diff options
Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs')
-rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs b/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs index c462c559..723d29f1 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs @@ -41,15 +41,15 @@ namespace Ryujinx.Graphics.GAL.Multithreading _renderer.QueueCommand(); } - public void ClearRenderTargetColor(int index, int layer, uint componentMask, ColorF color) + public void ClearRenderTargetColor(int index, int layer, int layerCount, uint componentMask, ColorF color) { - _renderer.New<ClearRenderTargetColorCommand>().Set(index, layer, componentMask, color); + _renderer.New<ClearRenderTargetColorCommand>().Set(index, layer, layerCount, componentMask, color); _renderer.QueueCommand(); } - public void ClearRenderTargetDepthStencil(int layer, float depthValue, bool depthMask, int stencilValue, int stencilMask) + public void ClearRenderTargetDepthStencil(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, int stencilMask) { - _renderer.New<ClearRenderTargetDepthStencilCommand>().Set(layer, depthValue, depthMask, stencilValue, stencilMask); + _renderer.New<ClearRenderTargetDepthStencilCommand>().Set(layer, layerCount, depthValue, depthMask, stencilValue, stencilMask); _renderer.QueueCommand(); } |