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path: root/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs
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Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs b/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs
index df46b428..5030fee6 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs
@@ -268,10 +268,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading
return handle;
}
- public IProgram CreateProgram(IShader[] shaders)
+ public IProgram CreateProgram(IShader[] shaders, ShaderInfo info)
{
var program = new ThreadedProgram(this);
- SourceProgramRequest request = new SourceProgramRequest(program, shaders);
+ SourceProgramRequest request = new SourceProgramRequest(program, shaders, info);
Programs.Add(request);
New<CreateProgramCommand>().Set(Ref((IProgramRequest)request));
@@ -355,11 +355,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_baseRenderer.Initialize(logLevel);
}
- public IProgram LoadProgramBinary(byte[] programBinary)
+ public IProgram LoadProgramBinary(byte[] programBinary, bool hasFragmentShader, ShaderInfo info)
{
var program = new ThreadedProgram(this);
- BinaryProgramRequest request = new BinaryProgramRequest(program, programBinary);
+ BinaryProgramRequest request = new BinaryProgramRequest(program, programBinary, hasFragmentShader, info);
Programs.Add(request);
New<CreateProgramCommand>().Set(Ref((IProgramRequest)request));