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-rw-r--r--Ryujinx.Ava/Ui/Controls/OpenGLRendererControl.cs190
-rw-r--r--Ryujinx.Ava/Ui/Controls/RendererControl.cs212
-rw-r--r--Ryujinx.Ava/Ui/Controls/VulkanRendererControl.cs153
3 files changed, 372 insertions, 183 deletions
diff --git a/Ryujinx.Ava/Ui/Controls/OpenGLRendererControl.cs b/Ryujinx.Ava/Ui/Controls/OpenGLRendererControl.cs
new file mode 100644
index 00000000..db9caca1
--- /dev/null
+++ b/Ryujinx.Ava/Ui/Controls/OpenGLRendererControl.cs
@@ -0,0 +1,190 @@
+using Avalonia;
+using Avalonia.OpenGL;
+using Avalonia.Platform;
+using Avalonia.Rendering.SceneGraph;
+using Avalonia.Skia;
+using Avalonia.Threading;
+using OpenTK.Graphics.OpenGL;
+using Ryujinx.Common.Configuration;
+using SkiaSharp;
+using SPB.Graphics;
+using SPB.Graphics.OpenGL;
+using SPB.Platform;
+using SPB.Windowing;
+using System;
+
+namespace Ryujinx.Ava.Ui.Controls
+{
+ internal class OpenGLRendererControl : RendererControl
+ {
+ public int Major { get; }
+ public int Minor { get; }
+ public OpenGLContextBase GameContext { get; set; }
+
+ public static OpenGLContextBase PrimaryContext =>
+ AvaloniaLocator.Current.GetService<IPlatformOpenGlInterface>()
+ .PrimaryContext.AsOpenGLContextBase();
+
+ private SwappableNativeWindowBase _gameBackgroundWindow;
+
+ private IntPtr _fence;
+
+ public OpenGLRendererControl(int major, int minor, GraphicsDebugLevel graphicsDebugLevel) : base(graphicsDebugLevel)
+ {
+ Major = major;
+ Minor = minor;
+ }
+
+ public override void DestroyBackgroundContext()
+ {
+ _image = null;
+
+ if (_fence != IntPtr.Zero)
+ {
+ DrawOperation.Dispose();
+ GL.DeleteSync(_fence);
+ }
+
+ GlDrawOperation.DeleteFramebuffer();
+
+ GameContext?.Dispose();
+
+ _gameBackgroundWindow?.Dispose();
+ }
+
+ internal override void Present(object image)
+ {
+ Dispatcher.UIThread.InvokeAsync(() =>
+ {
+ Image = (int)image;
+ }).Wait();
+
+ if (_fence != IntPtr.Zero)
+ {
+ GL.DeleteSync(_fence);
+ }
+
+ _fence = GL.FenceSync(SyncCondition.SyncGpuCommandsComplete, WaitSyncFlags.None);
+
+ QueueRender();
+
+ _gameBackgroundWindow.SwapBuffers();
+ }
+
+ internal override void MakeCurrent()
+ {
+ GameContext.MakeCurrent(_gameBackgroundWindow);
+ }
+
+ internal override void MakeCurrent(SwappableNativeWindowBase window)
+ {
+ GameContext.MakeCurrent(window);
+ }
+
+ protected override void CreateWindow()
+ {
+ var flags = OpenGLContextFlags.Compat;
+ if (DebugLevel != GraphicsDebugLevel.None)
+ {
+ flags |= OpenGLContextFlags.Debug;
+ }
+ _gameBackgroundWindow = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100);
+ _gameBackgroundWindow.Hide();
+
+ GameContext = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, Major, Minor, flags, shareContext: PrimaryContext);
+ GameContext.Initialize(_gameBackgroundWindow);
+ }
+
+ protected override ICustomDrawOperation CreateDrawOperation()
+ {
+ return new GlDrawOperation(this);
+ }
+
+ private class GlDrawOperation : ICustomDrawOperation
+ {
+ private static int _framebuffer;
+
+ public Rect Bounds { get; }
+
+ private readonly OpenGLRendererControl _control;
+
+ public GlDrawOperation(OpenGLRendererControl control)
+ {
+ _control = control;
+ Bounds = _control.Bounds;
+ }
+
+ public void Dispose() { }
+
+ public static void DeleteFramebuffer()
+ {
+ if (_framebuffer == 0)
+ {
+ GL.DeleteFramebuffer(_framebuffer);
+ }
+
+ _framebuffer = 0;
+ }
+
+ public bool Equals(ICustomDrawOperation other)
+ {
+ return other is GlDrawOperation operation && Equals(this, operation) && operation.Bounds == Bounds;
+ }
+
+ public bool HitTest(Point p)
+ {
+ return Bounds.Contains(p);
+ }
+
+ private void CreateRenderTarget()
+ {
+ _framebuffer = GL.GenFramebuffer();
+ }
+
+ public void Render(IDrawingContextImpl context)
+ {
+ if (_control.Image == null)
+ {
+ return;
+ }
+
+ if (_framebuffer == 0)
+ {
+ CreateRenderTarget();
+ }
+
+ int currentFramebuffer = GL.GetInteger(GetPName.FramebufferBinding);
+
+ var image = _control.Image;
+ var fence = _control._fence;
+
+ GL.BindFramebuffer(FramebufferTarget.Framebuffer, _framebuffer);
+ GL.FramebufferTexture2D(FramebufferTarget.Framebuffer, FramebufferAttachment.ColorAttachment0, TextureTarget.Texture2D, (int)image, 0);
+ GL.BindFramebuffer(FramebufferTarget.Framebuffer, currentFramebuffer);
+
+ if (context is not ISkiaDrawingContextImpl skiaDrawingContextImpl)
+ {
+ return;
+ }
+
+ var imageInfo = new SKImageInfo((int)_control.RenderSize.Width, (int)_control.RenderSize.Height, SKColorType.Rgba8888);
+ var glInfo = new GRGlFramebufferInfo((uint)_framebuffer, SKColorType.Rgba8888.ToGlSizedFormat());
+
+ GL.WaitSync(fence, WaitSyncFlags.None, ulong.MaxValue);
+
+ using var backendTexture = new GRBackendRenderTarget(imageInfo.Width, imageInfo.Height, 1, 0, glInfo);
+ using var surface = SKSurface.Create(skiaDrawingContextImpl.GrContext, backendTexture, GRSurfaceOrigin.BottomLeft, SKColorType.Rgba8888);
+
+ if (surface == null)
+ {
+ return;
+ }
+
+ var rect = new Rect(new Point(), _control.RenderSize);
+
+ using var snapshot = surface.Snapshot();
+ skiaDrawingContextImpl.SkCanvas.DrawImage(snapshot, rect.ToSKRect(), _control.Bounds.ToSKRect(), new SKPaint());
+ }
+ }
+ }
+}
diff --git a/Ryujinx.Ava/Ui/Controls/RendererControl.cs b/Ryujinx.Ava/Ui/Controls/RendererControl.cs
index f81d7e17..130348f2 100644
--- a/Ryujinx.Ava/Ui/Controls/RendererControl.cs
+++ b/Ryujinx.Ava/Ui/Controls/RendererControl.cs
@@ -2,65 +2,49 @@
using Avalonia.Controls;
using Avalonia.Data;
using Avalonia.Media;
-using Avalonia.OpenGL;
-using Avalonia.Platform;
using Avalonia.Rendering.SceneGraph;
-using Avalonia.Skia;
-using Avalonia.Threading;
-using OpenTK.Graphics.OpenGL;
using Ryujinx.Common.Configuration;
-using SkiaSharp;
-using SPB.Graphics;
-using SPB.Graphics.OpenGL;
-using SPB.Platform;
using SPB.Windowing;
using System;
namespace Ryujinx.Ava.Ui.Controls
{
- internal class RendererControl : Control
+ internal abstract class RendererControl : Control
{
- private int _image;
+ protected object _image;
static RendererControl()
{
AffectsRender<RendererControl>(ImageProperty);
}
- public readonly static StyledProperty<int> ImageProperty =
- AvaloniaProperty.Register<RendererControl, int>(nameof(Image), 0, inherits: true, defaultBindingMode: BindingMode.TwoWay);
+ public readonly static StyledProperty<object> ImageProperty =
+ AvaloniaProperty.Register<RendererControl, object>(
+ nameof(Image),
+ 0,
+ inherits: true,
+ defaultBindingMode: BindingMode.TwoWay);
- protected int Image
+ protected object Image
{
get => _image;
set => SetAndRaise(ImageProperty, ref _image, value);
}
- public event EventHandler<EventArgs> GlInitialized;
+ public event EventHandler<EventArgs> RendererInitialized;
public event EventHandler<Size> SizeChanged;
protected Size RenderSize { get; private set; }
public bool IsStarted { get; private set; }
- public int Major { get; }
- public int Minor { get; }
public GraphicsDebugLevel DebugLevel { get; }
- public OpenGLContextBase GameContext { get; set; }
-
- public static OpenGLContextBase PrimaryContext => AvaloniaLocator.Current.GetService<IPlatformOpenGlInterface>().PrimaryContext.AsOpenGLContextBase();
-
- private SwappableNativeWindowBase _gameBackgroundWindow;
private bool _isInitialized;
- private IntPtr _fence;
-
- private GlDrawOperation _glDrawOperation;
+ protected ICustomDrawOperation DrawOperation { get; private set; }
- public RendererControl(int major, int minor, GraphicsDebugLevel graphicsDebugLevel)
+ public RendererControl(GraphicsDebugLevel graphicsDebugLevel)
{
- Major = major;
- Minor = minor;
DebugLevel = graphicsDebugLevel;
IObservable<Rect> resizeObservable = this.GetObservable(BoundsProperty);
@@ -69,7 +53,7 @@ namespace Ryujinx.Ava.Ui.Controls
Focusable = true;
}
- private void Resized(Rect rect)
+ protected void Resized(Rect rect)
{
SizeChanged?.Invoke(this, rect.Size);
@@ -77,37 +61,40 @@ namespace Ryujinx.Ava.Ui.Controls
{
RenderSize = rect.Size * VisualRoot.RenderScaling;
- _glDrawOperation?.Dispose();
- _glDrawOperation = new GlDrawOperation(this);
+ DrawOperation?.Dispose();
+ DrawOperation = CreateDrawOperation();
}
}
+ protected abstract ICustomDrawOperation CreateDrawOperation();
+ protected abstract void CreateWindow();
+
public override void Render(DrawingContext context)
{
if (!_isInitialized)
{
CreateWindow();
- OnGlInitialized();
+ OnRendererInitialized();
_isInitialized = true;
}
- if (GameContext == null || !IsStarted || Image == 0)
+ if (!IsStarted || Image == null)
{
return;
}
- if (_glDrawOperation != null)
+ if (DrawOperation != null)
{
- context.Custom(_glDrawOperation);
+ context.Custom(DrawOperation);
}
base.Render(context);
}
- protected void OnGlInitialized()
+ protected void OnRendererInitialized()
{
- GlInitialized?.Invoke(this, EventArgs.Empty);
+ RendererInitialized?.Invoke(this, EventArgs.Empty);
}
public void QueueRender()
@@ -115,24 +102,7 @@ namespace Ryujinx.Ava.Ui.Controls
Program.RenderTimer.TickNow();
}
- internal void Present(object image)
- {
- Dispatcher.UIThread.InvokeAsync(() =>
- {
- Image = (int)image;
- }).Wait();
-
- if (_fence != IntPtr.Zero)
- {
- GL.DeleteSync(_fence);
- }
-
- _fence = GL.FenceSync(SyncCondition.SyncGpuCommandsComplete, WaitSyncFlags.None);
-
- QueueRender();
-
- _gameBackgroundWindow.SwapBuffers();
- }
+ internal abstract void Present(object image);
internal void Start()
{
@@ -145,132 +115,8 @@ namespace Ryujinx.Ava.Ui.Controls
IsStarted = false;
}
- public void DestroyBackgroundContext()
- {
- _image = 0;
-
- if (_fence != IntPtr.Zero)
- {
- _glDrawOperation.Dispose();
- GL.DeleteSync(_fence);
- }
-
- GlDrawOperation.DeleteFramebuffer();
-
- GameContext?.Dispose();
-
- _gameBackgroundWindow?.Dispose();
- }
-
- internal void MakeCurrent()
- {
- GameContext.MakeCurrent(_gameBackgroundWindow);
- }
-
- internal void MakeCurrent(SwappableNativeWindowBase window)
- {
- GameContext.MakeCurrent(window);
- }
-
- protected void CreateWindow()
- {
- var flags = OpenGLContextFlags.Compat;
- if (DebugLevel != GraphicsDebugLevel.None)
- {
- flags |= OpenGLContextFlags.Debug;
- }
- _gameBackgroundWindow = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100);
- _gameBackgroundWindow.Hide();
-
- GameContext = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, Major, Minor, flags, shareContext: PrimaryContext);
- GameContext.Initialize(_gameBackgroundWindow);
- }
-
- private class GlDrawOperation : ICustomDrawOperation
- {
- private static int _framebuffer;
-
- public Rect Bounds { get; }
-
- private readonly RendererControl _control;
-
- public GlDrawOperation(RendererControl control)
- {
- _control = control;
- Bounds = _control.Bounds;
- }
-
- public void Dispose() { }
-
- public static void DeleteFramebuffer()
- {
- if (_framebuffer == 0)
- {
- GL.DeleteFramebuffer(_framebuffer);
- }
-
- _framebuffer = 0;
- }
-
- public bool Equals(ICustomDrawOperation other)
- {
- return other is GlDrawOperation operation && Equals(this, operation) && operation.Bounds == Bounds;
- }
-
- public bool HitTest(Point p)
- {
- return Bounds.Contains(p);
- }
-
- private void CreateRenderTarget()
- {
- _framebuffer = GL.GenFramebuffer();
- }
-
- public void Render(IDrawingContextImpl context)
- {
- if (_control.Image == 0)
- {
- return;
- }
-
- if (_framebuffer == 0)
- {
- CreateRenderTarget();
- }
-
- int currentFramebuffer = GL.GetInteger(GetPName.FramebufferBinding);
-
- var image = _control.Image;
- var fence = _control._fence;
-
- GL.BindFramebuffer(FramebufferTarget.Framebuffer, _framebuffer);
- GL.FramebufferTexture2D(FramebufferTarget.Framebuffer, FramebufferAttachment.ColorAttachment0, TextureTarget.Texture2D, image, 0);
- GL.BindFramebuffer(FramebufferTarget.Framebuffer, currentFramebuffer);
-
- if (context is not ISkiaDrawingContextImpl skiaDrawingContextImpl)
- {
- return;
- }
-
- var imageInfo = new SKImageInfo((int)_control.RenderSize.Width, (int)_control.RenderSize.Height, SKColorType.Rgba8888);
- var glInfo = new GRGlFramebufferInfo((uint)_framebuffer, SKColorType.Rgba8888.ToGlSizedFormat());
-
- GL.WaitSync(fence, WaitSyncFlags.None, ulong.MaxValue);
-
- using var backendTexture = new GRBackendRenderTarget(imageInfo.Width, imageInfo.Height, 1, 0, glInfo);
- using var surface = SKSurface.Create(skiaDrawingContextImpl.GrContext, backendTexture, GRSurfaceOrigin.BottomLeft, SKColorType.Rgba8888);
-
- if (surface == null)
- {
- return;
- }
-
- var rect = new Rect(new Point(), _control.RenderSize);
-
- using var snapshot = surface.Snapshot();
- skiaDrawingContextImpl.SkCanvas.DrawImage(snapshot, rect.ToSKRect(), _control.Bounds.ToSKRect(), new SKPaint());
- }
- }
+ public abstract void DestroyBackgroundContext();
+ internal abstract void MakeCurrent();
+ internal abstract void MakeCurrent(SwappableNativeWindowBase window);
}
-}
+} \ No newline at end of file
diff --git a/Ryujinx.Ava/Ui/Controls/VulkanRendererControl.cs b/Ryujinx.Ava/Ui/Controls/VulkanRendererControl.cs
new file mode 100644
index 00000000..fdbd8df9
--- /dev/null
+++ b/Ryujinx.Ava/Ui/Controls/VulkanRendererControl.cs
@@ -0,0 +1,153 @@
+using Avalonia;
+using Avalonia.Platform;
+using Avalonia.Rendering.SceneGraph;
+using Avalonia.Skia;
+using Avalonia.Threading;
+using Ryujinx.Ava.Ui.Backend.Vulkan;
+using Ryujinx.Ava.Ui.Vulkan;
+using Ryujinx.Common.Configuration;
+using Ryujinx.Graphics.Vulkan;
+using Silk.NET.Vulkan;
+using SkiaSharp;
+using SPB.Windowing;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Ryujinx.Ava.Ui.Controls
+{
+ internal class VulkanRendererControl : RendererControl
+ {
+ private VulkanPlatformInterface _platformInterface;
+
+ public VulkanRendererControl(GraphicsDebugLevel graphicsDebugLevel) : base(graphicsDebugLevel)
+ {
+ _platformInterface = AvaloniaLocator.Current.GetService<VulkanPlatformInterface>();
+ }
+
+ public override void DestroyBackgroundContext()
+ {
+
+ }
+
+ protected override ICustomDrawOperation CreateDrawOperation()
+ {
+ return new VulkanDrawOperation(this);
+ }
+
+ protected override void CreateWindow()
+ {
+ }
+
+ internal override void MakeCurrent()
+ {
+ }
+
+ internal override void MakeCurrent(SwappableNativeWindowBase window)
+ {
+ }
+
+ internal override void Present(object image)
+ {
+ Dispatcher.UIThread.InvokeAsync(() =>
+ {
+ Image = image;
+ }).Wait();
+
+ QueueRender();
+ }
+
+ private class VulkanDrawOperation : ICustomDrawOperation
+ {
+ public Rect Bounds { get; }
+
+ private readonly VulkanRendererControl _control;
+
+ public VulkanDrawOperation(VulkanRendererControl control)
+ {
+ _control = control;
+ Bounds = _control.Bounds;
+ }
+
+ public void Dispose()
+ {
+
+ }
+
+ public bool Equals(ICustomDrawOperation other)
+ {
+ return other is VulkanDrawOperation operation && Equals(this, operation) && operation.Bounds == Bounds;
+ }
+
+ public bool HitTest(Point p)
+ {
+ return Bounds.Contains(p);
+ }
+
+ public void Render(IDrawingContextImpl context)
+ {
+ if (_control.Image == null || _control.RenderSize.Width == 0 || _control.RenderSize.Height == 0)
+ {
+ return;
+ }
+
+ var image = (PresentImageInfo)_control.Image;
+
+ if (context is not ISkiaDrawingContextImpl skiaDrawingContextImpl)
+ {
+ return;
+ }
+
+ _control._platformInterface.Device.QueueWaitIdle();
+
+ var gpu = AvaloniaLocator.Current.GetService<VulkanSkiaGpu>();
+
+ var imageInfo = new GRVkImageInfo()
+ {
+ CurrentQueueFamily = _control._platformInterface.PhysicalDevice.QueueFamilyIndex,
+ Format = (uint)Format.R8G8B8A8Unorm,
+ Image = image.Image.Handle,
+ ImageLayout = (uint)ImageLayout.ColorAttachmentOptimal,
+ ImageTiling = (uint)ImageTiling.Optimal,
+ ImageUsageFlags = (uint)(ImageUsageFlags.ImageUsageColorAttachmentBit
+ | ImageUsageFlags.ImageUsageTransferSrcBit
+ | ImageUsageFlags.ImageUsageTransferDstBit),
+ LevelCount = 1,
+ SampleCount = 1,
+ Protected = false,
+ Alloc = new GRVkAlloc()
+ {
+ Memory = image.Memory.Handle,
+ Flags = 0,
+ Offset = image.MemoryOffset,
+ Size = image.MemorySize
+ }
+ };
+
+ using var backendTexture = new GRBackendRenderTarget(
+ (int)_control.RenderSize.Width,
+ (int)_control.RenderSize.Height,
+ 1,
+ imageInfo);
+
+ using var surface = SKSurface.Create(
+ gpu.GrContext,
+ backendTexture,
+ GRSurfaceOrigin.TopLeft,
+ SKColorType.Rgba8888);
+
+ if (surface == null)
+ {
+ return;
+ }
+
+ var rect = new Rect(new Point(), _control.RenderSize);
+
+ using var snapshot = surface.Snapshot();
+ skiaDrawingContextImpl.SkCanvas.DrawImage(snapshot, rect.ToSKRect(), _control.Bounds.ToSKRect(), new SKPaint());
+ }
+ }
+ }
+}