diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs | 45 |
1 files changed, 29 insertions, 16 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs b/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs index bc291174..cd509471 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs @@ -138,7 +138,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute qmd.CtaThreadDimension1, qmd.CtaThreadDimension2, localMemorySize, - sharedMemorySize); + sharedMemorySize, + _channel.BufferManager.HasUnalignedStorageBuffers); CachedShaderProgram cs = memoryManager.Physical.ShaderCache.GetComputeShader(_channel, poolState, computeState, shaderGpuVa); @@ -150,6 +151,33 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute ShaderProgramInfo info = cs.Shaders[0].Info; + bool hasUnaligned = _channel.BufferManager.HasUnalignedStorageBuffers; + + for (int index = 0; index < info.SBuffers.Count; index++) + { + BufferDescriptor sb = info.SBuffers[index]; + + ulong sbDescAddress = _channel.BufferManager.GetComputeUniformBufferAddress(0); + + int sbDescOffset = 0x310 + sb.Slot * 0x10; + + sbDescAddress += (ulong)sbDescOffset; + + SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress); + + _channel.BufferManager.SetComputeStorageBuffer(sb.Slot, sbDescriptor.PackAddress(), (uint)sbDescriptor.Size, sb.Flags); + } + + if ((_channel.BufferManager.HasUnalignedStorageBuffers) != hasUnaligned) + { + // Refetch the shader, as assumptions about storage buffer alignment have changed. + cs = memoryManager.Physical.ShaderCache.GetComputeShader(_channel, poolState, computeState, shaderGpuVa); + + _context.Renderer.Pipeline.SetProgram(cs.HostProgram); + + info = cs.Shaders[0].Info; + } + for (int index = 0; index < info.CBuffers.Count; index++) { BufferDescriptor cb = info.CBuffers[index]; @@ -174,21 +202,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute _channel.BufferManager.SetComputeUniformBuffer(cb.Slot, cbDescriptor.PackAddress(), (uint)cbDescriptor.Size); } - for (int index = 0; index < info.SBuffers.Count; index++) - { - BufferDescriptor sb = info.SBuffers[index]; - - ulong sbDescAddress = _channel.BufferManager.GetComputeUniformBufferAddress(0); - - int sbDescOffset = 0x310 + sb.Slot * 0x10; - - sbDescAddress += (ulong)sbDescOffset; - - SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress); - - _channel.BufferManager.SetComputeStorageBuffer(sb.Slot, sbDescriptor.PackAddress(), (uint)sbDescriptor.Size, sb.Flags); - } - _channel.BufferManager.SetComputeStorageBufferBindings(info.SBuffers); _channel.BufferManager.SetComputeUniformBufferBindings(info.CBuffers); |