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Diffstat (limited to 'Ryujinx.Ava/Common/Locale/LocaleManager.cs')
-rw-r--r-- | Ryujinx.Ava/Common/Locale/LocaleManager.cs | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/Ryujinx.Ava/Common/Locale/LocaleManager.cs b/Ryujinx.Ava/Common/Locale/LocaleManager.cs new file mode 100644 index 00000000..daa0328f --- /dev/null +++ b/Ryujinx.Ava/Common/Locale/LocaleManager.cs @@ -0,0 +1,105 @@ +using Ryujinx.Ava.Ui.ViewModels; +using Ryujinx.Common; +using Ryujinx.Ui.Common.Configuration; +using System.Collections.Concurrent; +using System.Collections.Generic; +using System.Globalization; +using System.Text.Json; + +namespace Ryujinx.Ava.Common.Locale +{ + class LocaleManager : BaseModel + { + private const string DefaultLanguageCode = "en_US"; + + private Dictionary<string, string> _localeStrings; + private ConcurrentDictionary<string, object[]> _dynamicValues; + + public static LocaleManager Instance { get; } = new LocaleManager(); + public Dictionary<string, string> LocaleStrings { get => _localeStrings; set => _localeStrings = value; } + + + public LocaleManager() + { + _localeStrings = new Dictionary<string, string>(); + _dynamicValues = new ConcurrentDictionary<string, object[]>(); + + Load(); + } + + public void Load() + { + string localeLanguageCode = CultureInfo.CurrentCulture.Name.Replace('-', '_'); + + if (Program.PreviewerDetached) + { + if (!string.IsNullOrEmpty(ConfigurationState.Instance.Ui.LanguageCode.Value)) + { + localeLanguageCode = ConfigurationState.Instance.Ui.LanguageCode.Value; + } + } + + // Load english first, if the target language translation is incomplete, we default to english. + LoadLanguage(DefaultLanguageCode); + + if (localeLanguageCode != DefaultLanguageCode) + { + LoadLanguage(localeLanguageCode); + } + } + + public string this[string key] + { + get + { + if (_localeStrings.TryGetValue(key, out string value)) + { + if (_dynamicValues.TryGetValue(key, out var dynamicValue)) + { + return string.Format(value, dynamicValue); + } + + return value; + } + + return key; + } + set + { + _localeStrings[key] = value; + + OnPropertyChanged(); + } + } + + public void UpdateDynamicValue(string key, params object[] values) + { + _dynamicValues[key] = values; + + OnPropertyChanged("Item"); + } + + public void LoadLanguage(string languageCode) + { + string languageJson = EmbeddedResources.ReadAllText($"Ryujinx.Ava/Assets/Locales/{languageCode}.json"); + + if (languageJson == null) + { + return; + } + + var strings = JsonSerializer.Deserialize<Dictionary<string, string>>(languageJson); + + foreach (var item in strings) + { + this[item.Key] = item.Value; + } + + if (Program.PreviewerDetached) + { + ConfigurationState.Instance.Ui.LanguageCode.Value = languageCode; + ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); + } + } + } +}
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