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path: root/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs
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-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs133
1 files changed, 133 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs b/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs
new file mode 100644
index 00000000..dd360113
--- /dev/null
+++ b/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs
@@ -0,0 +1,133 @@
+using Ryujinx.Graphics.Gpu.State;
+using Ryujinx.Graphics.Gpu.Image;
+
+namespace Ryujinx.Graphics.Gpu.Engine
+{
+ partial class Methods
+ {
+ private bool _drawIndexed;
+
+ private int _firstIndex;
+ private int _indexCount;
+
+ private bool _instancedHasState;
+ private bool _instancedIndexed;
+
+ private int _instancedFirstIndex;
+ private int _instancedFirstVertex;
+ private int _instancedFirstInstance;
+ private int _instancedIndexCount;
+ private int _instancedDrawStateFirst;
+ private int _instancedDrawStateCount;
+
+ private int _instanceIndex;
+
+ public PrimitiveType PrimitiveType { get; private set; }
+
+ private void DrawEnd(int argument)
+ {
+ UpdateState();
+
+ bool instanced = _vsUsesInstanceId || _isAnyVbInstanced;
+
+ if (instanced)
+ {
+ if (!_instancedHasState)
+ {
+ _instancedHasState = true;
+
+ _instancedIndexed = _drawIndexed;
+
+ _instancedFirstIndex = _firstIndex;
+ _instancedFirstVertex = _context.State.GetBaseVertex();
+ _instancedFirstInstance = _context.State.GetBaseInstance();
+
+ _instancedIndexCount = _indexCount;
+
+ VertexBufferDrawState drawState = _context.State.GetVertexBufferDrawState();
+
+ _instancedDrawStateFirst = drawState.First;
+ _instancedDrawStateCount = drawState.Count;
+ }
+
+ return;
+ }
+
+ int firstInstance = _context.State.GetBaseInstance();
+
+ if (_drawIndexed)
+ {
+ _drawIndexed = false;
+
+ int firstVertex = _context.State.GetBaseVertex();
+
+ _context.Renderer.GraphicsPipeline.DrawIndexed(
+ _indexCount,
+ 1,
+ _firstIndex,
+ firstVertex,
+ firstInstance);
+ }
+ else
+ {
+ VertexBufferDrawState drawState = _context.State.GetVertexBufferDrawState();
+
+ _context.Renderer.GraphicsPipeline.Draw(
+ drawState.Count,
+ 1,
+ drawState.First,
+ firstInstance);
+ }
+ }
+
+ private void DrawBegin(int argument)
+ {
+ PrimitiveType type = (PrimitiveType)(argument & 0xffff);
+
+ _context.Renderer.GraphicsPipeline.SetPrimitiveTopology(type.Convert());
+
+ PrimitiveType = type;
+
+ if ((argument & (1 << 26)) != 0)
+ {
+ _instanceIndex++;
+ }
+ else if ((argument & (1 << 27)) == 0)
+ {
+ _instanceIndex = 0;
+ }
+ }
+
+ private void SetIndexCount(int argument)
+ {
+ _drawIndexed = true;
+ }
+
+ public void PerformDeferredDraws()
+ {
+ // Perform any pending instanced draw.
+ if (_instancedHasState)
+ {
+ _instancedHasState = false;
+
+ if (_instancedIndexed)
+ {
+ _context.Renderer.GraphicsPipeline.DrawIndexed(
+ _instancedIndexCount,
+ _instanceIndex + 1,
+ _instancedFirstIndex,
+ _instancedFirstVertex,
+ _instancedFirstInstance);
+ }
+ else
+ {
+ _context.Renderer.GraphicsPipeline.Draw(
+ _instancedDrawStateCount,
+ _instanceIndex + 1,
+ _instancedDrawStateFirst,
+ _instancedFirstInstance);
+ }
+ }
+ }
+ }
+} \ No newline at end of file