Array.Empty<TextureBindingInfo>());
+ state.Channel.TextureManager.SetGraphicsImages(stage, Array.Empty<TextureBindingInfo>());
+ state.Channel.BufferManager.SetGraphicsStorageBufferBindings(stage, null);
+ state.Channel.BufferManager.SetGraphicsUniformBufferBindings(stage, null);
continue;
}
@@ -1040,7 +1041,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
descriptor.Flags);
}
- TextureManager.SetGraphicsTextures(stage, textureBindings);
+ state.Channel.TextureManager.SetGraphicsTextures(stage, textureBindings);
var imageBindings = new TextureBindingInfo[info.Images.Count];
@@ -1060,10 +1061,10 @@ namespace Ryujinx.Graphics.Gpu.Engine
descriptor.Flags);
}
- TextureManager.SetGraphicsImages(stage, imageBindings);
+ state.Channel.TextureManager.SetGraphicsImages(stage, imageBindings);
- BufferManager.SetGraphicsStorageBufferBindings(stage, info.SBuffers);
- BufferManager.SetGraphicsUniformBufferBindings(stage, info.CBuffers);
+ state.Channel.BufferManager.SetGraphicsStorageBufferBindings(stage, info.SBuffers);
+ state.Channel.BufferManager.SetGraphicsUniformBufferBindings(stage, info.CBuffers);
if (info.SBuffers.Count != 0)
{
@@ -1076,8 +1077,8 @@ namespace Ryujinx.Graphics.Gpu.Engine
}
}
- BufferManager.SetGraphicsStorageBufferBindingsCount(storageBufferBindingsCount);
- BufferManager.SetGraphicsUniformBufferBindingsCount(uniformBufferBindingsCount);
+ state.Channel.BufferManager.SetGraphicsStorageBufferBindingsCount(storageBufferBindingsCount);
+ state.Channel.BufferManager.SetGraphicsUniformBufferBindingsCount(uniformBufferBindingsCount);
_context.Renderer.Pipeline.SetProgram(gs.HostProgram);
}
@@ -1094,12 +1095,12 @@ namespace Ryujinx.Graphics.Gpu.Engine
if (!tfb.Enable)
{
- BufferManager.SetTransformFeedbackBuffer(index, 0, 0);
+ state.Channel.BufferManager.SetTransformFeedbackBuffer(index, 0, 0);
continue;
}
- BufferManager.SetTransformFeedbackBuffer(index, tfb.Address.Pack(), (uint)tfb.Size);
+ state.Channel.BufferManager.SetTransformFeedbackBuffer(index, tfb.Address.Pack(), (uint)tfb.Size);
}
}