diff options
Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading')
4 files changed, 40 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs b/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs index ea4d049f..8080ab64 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs @@ -113,6 +113,8 @@ namespace Ryujinx.Graphics.GAL.Multithreading TextureSetDataCommand.Run(ref GetCommand<TextureSetDataCommand>(memory), threaded, renderer); _lookup[(int)CommandType.TextureSetDataSlice] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => TextureSetDataSliceCommand.Run(ref GetCommand<TextureSetDataSliceCommand>(memory), threaded, renderer); + _lookup[(int)CommandType.TextureSetDataSliceRegion] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => + TextureSetDataSliceRegionCommand.Run(ref GetCommand<TextureSetDataSliceRegionCommand>(memory), threaded, renderer); _lookup[(int)CommandType.TextureSetStorage] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => TextureSetStorageCommand.Run(ref GetCommand<TextureSetStorageCommand>(memory), threaded, renderer); diff --git a/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs b/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs index 8c3ad844..c25f0834 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs @@ -37,6 +37,7 @@ TextureRelease, TextureSetData, TextureSetDataSlice, + TextureSetDataSliceRegion, TextureSetStorage, WindowPresent, diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs new file mode 100644 index 00000000..b4285592 --- /dev/null +++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs @@ -0,0 +1,31 @@ +using Ryujinx.Graphics.GAL.Multithreading.Model; +using Ryujinx.Graphics.GAL.Multithreading.Resources; +using System; + +namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture +{ + struct TextureSetDataSliceRegionCommand : IGALCommand + { + public CommandType CommandType => CommandType.TextureSetDataSliceRegion; + private TableRef<ThreadedTexture> _texture; + private TableRef<byte[]> _data; + private int _layer; + private int _level; + private Rectangle<int> _region; + + public void Set(TableRef<ThreadedTexture> texture, TableRef<byte[]> data, int layer, int level, Rectangle<int> region) + { + _texture = texture; + _data = data; + _layer = layer; + _level = level; + _region = region; + } + + public static void Run(ref TextureSetDataSliceRegionCommand command, ThreadedRenderer threaded, IRenderer renderer) + { + ThreadedTexture texture = command._texture.Get(threaded); + texture.Base.SetData(new ReadOnlySpan<byte>(command._data.Get(threaded)), command._layer, command._level, command._region); + } + } +} diff --git a/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs b/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs index 64d8aa3b..1e7d86ba 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs @@ -119,6 +119,12 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources _renderer.QueueCommand(); } + public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region) + { + _renderer.New<TextureSetDataSliceRegionCommand>().Set(Ref(this), Ref(data.ToArray()), layer, level, region); + _renderer.QueueCommand(); + } + public void SetStorage(BufferRange buffer) { _renderer.New<TextureSetStorageCommand>().Set(Ref(this), buffer); |