diff options
Diffstat (limited to 'Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs')
-rw-r--r-- | Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs b/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs index d1c2e4e8..2b9e0af4 100644 --- a/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs +++ b/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs @@ -1,4 +1,5 @@ -using System; +using Ryujinx.Common.Utilities; +using System; using System.Text.Json; using System.Text.Json.Serialization; @@ -6,6 +7,8 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion { class JsonMotionConfigControllerConverter : JsonConverter<MotionConfigController> { + private static readonly MotionConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions()); + private static MotionInputBackendType GetMotionInputBackendType(ref Utf8JsonReader reader) { // Temporary reader to get the backend type @@ -52,8 +55,8 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion return motionBackendType switch { - MotionInputBackendType.GamepadDriver => (MotionConfigController)JsonSerializer.Deserialize(ref reader, typeof(StandardMotionConfigController), options), - MotionInputBackendType.CemuHook => (MotionConfigController)JsonSerializer.Deserialize(ref reader, typeof(CemuHookMotionConfigController), options), + MotionInputBackendType.GamepadDriver => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardMotionConfigController), + MotionInputBackendType.CemuHook => JsonSerializer.Deserialize(ref reader, SerializerContext.CemuHookMotionConfigController), _ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"), }; } @@ -63,10 +66,10 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion switch (value.MotionBackend) { case MotionInputBackendType.GamepadDriver: - JsonSerializer.Serialize(writer, value as StandardMotionConfigController, options); + JsonSerializer.Serialize(writer, value as StandardMotionConfigController, SerializerContext.StandardMotionConfigController); break; case MotionInputBackendType.CemuHook: - JsonSerializer.Serialize(writer, value as CemuHookMotionConfigController, options); + JsonSerializer.Serialize(writer, value as CemuHookMotionConfigController, SerializerContext.CemuHookMotionConfigController); break; default: throw new ArgumentException($"Unknown motion backend type {value.MotionBackend}"); |