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Diffstat (limited to 'Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs')
-rw-r--r--Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs19
1 files changed, 5 insertions, 14 deletions
diff --git a/Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs b/Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs
index d55dd413..a5e3c06a 100644
--- a/Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs
+++ b/Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs
@@ -2,10 +2,8 @@ using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
-using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Threading;
-using Avalonia.Win32;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
@@ -33,7 +31,7 @@ using System.IO;
using System.Threading;
using System.Threading.Tasks;
using InputManager = Ryujinx.Input.HLE.InputManager;
-using ProgressBar = Avalonia.Controls.ProgressBar;
+
namespace Ryujinx.Ava.Ui.Windows
{
public partial class MainWindow : StyleableWindow
@@ -87,7 +85,6 @@ namespace Ryujinx.Ava.Ui.Windows
InitializeComponent();
Load();
- AttachDebugDevTools();
UiHandler = new AvaHostUiHandler(this);
@@ -110,12 +107,6 @@ namespace Ryujinx.Ava.Ui.Windows
_rendererWaitEvent = new AutoResetEvent(false);
}
- [Conditional("DEBUG")]
- private void AttachDebugDevTools()
- {
- this.AttachDevTools();
- }
-
public void LoadGameList()
{
if (_isLoading)
@@ -244,7 +235,7 @@ namespace Ryujinx.Ava.Ui.Windows
PrepareLoadScreen();
- _mainViewContent = Content.Content as Control;
+ _mainViewContent = MainContent.Content as Control;
GlRenderer = new RendererControl(3, 3, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
AppHost = new AppHost(GlRenderer, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
@@ -311,7 +302,7 @@ namespace Ryujinx.Ava.Ui.Windows
Dispatcher.UIThread.InvokeAsync(() =>
{
- Content.Content = GlRenderer;
+ MainContent.Content = GlRenderer;
if (startFullscreen && WindowState != WindowState.FullScreen)
{
@@ -355,9 +346,9 @@ namespace Ryujinx.Ava.Ui.Windows
Dispatcher.UIThread.InvokeAsync(() =>
{
- if (Content.Content != _mainViewContent)
+ if (MainContent.Content != _mainViewContent)
{
- Content.Content = _mainViewContent;
+ MainContent.Content = _mainViewContent;
}
ViewModel.ShowMenuAndStatusBar = true;