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Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs
new file mode 100644
index 00000000..30f798dd
--- /dev/null
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs
@@ -0,0 +1,24 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+using System.Linq;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands
+{
+ struct SetRenderTargetsCommand : IGALCommand
+ {
+ public CommandType CommandType => CommandType.SetRenderTargets;
+ private TableRef<ITexture[]> _colors;
+ private TableRef<ITexture> _depthStencil;
+
+ public void Set(TableRef<ITexture[]> colors, TableRef<ITexture> depthStencil)
+ {
+ _colors = colors;
+ _depthStencil = depthStencil;
+ }
+
+ public static void Run(ref SetRenderTargetsCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ renderer.Pipeline.SetRenderTargets(command._colors.Get(threaded).Select(color => ((ThreadedTexture)color)?.Base).ToArray(), command._depthStencil.GetAs<ThreadedTexture>(threaded)?.Base);
+ }
+ }
+}