diff options
Diffstat (limited to 'Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs')
-rw-r--r-- | Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs | 721 |
1 files changed, 721 insertions, 0 deletions
diff --git a/Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs b/Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs new file mode 100644 index 00000000..08332da8 --- /dev/null +++ b/Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs @@ -0,0 +1,721 @@ +using Avalonia; +using Avalonia.Controls; +using Avalonia.Input; +using Avalonia.Interactivity; +using Avalonia.Media; +using Avalonia.Threading; +using FluentAvalonia.UI.Controls; +using Ryujinx.Ava.Common; +using Ryujinx.Ava.Common.Locale; +using Ryujinx.Ava.Input; +using Ryujinx.Ava.UI.Applet; +using Ryujinx.Ava.UI.Controls; +using Ryujinx.Ava.UI.Helpers; +using Ryujinx.Ava.UI.Models; +using Ryujinx.Ava.UI.ViewModels; +using Ryujinx.Common.Configuration; +using Ryujinx.Common.Logging; +using Ryujinx.Graphics.Gpu; +using Ryujinx.HLE.FileSystem; +using Ryujinx.HLE.HOS; +using Ryujinx.HLE.HOS.Services.Account.Acc; +using Ryujinx.Input.SDL2; +using Ryujinx.Modules; +using Ryujinx.Ui.App.Common; +using Ryujinx.Ui.Common; +using Ryujinx.Ui.Common.Configuration; +using Ryujinx.Ui.Common.Helper; +using SixLabors.ImageSharp.PixelFormats; +using System; +using System.ComponentModel; +using System.IO; +using System.Threading; +using System.Threading.Tasks; +using InputManager = Ryujinx.Input.HLE.InputManager; + +namespace Ryujinx.Ava.UI.Windows +{ + public partial class MainWindow : StyleableWindow + { + internal static MainWindowViewModel MainWindowViewModel { get; private set; } + private bool _canUpdate; + private bool _isClosing; + private bool _isLoading; + + private Control _mainViewContent; + + private UserChannelPersistence _userChannelPersistence; + private static bool _deferLoad; + private static string _launchPath; + private static bool _startFullscreen; + private string _currentEmulatedGamePath; + internal readonly AvaHostUiHandler UiHandler; + private AutoResetEvent _rendererWaitEvent; + + public VirtualFileSystem VirtualFileSystem { get; private set; } + public ContentManager ContentManager { get; private set; } + public AccountManager AccountManager { get; private set; } + + public LibHacHorizonManager LibHacHorizonManager { get; private set; } + + internal AppHost AppHost { get; private set; } + public InputManager InputManager { get; private set; } + + internal RendererHost RendererControl { get; private set; } + internal MainWindowViewModel ViewModel { get; private set; } + public SettingsWindow SettingsWindow { get; set; } + + public bool CanUpdate + { + get => _canUpdate; + set + { + _canUpdate = value; + + Dispatcher.UIThread.InvokeAsync(() => UpdateMenuItem.IsEnabled = _canUpdate); + } + } + + public static bool ShowKeyErrorOnLoad { get; set; } + public ApplicationLibrary ApplicationLibrary { get; set; } + + public MainWindow() + { + ViewModel = new MainWindowViewModel(this); + + MainWindowViewModel = ViewModel; + + DataContext = ViewModel; + + InitializeComponent(); + Load(); + + UiHandler = new AvaHostUiHandler(this); + + Title = $"Ryujinx {Program.Version}"; + + // NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point. + double barHeight = MenuBar.MinHeight + StatusBar.MinHeight; + Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight; + Width /= Program.WindowScaleFactor; + + if (Program.PreviewerDetached) + { + Initialize(); + + ViewModel.Initialize(); + + InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver()); + + LoadGameList(); + } + + _rendererWaitEvent = new AutoResetEvent(false); + } + + public void LoadGameList() + { + if (_isLoading) + { + return; + } + + _isLoading = true; + + ViewModel.LoadApplications(); + + _isLoading = false; + } + + private void Update_StatusBar(object sender, StatusUpdatedEventArgs args) + { + if (ViewModel.ShowMenuAndStatusBar && !ViewModel.ShowLoadProgress) + { + Dispatcher.UIThread.InvokeAsync(() => + { + if (args.VSyncEnabled) + { + ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ff2eeac9")); + } + else + { + ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ffff4554")); + } + + ViewModel.DockedStatusText = args.DockedMode; + ViewModel.AspectRatioStatusText = args.AspectRatio; + ViewModel.GameStatusText = args.GameStatus; + ViewModel.VolumeStatusText = args.VolumeStatus; + ViewModel.FifoStatusText = args.FifoStatus; + ViewModel.GpuNameText = args.GpuName; + ViewModel.BackendText = args.GpuBackend; + + ViewModel.ShowStatusSeparator = true; + }); + } + } + + protected override void HandleScalingChanged(double scale) + { + Program.DesktopScaleFactor = scale; + base.HandleScalingChanged(scale); + } + + public void Application_Opened(object sender, ApplicationOpenedEventArgs args) + { + if (args.Application != null) + { + ViewModel.SelectedIcon = args.Application.Icon; + + string path = new FileInfo(args.Application.Path).FullName; + + LoadApplication(path); + } + + args.Handled = true; + } + + public async Task PerformanceCheck() + { + if (ConfigurationState.Instance.Logger.EnableTrace.Value) + { + string mainMessage = LocaleManager.Instance["DialogPerformanceCheckLoggingEnabledMessage"]; + string secondaryMessage = LocaleManager.Instance["DialogPerformanceCheckLoggingEnabledConfirmMessage"]; + + UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage, + LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], + LocaleManager.Instance["RyujinxConfirm"]); + + if (result != UserResult.Yes) + { + ConfigurationState.Instance.Logger.EnableTrace.Value = false; + + SaveConfig(); + } + } + + if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value)) + { + string mainMessage = LocaleManager.Instance["DialogPerformanceCheckShaderDumpEnabledMessage"]; + string secondaryMessage = + LocaleManager.Instance["DialogPerformanceCheckShaderDumpEnabledConfirmMessage"]; + + UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage, + LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], + LocaleManager.Instance["RyujinxConfirm"]); + + if (result != UserResult.Yes) + { + ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = ""; + + SaveConfig(); + } + } + } + + internal static void DeferLoadApplication(string launchPathArg, bool startFullscreenArg) + { + _deferLoad = true; + _launchPath = launchPathArg; + _startFullscreen = startFullscreenArg; + } + +#pragma warning disable CS1998 + public async void LoadApplication(string path, bool startFullscreen = false, string titleName = "") +#pragma warning restore CS1998 + { + if (AppHost != null) + { + await ContentDialogHelper.CreateInfoDialog( + LocaleManager.Instance["DialogLoadAppGameAlreadyLoadedMessage"], + LocaleManager.Instance["DialogLoadAppGameAlreadyLoadedSubMessage"], + LocaleManager.Instance["InputDialogOk"], + "", + LocaleManager.Instance["RyujinxInfo"]); + + return; + } + +#if RELEASE + await PerformanceCheck(); +#endif + + Logger.RestartTime(); + + if (ViewModel.SelectedIcon == null) + { + ViewModel.SelectedIcon = ApplicationLibrary.GetApplicationIcon(path); + } + + PrepareLoadScreen(); + + _mainViewContent = MainContent.Content as Control; + + RendererControl = new RendererHost(ConfigurationState.Instance.Logger.GraphicsDebugLevel); + if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl) + { + RendererControl.CreateOpenGL(); + } + else + { + RendererControl.CreateVulkan(); + } + + AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this); + + Dispatcher.UIThread.Post(async () => + { + if (!await AppHost.LoadGuestApplication()) + { + AppHost.DisposeContext(); + AppHost = null; + + return; + } + + CanUpdate = false; + ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName; + ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName; + + SwitchToGameControl(startFullscreen); + + _currentEmulatedGamePath = path; + + Thread gameThread = new(InitializeGame) + { + Name = "GUI.WindowThread" + }; + gameThread.Start(); + }); + } + + private void InitializeGame() + { + RendererControl.RendererInitialized += GlRenderer_Created; + + AppHost.StatusUpdatedEvent += Update_StatusBar; + AppHost.AppExit += AppHost_AppExit; + + _rendererWaitEvent.WaitOne(); + + AppHost?.Start(); + + AppHost.DisposeContext(); + } + + + private void HandleRelaunch() + { + if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart) + { + _userChannelPersistence.ShouldRestart = false; + + Dispatcher.UIThread.Post(() => + { + LoadApplication(_currentEmulatedGamePath); + }); + } + else + { + // otherwise, clear state. + _userChannelPersistence = new UserChannelPersistence(); + _currentEmulatedGamePath = null; + } + } + + public void SwitchToGameControl(bool startFullscreen = false) + { + ViewModel.ShowLoadProgress = false; + ViewModel.ShowContent = true; + ViewModel.IsLoadingIndeterminate = false; + + Dispatcher.UIThread.InvokeAsync(() => + { + MainContent.Content = RendererControl; + + if (startFullscreen && WindowState != WindowState.FullScreen) + { + ViewModel.ToggleFullscreen(); + } + + RendererControl.Focus(); + }); + } + + public void ShowLoading(bool startFullscreen = false) + { + ViewModel.ShowContent = false; + ViewModel.ShowLoadProgress = true; + ViewModel.IsLoadingIndeterminate = true; + + Dispatcher.UIThread.InvokeAsync(() => + { + if (startFullscreen && WindowState != WindowState.FullScreen) + { + ViewModel.ToggleFullscreen(); + } + }); + } + + private void GlRenderer_Created(object sender, EventArgs e) + { + ShowLoading(); + + _rendererWaitEvent.Set(); + } + + private void AppHost_AppExit(object sender, EventArgs e) + { + if (_isClosing) + { + return; + } + + ViewModel.IsGameRunning = false; + + Dispatcher.UIThread.InvokeAsync(() => + { + ViewModel.ShowMenuAndStatusBar = true; + ViewModel.ShowContent = true; + ViewModel.ShowLoadProgress = false; + ViewModel.IsLoadingIndeterminate = false; + CanUpdate = true; + Cursor = Cursor.Default; + + if (MainContent.Content != _mainViewContent) + { + MainContent.Content = _mainViewContent; + } + + AppHost = null; + + HandleRelaunch(); + }); + + RendererControl.RendererInitialized -= GlRenderer_Created; + RendererControl = null; + + ViewModel.SelectedIcon = null; + + Dispatcher.UIThread.InvokeAsync(() => + { + Title = $"Ryujinx {Program.Version}"; + }); + } + + public void Sort_Checked(object sender, RoutedEventArgs args) + { + if (sender is RadioButton button) + { + var sort = Enum.Parse<ApplicationSort>(button.Tag.ToString()); + ViewModel.Sort(sort); + } + } + + protected override void HandleWindowStateChanged(WindowState state) + { + WindowState = state; + + if (state != WindowState.Minimized) + { + Renderer.Start(); + } + } + + public void Order_Checked(object sender, RoutedEventArgs args) + { + if (sender is RadioButton button) + { + var tag = button.Tag.ToString(); + ViewModel.Sort(tag != "Descending"); + } + } + + private void Initialize() + { + _userChannelPersistence = new UserChannelPersistence(); + VirtualFileSystem = VirtualFileSystem.CreateInstance(); + LibHacHorizonManager = new LibHacHorizonManager(); + ContentManager = new ContentManager(VirtualFileSystem); + + LibHacHorizonManager.InitializeFsServer(VirtualFileSystem); + LibHacHorizonManager.InitializeArpServer(); + LibHacHorizonManager.InitializeBcatServer(); + LibHacHorizonManager.InitializeSystemClients(); + + ApplicationLibrary = new ApplicationLibrary(VirtualFileSystem); + + // Save data created before we supported extra data in directory save data will not work properly if + // given empty extra data. Luckily some of that extra data can be created using the data from the + // save data indexer, which should be enough to check access permissions for user saves. + // Every single save data's extra data will be checked and fixed if needed each time the emulator is opened. + // Consider removing this at some point in the future when we don't need to worry about old saves. + VirtualFileSystem.FixExtraData(LibHacHorizonManager.RyujinxClient); + + AccountManager = new AccountManager(LibHacHorizonManager.RyujinxClient, CommandLineState.Profile); + + VirtualFileSystem.ReloadKeySet(); + + ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient, this); + + RefreshFirmwareStatus(); + } + + protected void CheckLaunchState() + { + if (ShowKeyErrorOnLoad) + { + ShowKeyErrorOnLoad = false; + + Dispatcher.UIThread.Post(async () => await + UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, this)); + } + + if (_deferLoad) + { + _deferLoad = false; + + LoadApplication(_launchPath, _startFullscreen); + } + + if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false, this)) + { + Updater.BeginParse(this, false).ContinueWith(task => + { + Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"); + }, TaskContinuationOptions.OnlyOnFaulted); + } + } + + public void RefreshFirmwareStatus() + { + SystemVersion version = null; + try + { + version = ContentManager.GetCurrentFirmwareVersion(); + } + catch (Exception) { } + + bool hasApplet = false; + + if (version != null) + { + LocaleManager.Instance.UpdateDynamicValue("StatusBarSystemVersion", + version.VersionString); + + hasApplet = version.Major > 3; + } + else + { + LocaleManager.Instance.UpdateDynamicValue("StatusBarSystemVersion", "0.0"); + } + + ViewModel.IsAppletMenuActive = hasApplet; + } + + private void Load() + { + VolumeStatus.Click += VolumeStatus_CheckedChanged; + + GameGrid.ApplicationOpened += Application_Opened; + + GameGrid.DataContext = ViewModel; + + GameList.ApplicationOpened += Application_Opened; + + GameList.DataContext = ViewModel; + + LoadHotKeys(); + } + + protected override void OnOpened(EventArgs e) + { + base.OnOpened(e); + + CheckLaunchState(); + } + + public static void UpdateGraphicsConfig() + { + GraphicsConfig.ResScale = ConfigurationState.Instance.Graphics.ResScale == -1 ? ConfigurationState.Instance.Graphics.ResScaleCustom : ConfigurationState.Instance.Graphics.ResScale; + GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy; + GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath; + GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache; + GraphicsConfig.EnableTextureRecompression = ConfigurationState.Instance.Graphics.EnableTextureRecompression; + GraphicsConfig.EnableMacroHLE = ConfigurationState.Instance.Graphics.EnableMacroHLE; + } + + public void LoadHotKeys() + { + HotKeyManager.SetHotKey(FullscreenHotKey, new KeyGesture(Key.Enter, KeyModifiers.Alt)); + HotKeyManager.SetHotKey(FullscreenHotKey2, new KeyGesture(Key.F11)); + HotKeyManager.SetHotKey(DockToggleHotKey, new KeyGesture(Key.F9)); + HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape)); + } + + public static void SaveConfig() + { + ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); + } + + public void UpdateGameMetadata(string titleId) + { + ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata => + { + if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime)) + { + double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds; + + appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero); + } + }); + } + + private void PrepareLoadScreen() + { + using MemoryStream stream = new MemoryStream(ViewModel.SelectedIcon); + using var gameIconBmp = SixLabors.ImageSharp.Image.Load<Bgra32>(stream); + + var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>(); + + const int ColorDivisor = 4; + + Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B); + Color progressBgColor = Color.FromRgb( + (byte)(dominantColor.R / ColorDivisor), + (byte)(dominantColor.G / ColorDivisor), + (byte)(dominantColor.B / ColorDivisor)); + + ViewModel.ProgressBarForegroundColor = new SolidColorBrush(progressFgColor); + ViewModel.ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor); + } + + private void SearchBox_OnKeyUp(object sender, KeyEventArgs e) + { + ViewModel.SearchText = SearchBox.Text; + } + + private async void StopEmulation_Click(object sender, RoutedEventArgs e) + { + if (AppHost != null) + { + await AppHost.ShowExitPrompt(); + } + } + + private async void PauseEmulation_Click(object sender, RoutedEventArgs e) + { + await Task.Run(() => + { + AppHost?.Pause(); + }); + } + + private async void ResumeEmulation_Click(object sender, RoutedEventArgs e) + { + await Task.Run(() => + { + AppHost?.Resume(); + }); + } + + private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e) + { + if (sender is MenuItem) + { + ViewModel.IsAmiiboRequested = AppHost.Device.System.SearchingForAmiibo(out _); + } + } + + private void VsyncStatus_PointerReleased(object sender, PointerReleasedEventArgs e) + { + AppHost.Device.EnableDeviceVsync = !AppHost.Device.EnableDeviceVsync; + + Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {AppHost.Device.EnableDeviceVsync}"); + } + + private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e) + { + ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value; + } + + private void AspectRatioStatus_PointerReleased(object sender, PointerReleasedEventArgs e) + { + AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value; + + ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1; + } + + private void VolumeStatus_CheckedChanged(object sender, SplitButtonClickEventArgs e) + { + var volumeSplitButton = sender as ToggleSplitButton; + if (ViewModel.IsGameRunning) + { + if (!volumeSplitButton.IsChecked) + { + AppHost.Device.SetVolume(ConfigurationState.Instance.System.AudioVolume); + } + else + { + AppHost.Device.SetVolume(0); + } + + ViewModel.Volume = AppHost.Device.GetVolume(); + } + } + + protected override void OnClosing(CancelEventArgs e) + { + if (!_isClosing && AppHost != null && ConfigurationState.Instance.ShowConfirmExit) + { + e.Cancel = true; + + ConfirmExit(); + + return; + } + + _isClosing = true; + + if (AppHost != null) + { + AppHost.AppExit -= AppHost_AppExit; + AppHost.AppExit += (sender, e) => + { + AppHost = null; + + Dispatcher.UIThread.Post(() => + { + MainContent = null; + + Close(); + }); + }; + AppHost?.Stop(); + + e.Cancel = true; + + return; + } + + ApplicationLibrary.CancelLoading(); + InputManager.Dispose(); + Program.Exit(); + + base.OnClosing(e); + } + + private void ConfirmExit() + { + Dispatcher.UIThread.InvokeAsync(async () => + { + _isClosing = await ContentDialogHelper.CreateExitDialog(); + + if (_isClosing) + { + Close(); + } + }); + } + } +}
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