diff options
Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs')
-rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs | 32 |
1 files changed, 22 insertions, 10 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs b/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs index 723d29f1..52d69933 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs @@ -83,33 +83,45 @@ namespace Ryujinx.Graphics.GAL.Multithreading _renderer.QueueCommand(); } - public void DrawTexture(ITexture texture, ISampler sampler, Extents2DF srcRegion, Extents2DF dstRegion) + public void DrawIndexedIndirect(BufferRange indirectBuffer) { - _renderer.New<DrawTextureCommand>().Set(Ref(texture), Ref(sampler), srcRegion, dstRegion); + _renderer.New<DrawIndexedIndirectCommand>().Set(indirectBuffer); _renderer.QueueCommand(); } - public void EndHostConditionalRendering() + public void DrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) { - _renderer.New<EndHostConditionalRenderingCommand>(); + _renderer.New<DrawIndexedIndirectCountCommand>().Set(indirectBuffer, parameterBuffer, maxDrawCount, stride); _renderer.QueueCommand(); } - public void EndTransformFeedback() + public void DrawIndirect(BufferRange indirectBuffer) { - _renderer.New<EndTransformFeedbackCommand>(); + _renderer.New<DrawIndirectCommand>().Set(indirectBuffer); + _renderer.QueueCommand(); + } + + public void DrawIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) + { + _renderer.New<DrawIndirectCountCommand>().Set(indirectBuffer, parameterBuffer, maxDrawCount, stride); _renderer.QueueCommand(); } - public void MultiDrawIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) + public void DrawTexture(ITexture texture, ISampler sampler, Extents2DF srcRegion, Extents2DF dstRegion) + { + _renderer.New<DrawTextureCommand>().Set(Ref(texture), Ref(sampler), srcRegion, dstRegion); + _renderer.QueueCommand(); + } + + public void EndHostConditionalRendering() { - _renderer.New<MultiDrawIndirectCountCommand>().Set(indirectBuffer, parameterBuffer, maxDrawCount, stride); + _renderer.New<EndHostConditionalRenderingCommand>(); _renderer.QueueCommand(); } - public void MultiDrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) + public void EndTransformFeedback() { - _renderer.New<MultiDrawIndexedIndirectCountCommand>().Set(indirectBuffer, parameterBuffer, maxDrawCount, stride); + _renderer.New<EndTransformFeedbackCommand>(); _renderer.QueueCommand(); } |