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path: root/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs
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Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs20
1 files changed, 20 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs
new file mode 100644
index 00000000..253ef138
--- /dev/null
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs
@@ -0,0 +1,20 @@
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands
+{
+ struct SetLogicOpStateCommand : IGALCommand
+ {
+ public CommandType CommandType => CommandType.SetLogicOpState;
+ private bool _enable;
+ private LogicalOp _op;
+
+ public void Set(bool enable, LogicalOp op)
+ {
+ _enable = enable;
+ _op = op;
+ }
+
+ public static void Run(ref SetLogicOpStateCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ renderer.Pipeline.SetLogicOpState(command._enable, command._op);
+ }
+ }
+}