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path: root/Ryujinx.Graphics.GAL/Capabilities.cs
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Diffstat (limited to 'Ryujinx.Graphics.GAL/Capabilities.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Capabilities.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/Capabilities.cs b/Ryujinx.Graphics.GAL/Capabilities.cs
index 60f93bc4..c4428f17 100644
--- a/Ryujinx.Graphics.GAL/Capabilities.cs
+++ b/Ryujinx.Graphics.GAL/Capabilities.cs
@@ -17,6 +17,7 @@ namespace Ryujinx.Graphics.GAL
public readonly bool Supports3DTextureCompression;
public readonly bool SupportsBgraFormat;
public readonly bool SupportsR4G4Format;
+ public readonly bool SupportsSnormBufferTextureFormat;
public readonly bool SupportsFragmentShaderInterlock;
public readonly bool SupportsFragmentShaderOrderingIntel;
public readonly bool SupportsGeometryShaderPassthrough;
@@ -52,6 +53,7 @@ namespace Ryujinx.Graphics.GAL
bool supports3DTextureCompression,
bool supportsBgraFormat,
bool supportsR4G4Format,
+ bool supportsSnormBufferTextureFormat,
bool supportsFragmentShaderInterlock,
bool supportsFragmentShaderOrderingIntel,
bool supportsGeometryShaderPassthrough,
@@ -84,6 +86,7 @@ namespace Ryujinx.Graphics.GAL
Supports3DTextureCompression = supports3DTextureCompression;
SupportsBgraFormat = supportsBgraFormat;
SupportsR4G4Format = supportsR4G4Format;
+ SupportsSnormBufferTextureFormat = supportsSnormBufferTextureFormat;
SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock;
SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel;
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;