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path: root/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs
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Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs
index 7ef58c3d..5e8e0854 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs
@@ -4,7 +4,7 @@ using Ryujinx.Graphics.Shader;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetTextureAndSamplerCommand : IGALCommand
+ struct SetTextureAndSamplerCommand : IGALCommand, IGALCommand<SetTextureAndSamplerCommand>
{
public CommandType CommandType => CommandType.SetTextureAndSampler;
private ShaderStage _stage;