diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs | 34 |
1 files changed, 19 insertions, 15 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs b/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs index 0d7c272c..039ed78e 100644 --- a/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs +++ b/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs @@ -1,5 +1,6 @@ using Ryujinx.Common.Logging; using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Gpu.State; namespace Ryujinx.Graphics.Gpu.Engine @@ -23,11 +24,11 @@ namespace Ryujinx.Graphics.Gpu.Engine case Condition.Never: return ConditionalRenderEnabled.False; case Condition.ResultNonZero: - return CounterNonZero(condState.Address.Pack()); + return CounterNonZero(state, condState.Address.Pack()); case Condition.Equal: - return CounterCompare(condState.Address.Pack(), true); + return CounterCompare(state, condState.Address.Pack(), true); case Condition.NotEqual: - return CounterCompare(condState.Address.Pack(), false); + return CounterCompare(state, condState.Address.Pack(), false); } Logger.Warning?.Print(LogClass.Gpu, $"Invalid conditional render condition \"{condState.Condition}\"."); @@ -38,11 +39,12 @@ namespace Ryujinx.Graphics.Gpu.Engine /// <summary> /// Checks if the counter value at a given GPU memory address is non-zero. /// </summary> + /// <param name="state">GPU state</param> /// <param name="gpuVa">GPU virtual address of the counter value</param> /// <returns>True if the value is not zero, false otherwise. Returns host if handling with host conditional rendering</returns> - private ConditionalRenderEnabled CounterNonZero(ulong gpuVa) + private ConditionalRenderEnabled CounterNonZero(GpuState state, ulong gpuVa) { - ICounterEvent evt = _counterCache.FindEvent(gpuVa); + ICounterEvent evt = state.Channel.MemoryManager.CounterCache.FindEvent(gpuVa); if (evt == null) { @@ -56,30 +58,31 @@ namespace Ryujinx.Graphics.Gpu.Engine else { evt.Flush(); - return (_context.MemoryManager.Read<ulong>(gpuVa) != 0) ? ConditionalRenderEnabled.True : ConditionalRenderEnabled.False; + return (state.Channel.MemoryManager.Read<ulong>(gpuVa) != 0) ? ConditionalRenderEnabled.True : ConditionalRenderEnabled.False; } } /// <summary> /// Checks if the counter at a given GPU memory address passes a specified equality comparison. /// </summary> + /// <param name="state">GPU state</param> /// <param name="gpuVa">GPU virtual address</param> /// <param name="isEqual">True to check if the values are equal, false to check if they are not equal</param> /// <returns>True if the condition is met, false otherwise. Returns host if handling with host conditional rendering</returns> - private ConditionalRenderEnabled CounterCompare(ulong gpuVa, bool isEqual) + private ConditionalRenderEnabled CounterCompare(GpuState state, ulong gpuVa, bool isEqual) { - ICounterEvent evt = FindEvent(gpuVa); - ICounterEvent evt2 = FindEvent(gpuVa + 16); + ICounterEvent evt = FindEvent(state.Channel.MemoryManager.CounterCache, gpuVa); + ICounterEvent evt2 = FindEvent(state.Channel.MemoryManager.CounterCache, gpuVa + 16); bool useHost; if (evt != null && evt2 == null) { - useHost = _context.Renderer.Pipeline.TryHostConditionalRendering(evt, _context.MemoryManager.Read<ulong>(gpuVa + 16), isEqual); + useHost = _context.Renderer.Pipeline.TryHostConditionalRendering(evt, state.Channel.MemoryManager.Read<ulong>(gpuVa + 16), isEqual); } else if (evt == null && evt2 != null) { - useHost = _context.Renderer.Pipeline.TryHostConditionalRendering(evt2, _context.MemoryManager.Read<ulong>(gpuVa), isEqual); + useHost = _context.Renderer.Pipeline.TryHostConditionalRendering(evt2, state.Channel.MemoryManager.Read<ulong>(gpuVa), isEqual); } else if (evt != null && evt2 != null) { @@ -99,8 +102,8 @@ namespace Ryujinx.Graphics.Gpu.Engine evt?.Flush(); evt2?.Flush(); - ulong x = _context.MemoryManager.Read<ulong>(gpuVa); - ulong y = _context.MemoryManager.Read<ulong>(gpuVa + 16); + ulong x = state.Channel.MemoryManager.Read<ulong>(gpuVa); + ulong y = state.Channel.MemoryManager.Read<ulong>(gpuVa + 16); return (isEqual ? x == y : x != y) ? ConditionalRenderEnabled.True : ConditionalRenderEnabled.False; } @@ -110,11 +113,12 @@ namespace Ryujinx.Graphics.Gpu.Engine /// Tries to find a counter that is supposed to be written at the specified address, /// returning the related event. /// </summary> + /// <param name="counterCache">GPU counter cache to search on</param> /// <param name="gpuVa">GPU virtual address where the counter is supposed to be written</param> /// <returns>The counter event, or null if not present</returns> - private ICounterEvent FindEvent(ulong gpuVa) + private static ICounterEvent FindEvent(CounterCache counterCache, ulong gpuVa) { - return _counterCache.FindEvent(gpuVa); + return counterCache.FindEvent(gpuVa); } } } |