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-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetScissorsCommand.cs22
1 files changed, 0 insertions, 22 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetScissorsCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetScissorsCommand.cs
deleted file mode 100644
index 985d775e..00000000
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetScissorsCommand.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-using Ryujinx.Graphics.GAL.Multithreading.Model;
-
-namespace Ryujinx.Graphics.GAL.Multithreading.Commands
-{
- struct SetScissorsCommand : IGALCommand, IGALCommand<SetScissorsCommand>
- {
- public CommandType CommandType => CommandType.SetScissor;
- private SpanRef<Rectangle<int>> _scissors;
-
- public void Set(SpanRef<Rectangle<int>> scissors)
- {
- _scissors = scissors;
- }
-
- public static void Run(ref SetScissorsCommand command, ThreadedRenderer threaded, IRenderer renderer)
- {
- renderer.Pipeline.SetScissors(command._scissors.Get(threaded));
-
- command._scissors.Dispose(threaded);
- }
- }
-}