aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs52
1 files changed, 52 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs b/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs
new file mode 100644
index 00000000..a9ebce83
--- /dev/null
+++ b/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs
@@ -0,0 +1,52 @@
+using Ryujinx.Graphics.Gpu.State;
+
+namespace Ryujinx.Graphics.Gpu.Engine
+{
+ partial class Methods
+ {
+ private void UniformBufferBind0(int argument)
+ {
+ UniformBufferBind(argument, ShaderType.Vertex);
+ }
+
+ private void UniformBufferBind1(int argument)
+ {
+ UniformBufferBind(argument, ShaderType.TessellationControl);
+ }
+
+ private void UniformBufferBind2(int argument)
+ {
+ UniformBufferBind(argument, ShaderType.TessellationEvaluation);
+ }
+
+ private void UniformBufferBind3(int argument)
+ {
+ UniformBufferBind(argument, ShaderType.Geometry);
+ }
+
+ private void UniformBufferBind4(int argument)
+ {
+ UniformBufferBind(argument, ShaderType.Fragment);
+ }
+
+ private void UniformBufferBind(int argument, ShaderType type)
+ {
+ bool enable = (argument & 1) != 0;
+
+ int index = (argument >> 4) & 0x1f;
+
+ if (enable)
+ {
+ UniformBufferState uniformBuffer = _context.State.GetUniformBufferState();
+
+ ulong address = uniformBuffer.Address.Pack();
+
+ _bufferManager.SetGraphicsUniformBuffer((int)type, index, address, (uint)uniformBuffer.Size);
+ }
+ else
+ {
+ _bufferManager.SetGraphicsUniformBuffer((int)type, index, 0, 0);
+ }
+ }
+ }
+} \ No newline at end of file