diff options
Diffstat (limited to 'Ryujinx.Ava/Ui/Controls/OpenGLEmbeddedWindow.cs')
-rw-r--r-- | Ryujinx.Ava/Ui/Controls/OpenGLEmbeddedWindow.cs | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/Ryujinx.Ava/Ui/Controls/OpenGLEmbeddedWindow.cs b/Ryujinx.Ava/Ui/Controls/OpenGLEmbeddedWindow.cs new file mode 100644 index 00000000..ce579fdf --- /dev/null +++ b/Ryujinx.Ava/Ui/Controls/OpenGLEmbeddedWindow.cs @@ -0,0 +1,85 @@ +using Avalonia; +using Avalonia.OpenGL; +using OpenTK.Graphics.OpenGL; +using Ryujinx.Common.Configuration; +using SPB.Graphics; +using SPB.Graphics.OpenGL; +using SPB.Platform; +using SPB.Platform.GLX; +using SPB.Platform.WGL; +using SPB.Windowing; +using System; + +namespace Ryujinx.Ava.Ui.Controls +{ + public class OpenGLEmbeddedWindow : EmbeddedWindow + { + private readonly int _major; + private readonly int _minor; + private readonly GraphicsDebugLevel _graphicsDebugLevel; + private SwappableNativeWindowBase _window; + public OpenGLContextBase Context { get; set; } + + public OpenGLEmbeddedWindow(int major, int minor, GraphicsDebugLevel graphicsDebugLevel) + { + _major = major; + _minor = minor; + _graphicsDebugLevel = graphicsDebugLevel; + } + + protected override void OnWindowDestroying() + { + Context.Dispose(); + base.OnWindowDestroying(); + } + + public override void OnWindowCreated() + { + base.OnWindowCreated(); + + if (OperatingSystem.IsWindows()) + { + _window = new WGLWindow(new NativeHandle(WindowHandle)); + } + else if (OperatingSystem.IsLinux()) + { + _window = X11Window; + } + else + { + throw new PlatformNotSupportedException(); + } + + var flags = OpenGLContextFlags.Compat; + if (_graphicsDebugLevel != GraphicsDebugLevel.None) + { + flags |= OpenGLContextFlags.Debug; + } + + Context = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, _major, _minor, flags); + + Context.Initialize(_window); + Context.MakeCurrent(_window); + + var bindingsContext = new OpenToolkitBindingsContext(Context.GetProcAddress); + + GL.LoadBindings(bindingsContext); + Context.MakeCurrent(null); + } + + public void MakeCurrent() + { + Context.MakeCurrent(_window); + } + + public void MakeCurrent(NativeWindowBase window) + { + Context.MakeCurrent(window); + } + + public void SwapBuffers() + { + _window.SwapBuffers(); + } + } +}
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