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Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs24
1 files changed, 0 insertions, 24 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs
deleted file mode 100644
index 0b175a72..00000000
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using Ryujinx.Graphics.GAL.Multithreading.Model;
-using Ryujinx.Graphics.GAL.Multithreading.Resources;
-using System.Linq;
-
-namespace Ryujinx.Graphics.GAL.Multithreading.Commands
-{
- struct SetRenderTargetsCommand : IGALCommand, IGALCommand<SetRenderTargetsCommand>
- {
- public CommandType CommandType => CommandType.SetRenderTargets;
- private TableRef<ITexture[]> _colors;
- private TableRef<ITexture> _depthStencil;
-
- public void Set(TableRef<ITexture[]> colors, TableRef<ITexture> depthStencil)
- {
- _colors = colors;
- _depthStencil = depthStencil;
- }
-
- public static void Run(ref SetRenderTargetsCommand command, ThreadedRenderer threaded, IRenderer renderer)
- {
- renderer.Pipeline.SetRenderTargets(command._colors.Get(threaded).Select(color => ((ThreadedTexture)color)?.Base).ToArray(), command._depthStencil.GetAs<ThreadedTexture>(threaded)?.Base);
- }
- }
-}